Player Matchup

Atlas
Atlas
CaptainMacTavish
Atlas
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,545 Elo+
Party 1
Danzaburou
Danzaburou
DecrepitSum
Danzaburou
Level 123
God Stats
0W - 3L
1,574 SR
Queue Stats
8W - 10L
1,483 Elo+
Solo
Thanatos
Thanatos
Pratos
Thanatos
Level 159
God Stats
4W - 1L
1,783 SR
Queue Stats
40W - 35L
1,543 Elo+
Party 1
Vulcan
Vulcan
RinonMan
Vulcan
Level 87
God Stats
5W - 6L
1,615 SR
Queue Stats
22W - 16L
1,555 Elo+
Party 1
Hel
Hel
xKasuna
Hel
Level 115
God Stats
8W - 5L
1,901 SR
Queue Stats
55W - 64L
1,515 Elo+
Solo
Team Averages
Level 126
1,675 SR
1,528 Elo+

VS

Team Averages
Level 100
1,652 SR
1,635 Elo+
Bastet
Bastet
AwillixChan
Bastet
Level 17
God Stats
1W - 0L
1,752 SR
Queue Stats
7W - 3L
1,747 Elo+
Party 2
Neith
Neith
DxDNatsu
Neith
Level 127
God Stats
11W - 10L
1,350 SR
Queue Stats
119W - 132L
1,436 Elo+
Solo
Rama
Rama
Gylark
Rama
Level 160
God Stats
14W - 12L
1,710 SR
Queue Stats
199W - 146L
1,623 Elo+
Party 2
Artio
Artio
xXSolemXx
Artio
Level 113
God Stats
1W - 1L
1,826 SR
Queue Stats
121W - 84L
1,669 Elo+
Party 2
Sol
Sol
zThxnder
Sol
Level 85
God Stats
6W - 3L
1,624 SR
Queue Stats
137W - 75L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
7,775
598
5,194
20,602
21,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
DecrepitSum
Danzaburou
16
2 / 6 / 1
9,115
701
9,642
17,854
8,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Pratos
Thanatos
15
3 / 4 / 0
9,453
727
6,127
13,292
5,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
RinonMan
Vulcan
14
0 / 6 / 4
8,022
617
11,963
9,358
3,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
14
0 / 5 / 3
7,952
612
3,726
15,358
11,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
3 / 2 / 14
10,379
798
15,045
11,691
4,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
DxDNatsu
Neith
17
2 / 0 / 4
10,120
778
3,346
1,636
508
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Gylark
Rama
19
11 / 1 / 9
12,479
960
17,798
11,128
4,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
xXSolemXx
Artio
16
4 / 2 / 15
10,611
816
12,557
18,140
18,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 0 / 13
11,783
906
21,254
9,340
3,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
84
5
Kills
29
29
Deaths
5
11
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bastet
3
2
14
5
L
0
8
3
0.19
L
Danzaburou
DecrepitSum
Danzaburou
2
6
1
0.42
W
Neith
DxDNatsu
Neith
2
0
4
4
W
Rama
Gylark
Rama
11
1
9
15.5
L
Thanatos
Pratos
Thanatos
3
4
0
0.75
L
Vulcan
RinonMan
Vulcan
0
6
4
0.33
L
Hel
0
5
3
0.3
W
Artio
xXSolemXx
Artio
4
2
15
5.75
W
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,652
Damage
70,000
76,464
Taken
51,935
50,534
Mitigated
31,593
14,628
Healing
18,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
15,045
2,310
0
2,429
11,691
4,824
261
5,680
6,011
0
29,642
L
5,194
1,344
0
487
20,602
21,010
2
8,334
11,968
13,565
0
L
Danzaburou
DecrepitSum
Danzaburou
9,642
1,527
0
2,433
17,854
8,550
0
6,211
11,428
0
43,919
W
Neith
DxDNatsu
Neith
3,346
1,281
0
416
1,636
508
2,480
598
1,038
0
48,138
W
Rama
Gylark
Rama
17,798
15,702
0
4,563
11,128
4,274
1,537
5,088
5,719
0
53,470
L
Thanatos
Pratos
Thanatos
6,127
1,118
0
4,696
13,292
5,344
0
6,420
6,671
0
23,047
L
Vulcan
RinonMan
Vulcan
11,963
5,940
0
0
9,358
3,768
0
3,728
5,428
31,668
0
L
Hel
3,726
212
2,406
4,606
15,358
11,862
1
7,370
7,571
25,668
0
W
Artio
xXSolemXx
Artio
12,557
1,337
2,178
4,339
18,140
18,655
36
6,716
10,510
18,253
0
W
21,254
8,067
0
4,752
9,340
3,332
2,488
3,157
6,183
49,595
4,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,317
Gold Earned
55,372
259
Minions Killed
358
8
Camps Cleared
8
1,175,909
Distance Traveled
1,315,988
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,379
798
37
3
3
276,086
0
L
Atlas
7,775
598
20
2
0
210,806
0
L
Danzaburou
9,115
701
89
7
1
222,320
2
W
Neith
10,120
778
108
8
1
231,755
4
W
Rama
12,479
960
103
8
0
261,312
3
L
Thanatos
9,453
727
33
3
6
267,852
0
L
Vulcan
8,022
617
55
4
1
233,784
0
L
Hel
7,952
612
62
5
0
241,147
0
W
Artio
10,611
816
11
1
0
285,532
2
W
Sol
11,783
906
99
8
4
261,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role