Player Matchup

Atlas
Atlas
Bonkertin
Atlas
Level 49
God Stats
3W - 2L
1,876 SR
Queue Stats
139W - 183L
1,361 Elo+
Solo
Merlin
Merlin
CrystalPyro
Merlin
Level 36
God Stats
13W - 7L
1,862 SR
Queue Stats
156W - 177L
1,469 Elo+
Solo
Anhur
Anhur
Pumped_BY_WCAUA
Anhur
Level 23
God Stats
14W - 26L
1,290 SR
Queue Stats
116W - 148L
1,307 Elo+
Party 2
Neith
Neith
crazy720cart
Neith
Level 44
God Stats
7W - 15L
1,324 SR
Queue Stats
183W - 242L
1,324 Elo+
Party 2
Loki
Loki
panped_lilo
Loki
Level 43
God Stats
7W - 5L
1,442 SR
Queue Stats
153W - 191L
1,326 Elo+
Party 2
Team Averages
Level 39
1,559 SR
1,357 Elo+

VS

Team Averages
Level 77
1,388 SR
1,395 Elo+
Amaterasu
Amaterasu
BigGlassBigBoy6
Amaterasu
Level 128
God Stats
3W - 3L
1,284 SR
Queue Stats
185W - 175L
1,387 Elo+
Party 3
Ganesha
Ganesha
Spade_Storm234
Ganesha
Level 63
God Stats
6W - 3L
1,480 SR
Queue Stats
64W - 88L
1,392 Elo+
Party 1
Cerberus
Cerberus
Wolfwar17
Cerberus
Level 28
God Stats
1W - 2L
1,243 SR
Queue Stats
40W - 35L
1,356 Elo+
Party 3
Atlas
Atlas
YangXiaoLong017
Atlas
Level 117
God Stats
5W - 3L
1,501 SR
Queue Stats
175W - 164L
1,413 Elo+
Party 3
Cliodhna
Cliodhna
yes_but_alsono28
Cliodhna
Level 48
God Stats
3W - 3L
1,432 SR
Queue Stats
33W - 36L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bonkertin
Atlas
8
0 / 4 / 1
5,664
436
5,030
13,115
5,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
11
1 / 5 / 0
6,652
512
5,768
8,727
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
7 / 4 / 0
8,059
620
8,725
10,349
3,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 0
5,988
461
6,521
7,622
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 0 / 1
4,607
354
822
1,345
182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigGlassBigBoy6
Amaterasu
12
4 / 1 / 3
7,322
563
6,894
9,635
8,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 1 / 3
7,299
561
4,519
7,088
2,758
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Wolfwar17
Cerberus
11
3 / 5 / 4
7,083
545
3,296
10,408
3,278
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 0 / 7
6,888
530
6,768
10,577
6,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 2 / 2
8,411
647
7,383
8,162
2,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
9
Kills
15
15
Deaths
9
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BigGlassBigBoy6
Amaterasu
4
1
3
5.5
L
Atlas
Bonkertin
Atlas
0
4
1
0.13
L
Merlin
1
5
0
0.2
L
7
4
0
1.75
W
1
1
3
2.5
W
Cerberus
Wolfwar17
Cerberus
3
5
4
1
W
2
0
7
5.5
L
1
2
0
0.5
L
0
0
1
0.5
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,866
Damage
28,860
41,158
Taken
45,870
13,675
Mitigated
23,366
11,257
Healing
10,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BigGlassBigBoy6
Amaterasu
6,894
3,486
0
2,517
9,635
8,858
0
2,130
7,505
0
37,087
L
Atlas
Bonkertin
Atlas
5,030
1,722
1,029
2,521
13,115
5,739
0
4,980
8,135
17,062
0
L
Merlin
5,768
1,166
0
1,940
8,727
1,794
0
4,601
4,126
44,429
0
L
8,725
5,949
0
2,462
10,349
3,217
798
3,204
7,145
0
42,183
W
4,519
503
0
1,579
7,088
2,758
746
4,752
2,336
44,547
0
W
Cerberus
Wolfwar17
Cerberus
3,296
314
0
1,984
10,408
3,278
152
1,004
9,404
22,550
0
W
6,768
2,908
0
3,094
10,577
6,417
0
2,307
8,270
18,854
0
L
6,521
3,090
0
2,653
7,622
2,743
204
1,568
6,054
0
30,858
L
822
204
146
506
1,345
182
0
230
1,115
0
5,951
W
7,383
1,480
0
1,548
8,162
2,055
0
605
7,557
0
51,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,970
Gold Earned
37,003
248
Minions Killed
338
0
Camps Cleared
0
958,529
Distance Traveled
1,320,670
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,322
563
72
6
0
264,968
1
L
Atlas
5,664
436
22
2
0
243,331
3
L
Merlin
6,652
512
80
6
0
218,633
1
L
Anhur
8,059
620
81
6
0
213,628
3
W
Ganesha
7,299
561
80
6
0
269,819
0
W
Cerberus
7,083
545
56
4
0
239,013
0
W
Atlas
6,888
530
36
3
0
273,315
4
L
Neith
5,988
461
52
4
0
211,904
0
L
Loki
4,607
354
13
1
0
71,033
0
W
Cliodhna
8,411
647
94
7
0
273,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role