Player Matchup

Atlas
Atlas
Eyeless JW
Atlas
Level 88
God Stats
9W - 4L
1,722 SR
Queue Stats
543W - 553L
1,496 Elo+
Party 1
Anubis
Anubis
SeasonalBand298
Anubis
Level 49
God Stats
4W - 3L
1,472 SR
Queue Stats
158W - 161L
1,467 Elo+
Party 2
Hades
Hades
Waffle610
Hades
Level 86
God Stats
117W - 88L
1,623 SR
Queue Stats
426W - 462L
1,489 Elo+
Party 2
Chiron
Chiron
amazin9 dude
Chiron
Level 83
God Stats
7W - 2L
1,694 SR
Queue Stats
348W - 373L
1,416 Elo+
Party 1
Ymir
Ymir
waffle710
Ymir
Level 8
God Stats
5W - 3L
1,688 SR
Queue Stats
9W - 13L
1,337 Elo+
Party 2
Team Averages
Level 63
1,640 SR
1,441 Elo+

VS

Team Averages
Level 57
1,601 SR
1,394 Elo+
Charybdis
Charybdis
 
Charybdis
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Goldenvison
Zhong Kui
Level 123
God Stats
8W - 3L
1,869 SR
Queue Stats
338W - 350L
1,496 Elo+
Solo
Camazotz
Camazotz
Xx_So_RecklessXx
Camazotz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,324 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Youve_Been_Had_
Cu Chulainn
Level 69
God Stats
11W - 8L
1,629 SR
Queue Stats
203W - 276L
1,368 Elo+
Party 3
Fafnir
Fafnir
luhmike00
Fafnir
Level 28
God Stats
6W - 8L
1,509 SR
Queue Stats
14W - 39L
1,281 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
6 / 0 / 1
8,882
634
7,077
7,863
5,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 5 / 5
8,447
603
10,196
11,043
5,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Waffle610
Hades
16
8 / 1 / 2
9,504
679
6,164
9,868
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
13
8 / 2 / 1
8,092
578
9,904
10,626
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
10
1 / 2 / 5
6,942
496
2,642
10,920
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
4 / 5 / 1
6,923
495
8,776
11,060
2,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Goldenvison
Zhong Kui
11
3 / 8 / 1
7,319
523
10,035
10,877
5,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 4 / 0
6,294
450
3,920
10,280
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
Youve_Been_Had_
Cu Chulainn
11
0 / 6 / 0
6,340
453
3,564
9,963
6,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
luhmike00
Fafnir
9
0 / 6 / 4
5,864
419
2,173
10,205
8,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
29
Kills
10
10
Deaths
29
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
5
1
0.9
W
Atlas
6
0
1
6.5
L
Zhong Kui
Goldenvison
Zhong Kui
3
8
1
0.44
W
6
5
5
1.7
W
Hades
Waffle610
Hades
8
1
2
9
L
3
4
0
0.75
L
Cu Chulainn
Youve_Been_Had_
Cu Chulainn
0
6
0
0
W
Chiron
8
2
1
4.25
L
Fafnir
luhmike00
Fafnir
0
6
4
0.33
W
Ymir
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,983
Damage
28,468
50,320
Taken
52,385
26,832
Mitigated
26,120
21,535
Healing
10,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,776
5,859
0
3,108
11,060
2,587
0
4,424
6,636
0
31,672
W
Atlas
7,077
2,345
0
2,856
7,863
5,631
498
0
7,863
44,344
0
L
Zhong Kui
Goldenvison
Zhong Kui
10,035
2,417
0
1,699
10,877
5,434
0
7,457
3,420
28,176
3,516
W
10,196
817
0
5,411
11,043
5,054
969
5,151
5,892
44,408
0
W
Hades
Waffle610
Hades
6,164
1,503
437
6,757
9,868
4,572
0
2,324
7,544
73,662
0
L
3,920
1,367
0
3,744
10,280
2,814
0
4,843
5,437
0
23,052
L
Cu Chulainn
Youve_Been_Had_
Cu Chulainn
3,564
1,140
0
1,161
9,963
6,862
0
6,519
3,444
0
30,777
W
Chiron
9,904
5,051
397
4,963
10,626
3,305
428
2,213
8,413
0
54,469
L
Fafnir
luhmike00
Fafnir
2,173
686
0
665
10,205
8,423
0
2,836
7,369
15,757
0
W
Ymir
2,642
1,075
0
714
10,920
8,270
164
1,417
9,503
17,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,867
Gold Earned
32,740
428
Minions Killed
245
0
Camps Cleared
0
1,256,030
Distance Traveled
1,112,729
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,923
495
58
4
0
216,405
0
W
Atlas
8,882
634
97
7
0
259,388
2
L
Zhong Kui
7,319
523
49
4
0
200,816
2
W
Anubis
8,447
603
80
6
0
241,284
0
W
Hades
9,504
679
144
10
0
238,419
1
L
Camazotz
6,294
450
52
4
0
242,181
2
L
Cu Chulainn
6,340
453
69
5
0
244,275
1
W
Chiron
8,092
578
76
5
0
254,168
3
L
Fafnir
5,864
419
17
1
0
209,052
0
W
Ymir
6,942
496
31
2
0
262,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role