Player Matchup

Skadi
Skadi
 
Skadi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Daemonenkoender1
Ne Zha
Level 113
God Stats
35W - 21L
1,581 SR
Queue Stats
181W - 193L
1,310 Elo+
Solo
Ganesha
Ganesha
Generalbabogeros
Ganesha
Level 121
God Stats
23W - 24L
1,477 SR
Queue Stats
380W - 399L
1,362 Elo+
Solo
Zhong Kui
Zhong Kui
psyhcogunniboy
Zhong Kui
Level 119
God Stats
9W - 7L
1,583 SR
Queue Stats
389W - 387L
1,456 Elo+
Party 2
Team Averages
Level 108
1,528 SR
1,426 Elo+

VS

Team Averages
Level 86
1,383 SR
1,387 Elo+
Tyr
Tyr
AlmightyBerz
Tyr
Level 117
God Stats
10W - 11L
1,530 SR
Queue Stats
517W - 559L
1,414 Elo+
Solo
Heimdallr
Heimdallr
GandalfDGaay
Heimdallr
Level 85
God Stats
1W - 5L
1,285 SR
Queue Stats
297W - 322L
1,495 Elo+
Party 1
Set
Set
JacobJacobsen122
Set
Level 101
God Stats
5W - 5L
1,576 SR
Queue Stats
122W - 129L
1,385 Elo+
Party 3
Atlas
Atlas
Rynix115
Atlas
Level 56
God Stats
12W - 11L
1,158 SR
Queue Stats
90W - 120L
1,296 Elo+
Party 1
Ra
Ra
tomypa2000
Ra
Level 69
God Stats
9W - 17L
1,364 SR
Queue Stats
86W - 112L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
12 / 1 / 2
9,252
712
11,368
7,387
2,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
 
Chang'e
13
2 / 0 / 3
8,084
622
4,400
4,894
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 2
7,549
581
5,010
6,896
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 0 / 14
7,542
580
2,554
6,642
6,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
psyhcogunniboy
Zhong Kui
14
3 / 0 / 2
8,482
652
6,611
9,680
6,303
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,063
466
3,580
9,360
5,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
GandalfDGaay
Heimdallr
9
0 / 7 / 2
5,537
426
4,518
9,436
2,520
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 1
6,386
491
3,364
8,638
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
Rynix115
Atlas
8
0 / 6 / 0
5,066
390
2,949
12,171
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 1
6,145
473
1,148
4,971
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
19
Kills
2
2
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
12
1
2
13
W
Chang'e
 
Chang'e
2
0
3
3.5
L
0
1
0
0
W
2
1
2
3
L
Heimdallr
GandalfDGaay
Heimdallr
0
7
2
0.14
W
0
0
14
7
L
1
3
1
0.5
L
Atlas
Rynix115
Atlas
0
6
0
0
W
Zhong Kui
psyhcogunniboy
Zhong Kui
3
0
2
4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,943
Damage
15,559
35,499
Taken
44,576
18,909
Mitigated
17,016
21,224
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,368
5,925
0
2,704
7,387
2,298
4,862
1,301
6,086
0
60,678
W
Chang'e
 
Chang'e
4,400
299
472
3,283
4,894
1,622
845
394
4,500
48,793
0
L
3,580
451
0
3,732
9,360
5,201
0
5,217
4,143
4,767
26,247
W
5,010
1,896
0
3,449
6,896
2,227
402
545
6,351
0
42,640
L
Heimdallr
GandalfDGaay
Heimdallr
4,518
1,684
187
1,019
9,436
2,520
0
1,162
8,274
0
25,401
W
2,554
57
391
3,042
6,642
6,459
453
1,683
4,959
10,946
0
L
3,364
1,343
0
2,998
8,638
2,607
0
1,512
7,069
0
29,436
L
Atlas
Rynix115
Atlas
2,949
1,113
0
1,396
12,171
5,283
0
2,487
9,636
16,527
0
W
Zhong Kui
psyhcogunniboy
Zhong Kui
6,611
1,118
65
7,818
9,680
6,303
470
465
8,753
58,202
0
L
1,148
0
295
1,930
4,971
1,405
0
2,924
1,889
34,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,909
Gold Earned
29,197
456
Minions Killed
278
0
Camps Cleared
0
1,348,488
Distance Traveled
1,134,484
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,252
712
130
10
0
234,687
1
W
Chang'e
8,084
622
108
8
0
263,450
5
L
Tyr
6,063
466
72
6
0
240,760
2
W
Ne Zha
7,549
581
86
7
0
306,841
3
L
Heimdallr
5,537
426
49
4
0
234,730
0
W
Ganesha
7,542
580
2
0
0
285,747
2
L
Set
6,386
491
73
6
0
239,162
2
L
Atlas
5,066
390
13
1
0
193,292
0
W
Zhong Kui
8,482
652
130
10
0
257,763
4
L
Ra
6,145
473
71
5
0
226,540
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role