Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BorderlineJerk1
Rama
Level 115
God Stats
7W - 13L
1,359 SR
Queue Stats
586W - 585L
1,398 Elo+
Solo
Medusa
Medusa
CloserDiagram75
Medusa
Level 160
God Stats
4W - 6L
1,348 SR
Queue Stats
487W - 502L
1,339 Elo+
Solo
Cthulhu
Cthulhu
Dumbbeech07
Cthulhu
Level 68
God Stats
3W - 2L
1,445 SR
Queue Stats
136W - 140L
1,407 Elo+
Solo
Bellona
Bellona
GUILLAUME908
Bellona
Level 128
God Stats
2W - 0L
1,743 SR
Queue Stats
26W - 14L
1,541 Elo+
Solo
Team Averages
Level 123
1,479 SR
1,437 Elo+

VS

Team Averages
Level 73
1,448 SR
1,289 Elo+
Neith
Neith
AzurePrime
Neith
Level 64
God Stats
1W - 1L
1,321 SR
Queue Stats
38W - 82L
1,229 Elo+
Solo
Ganesha
Ganesha
Erwinvine
Ganesha
Level 121
God Stats
8W - 4L
1,443 SR
Queue Stats
306W - 331L
1,372 Elo+
Party 1
Vulcan
Vulcan
SimplyToast47
Vulcan
Level 67
God Stats
2W - 3L
1,424 SR
Queue Stats
145W - 134L
1,425 Elo+
Party 1
Heimdallr
Heimdallr
Toodles140
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,055 Elo+
Party 1
Cernunnos
Cernunnos
xXGhosty_KittenX
Cernunnos
Level 93
God Stats
2W - 1L
1,550 SR
Queue Stats
170W - 204L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
5 / 3 / 23
11,212
862
16,882
9,227
2,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 2 / 8
8,616
663
1,757
4,464
1,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 1 / 20
11,661
897
12,923
8,304
4,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Dumbbeech07
Cthulhu
18
6 / 2 / 22
11,402
877
8,283
14,614
16,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
GUILLAUME908
Bellona
20
19 / 3 / 14
12,737
980
19,819
16,707
24,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 7 / 3
9,803
754
6,979
12,654
4,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Erwinvine
Ganesha
16
0 / 8 / 8
8,899
685
7,236
15,846
14,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 7 / 4
9,758
751
14,310
11,515
4,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Toodles140
Heimdallr
14
1 / 9 / 5
8,940
688
6,079
14,643
5,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
15
3 / 6 / 2
9,164
705
7,743
11,711
4,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
33
37
Kills
11
11
Deaths
37
87
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
3
23
5.5
L
Neith
3
7
3
0.64
W
2
2
8
3
W
5
1
20
15
W
Cthulhu
Dumbbeech07
Cthulhu
6
2
22
8.5
L
Ganesha
Erwinvine
Ganesha
0
8
8
0.5
W
Bellona
GUILLAUME908
Bellona
19
3
14
8.67
L
4
7
4
0.86
L
Heimdallr
Toodles140
Heimdallr
1
9
5
0.39
L
Cernunnos
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,664
Damage
42,347
53,316
Taken
66,369
49,217
Mitigated
33,047
20,585
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,882
3,098
1,896
2,361
9,227
2,762
1,319
4,831
4,396
35,659
0
L
Neith
6,979
2,665
400
2,676
12,654
4,990
0
4,745
7,909
0
17,170
W
1,757
1,215
1,263
287
4,464
1,508
1,187
2,932
1,532
0
4,744
W
12,923
3,519
1,831
1,886
8,304
4,138
2,170
1,891
6,413
0
42,659
W
Cthulhu
Dumbbeech07
Cthulhu
8,283
260
2,297
3,222
14,614
16,196
626
6,248
8,366
17,105
0
L
Ganesha
Erwinvine
Ganesha
7,236
297
137
1,360
15,846
14,333
150
5,311
10,535
20,685
0
W
Bellona
GUILLAUME908
Bellona
19,819
6,788
1,478
4,064
16,707
24,613
476
5,644
11,063
0
34,437
L
14,310
6,671
696
1,300
11,515
4,193
0
4,060
7,455
36,751
0
L
Heimdallr
Toodles140
Heimdallr
6,079
2,669
43
1,251
14,643
5,193
0
6,088
8,555
0
16,970
L
Cernunnos
7,743
2,510
542
1,707
11,711
4,338
0
4,961
6,750
0
22,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,628
Gold Earned
46,564
141
Minions Killed
144
0
Camps Cleared
0
1,374,268
Distance Traveled
1,073,896
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,212
862
35
3
0
248,647
0
L
Neith
9,803
754
30
2
0
222,867
1
W
Rama
8,616
663
7
1
0
202,945
1
W
Medusa
11,661
897
58
4
0
282,967
0
W
Cthulhu
11,402
877
16
1
0
310,584
0
L
Ganesha
8,899
685
3
0
0
202,195
1
W
Bellona
12,737
980
25
2
0
329,125
2
L
Vulcan
9,758
751
43
3
0
223,010
0
L
Heimdallr
8,940
688
24
2
0
189,567
0
L
Cernunnos
9,164
705
44
3
0
236,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role