Player Matchup

Charybdis
Charybdis
Armagediztan
Charybdis
Level 157
God Stats
4W - 7L
1,424 SR
Queue Stats
499W - 464L
1,619 Elo+
Solo
Achilles
Achilles
GodTierBussy
Achilles
Level 157
God Stats
18W - 7L
1,652 SR
Queue Stats
370W - 323L
1,554 Elo+
Party 2
Ra
Ra
SubtleSpark2384
Ra
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,548 Elo+
Party 2
Yemoja
Yemoja
uhhhmason
Yemoja
Level 129
God Stats
6W - 4L
1,602 SR
Queue Stats
275W - 282L
1,576 Elo+
Party 2
Bakasura
Bakasura
zietus
Bakasura
Level 139
God Stats
3W - 1L
1,552 SR
Queue Stats
81W - 90L
1,536 Elo+
Party 2
Team Averages
Level 129
1,546 SR
1,566 Elo+

VS

Team Averages
Level 120
1,540 SR
1,585 Elo+
Set
Set
FroggyMaster50
Set
Level 124
God Stats
5W - 5L
1,497 SR
Queue Stats
350W - 330L
1,646 Elo+
Party 1
Vamana
Vamana
Ironhood6670
Vamana
Level 99
God Stats
2W - 3L
1,548 SR
Queue Stats
519W - 464L
1,543 Elo+
Party 1
Aphrodite
Aphrodite
Junipergrill
Aphrodite
Level 127
God Stats
16W - 12L
1,625 SR
Queue Stats
149W - 150L
1,609 Elo+
Solo
Atlas
Atlas
Prophound
Atlas
Level 122
God Stats
1W - 1L
1,334 SR
Queue Stats
103W - 102L
1,560 Elo+
Solo
Danzaburou
Danzaburou
T3PP3N
Danzaburou
Level 129
God Stats
60W - 39L
1,693 SR
Queue Stats
448W - 444L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Armagediztan
Charybdis
20
3 / 1 / 4
13,996
609
11,329
14,522
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
GodTierBussy
Achilles
20
1 / 0 / 2
13,492
587
18,589
19,711
18,549
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
1 / 4 / 4
11,307
492
14,210
15,427
6,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yemoja
uhhhmason
Yemoja
17
0 / 0 / 6
11,225
488
4,011
9,221
8,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
zietus
Bakasura
20
7 / 0 / 2
14,554
633
13,506
19,044
10,955
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 1
11,326
492
6,379
15,496
6,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
20
0 / 1 / 1
11,600
504
11,609
21,095
15,420
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Junipergrill
Aphrodite
18
3 / 3 / 0
10,840
471
15,077
18,284
8,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Prophound
Atlas
15
0 / 2 / 3
9,867
429
7,551
15,886
12,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
T3PP3N
Danzaburou
18
1 / 4 / 0
11,833
514
6,426
13,120
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
5
5
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Armagediztan
Charybdis
3
1
4
5
L
1
2
1
0.75
W
Achilles
GodTierBussy
Achilles
1
0
2
2
L
Vamana
0
1
1
0.5
L
Aphrodite
Junipergrill
Aphrodite
3
3
0
1
L
Atlas
Prophound
Atlas
0
2
3
0.75
W
1
4
4
0.75
L
Danzaburou
T3PP3N
Danzaburou
1
4
0
0.25
W
Yemoja
uhhhmason
Yemoja
0
0
6
3
W
Bakasura
zietus
Bakasura
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,645
Damage
47,042
77,925
Taken
83,881
49,622
Mitigated
45,548
45,335
Healing
42,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Armagediztan
Charybdis
11,329
7,245
0
9,400
14,522
4,937
3,117
2,461
12,010
0
145,394
L
6,379
1,887
0
7,488
15,496
6,580
0
2,452
12,708
0
107,280
W
Achilles
GodTierBussy
Achilles
18,589
3,835
0
8,128
19,711
18,549
0
3,241
15,204
15,651
97,612
L
Vamana
11,609
3,306
0
9,686
21,095
15,420
0
3,980
14,896
9,425
90,644
L
Aphrodite
Junipergrill
Aphrodite
15,077
1,299
4,447
11,246
18,284
8,055
0
6,344
10,894
93,653
0
L
Atlas
Prophound
Atlas
7,551
2,107
2,869
2,337
15,886
12,061
102
6,160
8,510
29,572
0
W
14,210
958
2,446
4,052
15,427
6,345
172
10,508
4,871
89,629
0
L
Danzaburou
T3PP3N
Danzaburou
6,426
3,107
0
4,250
13,120
3,432
0
996
11,987
0
100,136
W
Yemoja
uhhhmason
Yemoja
4,011
1,372
6,531
4,236
9,221
8,836
64
4,562
4,648
22,689
0
W
Bakasura
zietus
Bakasura
13,506
8,795
0
10,542
19,044
10,955
689
3,646
15,219
0
137,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,574
Gold Earned
55,466
886
Minions Killed
833
0
Camps Cleared
0
2,445,563
Distance Traveled
2,327,319
29
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,996
609
239
10
0
420,404
9
L
Set
11,326
492
179
8
0
514,303
4
W
Achilles
13,492
587
223
10
0
512,916
4
L
Vamana
11,600
504
218
9
0
526,149
9
L
Aphrodite
10,840
471
193
8
0
442,058
12
L
Atlas
9,867
429
30
1
0
452,417
10
W
Ra
11,307
492
177
8
0
455,268
9
L
Danzaburou
11,833
514
213
9
0
392,392
9
W
Yemoja
11,225
488
40
2
0
453,979
3
W
Bakasura
14,554
633
207
9
0
602,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role