Player Matchup

King Arthur
King Arthur
BL4NKD1SC0RD
King Arthur
Level 126
God Stats
18W - 25L
1,445 SR
Queue Stats
460W - 403L
1,547 Elo+
Party 1
Izanami
Izanami
J WaR714
Izanami
Level 125
God Stats
3W - 3L
1,492 SR
Queue Stats
49W - 46L
1,525 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MariJoeJuano
Kumbhakarna
Level 145
God Stats
18W - 17L
1,560 SR
Queue Stats
30W - 26L
1,531 Elo+
Party 2
Achilles
Achilles
TheSnowDuck
Achilles
Level 137
God Stats
7W - 9L
1,500 SR
Queue Stats
223W - 205L
1,543 Elo+
Party 2
Merlin
Merlin
acidwrapperr
Merlin
Level 105
God Stats
55W - 40L
1,594 SR
Queue Stats
331W - 299L
1,545 Elo+
Party 1
Team Averages
Level 128
1,518 SR
1,538 Elo+

VS

Team Averages
Level 120
1,590 SR
1,505 Elo+
Ne Zha
Ne Zha
GodNova21
Ne Zha
Level 122
God Stats
1W - 3L
1,468 SR
Queue Stats
78W - 75L
1,525 Elo+
Party 3
Jormungandr
Jormungandr
Orange_Heart___
Jormungandr
Level 87
God Stats
0W - 1L
1,749 SR
Queue Stats
16W - 22L
1,456 Elo+
Party 3
Charybdis
Charybdis
PEN15F34ST
Charybdis
Level 127
God Stats
7W - 7L
1,523 SR
Queue Stats
165W - 165L
1,555 Elo+
Solo
Chang'e
Chang'e
TheMathyw
Chang'e
Level 143
God Stats
23W - 21L
1,615 SR
Queue Stats
483W - 482L
1,519 Elo+
Solo
Scylla
Scylla
r_e_a_p_e_r357
Scylla
Level 120
God Stats
0W - 1L
1,594 SR
Queue Stats
20W - 25L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BL4NKD1SC0RD
King Arthur
11
3 / 0 / 1
6,700
609
5,443
8,881
5,768
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
J WaR714
Izanami
10
2 / 1 / 4
6,072
552
4,448
5,587
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
MariJoeJuano
Kumbhakarna
10
3 / 0 / 5
6,320
575
3,334
8,763
6,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
TheSnowDuck
Achilles
11
4 / 2 / 3
6,505
591
3,070
8,240
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
10
4 / 1 / 4
6,340
576
6,279
4,299
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GodNova21
Ne Zha
9
2 / 4 / 2
5,710
519
5,021
8,251
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Orange_Heart___
Jormungandr
9
1 / 3 / 3
5,557
505
3,698
9,070
4,212
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
PEN15F34ST
Charybdis
6
0 / 3 / 0
4,273
388
2,843
4,257
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
TheMathyw
Chang'e
11
0 / 3 / 0
6,137
558
4,730
7,651
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 1
5,568
506
3,419
3,988
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
16
Kills
4
4
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BL4NKD1SC0RD
King Arthur
3
0
1
3.5
L
Ne Zha
GodNova21
Ne Zha
2
4
2
0.75
W
Izanami
J WaR714
Izanami
2
1
4
4
W
Kumbhakarna
MariJoeJuano
Kumbhakarna
3
0
5
5.5
L
Jormungandr
Orange_Heart___
Jormungandr
1
3
3
0.83
L
Charybdis
PEN15F34ST
Charybdis
0
3
0
0
L
Chang'e
TheMathyw
Chang'e
0
3
0
0
W
Achilles
TheSnowDuck
Achilles
4
2
3
2.75
W
Merlin
4
1
4
6
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,574
Damage
19,711
35,770
Taken
33,217
19,542
Mitigated
10,735
12,279
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BL4NKD1SC0RD
King Arthur
5,443
468
0
4,135
8,881
5,768
140
4,183
4,151
0
34,557
L
Ne Zha
GodNova21
Ne Zha
5,021
674
0
677
8,251
2,183
0
3,106
4,867
0
27,979
W
Izanami
J WaR714
Izanami
4,448
3,045
0
1,693
5,587
1,279
1,746
917
4,670
0
42,450
W
Kumbhakarna
MariJoeJuano
Kumbhakarna
3,334
413
546
2,377
8,763
6,855
0
2,604
6,159
10,904
0
L
Jormungandr
Orange_Heart___
Jormungandr
3,698
1,305
0
1,401
9,070
4,212
0
2,904
6,041
20,882
0
L
Charybdis
PEN15F34ST
Charybdis
2,843
2,471
0
1,140
4,257
1,027
0
1,384
2,871
0
15,630
L
Chang'e
TheMathyw
Chang'e
4,730
477
0
3,789
7,651
2,204
82
0
7,651
37,691
0
W
Achilles
TheSnowDuck
Achilles
3,070
1,101
0
2,716
8,240
4,257
0
2,297
5,943
0
26,558
W
Merlin
6,279
590
0
812
4,299
1,383
448
1,299
3,000
34,691
0
L
3,419
614
0
158
3,988
1,109
450
1,550
2,174
30,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,937
Gold Earned
27,245
308
Minions Killed
272
0
Camps Cleared
0
1,085,537
Distance Traveled
894,620
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,700
609
60
5
0
237,072
1
L
Ne Zha
5,710
519
55
5
0
221,668
1
W
Izanami
6,072
552
91
8
0
194,063
0
W
Kumbhakarna
6,320
575
29
3
0
218,802
2
L
Jormungandr
5,557
505
37
3
0
194,456
0
L
Charybdis
4,273
388
31
3
0
104,241
0
L
Chang'e
6,137
558
94
9
0
191,702
4
W
Achilles
6,505
591
61
6
0
226,475
1
W
Merlin
6,340
576
67
6
0
209,125
1
L
Scylla
5,568
506
55
5
0
182,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role