Player Matchup

Sun Wukong
Sun Wukong
Abizaid2006
Sun Wukong
Level 89
God Stats
6W - 4L
1,438 SR
Queue Stats
153W - 163L
1,448 Elo+
Solo
Hercules
Hercules
DONWIZY
Hercules
Level 92
God Stats
3W - 5L
1,451 SR
Queue Stats
138W - 154L
1,471 Elo+
Party 1
Thor
Thor
Ronnlegend
Thor
Level 121
God Stats
3W - 1L
1,167 SR
Queue Stats
87W - 87L
1,452 Elo+
Party 1
Sol
Sol
UpwindComb96668
Sol
Level 18
God Stats
3W - 2L
1,510 SR
Queue Stats
13W - 14L
1,467 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ybPxn
Morgan Le Fay
Level 120
God Stats
6W - 9L
1,530 SR
Queue Stats
70W - 68L
1,367 Elo+
Solo
Team Averages
Level 88
1,419 SR
1,441 Elo+

VS

Team Averages
Level 63
1,514 SR
1,452 Elo+
Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
LiL Thugga7816
Atlas
Level 34
God Stats
8W - 15L
1,531 SR
Queue Stats
37W - 50L
1,488 Elo+
Party 2
Artemis
Artemis
Simplë
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,441 Elo+
Solo
Odin
Odin
Smokeyrich510
Odin
Level 61
God Stats
0W - 1L
1,439 SR
Queue Stats
23W - 24L
1,453 Elo+
Party 2
Ah Puch
Ah Puch
iigao90
Ah Puch
Level 45
God Stats
2W - 2L
1,601 SR
Queue Stats
30W - 41L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abizaid2006
Sun Wukong
16
5 / 0 / 11
9,326
933
10,201
10,818
8,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
DONWIZY
Hercules
14
7 / 2 / 7
9,564
956
8,172
10,749
6,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
4 / 1 / 6
8,077
808
6,780
8,170
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 1
7,093
709
3,805
6,031
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
ybPxn
Morgan Le Fay
16
3 / 0 / 6
8,722
872
7,888
7,131
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 4 / 1
6,585
659
6,591
6,200
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 2 / 1
7,354
735
4,531
6,924
2,751
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Simplë
Artemis
12
2 / 8 / 1
7,292
729
10,414
10,898
3,742
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 2
6,395
640
3,160
13,065
7,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
iigao90
Ah Puch
13
1 / 2 / 2
6,767
677
7,190
6,284
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
19
Kills
5
5
Deaths
19
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
4
1
0.38
W
Sun Wukong
Abizaid2006
Sun Wukong
5
0
11
10.5
W
Hercules
DONWIZY
Hercules
7
2
7
5.25
L
1
2
1
0.75
W
4
1
6
7
L
Artemis
Simplë
Artemis
2
8
1
0.31
L
0
3
2
0.33
W
0
2
1
0.25
L
Ah Puch
iigao90
Ah Puch
1
2
2
1
W
Morgan Le Fay
ybPxn
Morgan Le Fay
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,846
Damage
31,886
42,899
Taken
43,371
21,874
Mitigated
18,337
6,875
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,591
703
0
1,149
6,200
2,145
0
1,764
4,229
19,092
0
W
Sun Wukong
Abizaid2006
Sun Wukong
10,201
1,937
414
1,978
10,818
8,111
1,096
3,704
6,560
330
30,567
W
Hercules
DONWIZY
Hercules
8,172
1,934
0
2,653
10,749
6,210
288
5,115
5,349
2,238
17,472
L
4,531
670
0
1,670
6,924
2,751
1
3,136
3,361
26,968
0
W
6,780
1,534
0
276
8,170
2,867
1,521
2,599
5,260
0
11,440
L
Artemis
Simplë
Artemis
10,414
4,965
0
975
10,898
3,742
0
2,055
8,209
0
22,587
L
3,160
922
103
3,770
13,065
7,506
0
2,493
9,491
0
13,827
W
3,805
529
0
677
6,031
1,832
748
3,193
2,812
22,797
0
L
Ah Puch
iigao90
Ah Puch
7,190
138
0
1,741
6,284
2,193
0
3,104
2,778
24,803
0
W
Morgan Le Fay
ybPxn
Morgan Le Fay
7,888
731
0
877
7,131
2,854
1,481
3,085
3,912
31,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,782
Gold Earned
34,393
243
Minions Killed
211
9
Camps Cleared
7
1,041,806
Distance Traveled
833,166
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,585
659
41
4
1
118,250
4
W
Sun Wukong
9,326
933
67
7
0
251,019
1
W
Hercules
9,564
956
36
4
0
217,289
2
L
Atlas
7,354
735
52
5
0
189,719
2
W
Thor
8,077
808
10
1
3
192,067
2
L
Artemis
7,292
729
27
3
3
164,746
2
L
Odin
6,395
640
34
3
1
183,230
1
W
Sol
7,093
709
67
7
2
172,379
0
L
Ah Puch
6,767
677
57
6
2
177,221
2
W
Morgan Le Fay
8,722
872
63
6
4
209,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role