Player Matchup

Bellona
Bellona
AustinMoreSux
Bellona
Level 7
God Stats
5W - 0L
1,500 SR
Queue Stats
17W - 6L
1,375 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PogChamp501
Tsukuyomi
Level 124
God Stats
2W - 2L
1,643 SR
Queue Stats
61W - 24L
1,697 Elo+
Party 1
Zeus
Zeus
ZooseJoose
Zeus
Level 49
God Stats
11W - 2L
1,722 SR
Queue Stats
70W - 42L
1,684 Elo+
Party 1
Team Averages
Level 60
1,622 SR
1,585 Elo+

VS

Team Averages
Level 58
1,500 SR
1,633 Elo+
Atlas
Atlas
Shadowsyth13
Atlas
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,759 Elo+
Solo
Cthulhu
Cthulhu
Sploogy99
Cthulhu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,570 Elo+
Party 2
Mercury
Mercury
wendys4for4
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
3 / 4 / 16
7,993
888
6,052
8,699
7,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
PogChamp501
Tsukuyomi
13
9 / 4 / 12
8,991
999
14,174
9,530
4,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
10 / 2 / 9
9,164
1,018
14,236
6,849
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 7 / 2
7,758
862
4,132
13,456
11,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Sploogy99
Cthulhu
11
2 / 6 / 6
7,350
817
4,210
15,494
7,069
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
wendys4for4
Mercury
10
3 / 9 / 4
7,328
814
3,589
9,654
2,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
22
Kills
9
10
Deaths
22
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
3
4
16
2.75
W
Tsukuyomi
PogChamp501
Tsukuyomi
9
4
12
3.75
L
4
7
2
0.71
L
Cthulhu
Sploogy99
Cthulhu
2
6
6
0.83
W
10
2
9
7.25
L
Mercury
wendys4for4
Mercury
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,462
Damage
11,931
25,078
Taken
38,604
13,727
Mitigated
21,965
3,801
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
6,052
1,628
0
864
8,699
7,295
62
2,719
5,980
0
12,575
W
Tsukuyomi
PogChamp501
Tsukuyomi
14,174
4,880
0
1,389
9,530
4,084
576
3,823
5,707
0
31,309
L
4,132
1,809
680
1,183
13,456
11,931
0
4,915
8,013
11,942
0
L
Cthulhu
Sploogy99
Cthulhu
4,210
326
562
3,003
15,494
7,069
0
5,683
9,225
17,340
0
W
14,236
1,331
0
1,548
6,849
2,348
1,364
2,110
4,739
44,833
0
L
Mercury
wendys4for4
Mercury
3,589
1,650
870
1,017
9,654
2,965
0
3,192
6,139
0
9,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,148
Gold Earned
22,436
117
Minions Killed
64
6
Camps Cleared
2
470,801
Distance Traveled
438,197
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,993
888
14
2
1
151,694
2
W
Tsukuyomi
8,991
999
40
4
1
167,899
2
L
Atlas
7,758
862
18
2
0
125,957
1
L
Cthulhu
7,350
817
28
3
2
160,617
3
W
Zeus
9,164
1,018
63
7
4
151,208
3
L
Mercury
7,328
814
18
2
0
151,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role