Player Matchup

Hun Batz
Hun Batz
AinzTheOverlord
Hun Batz
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 51L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
BlueRanger012
Gilgamesh
Level 120
God Stats
2W - 0L
1,729 SR
Queue Stats
83W - 110L
1,442 Elo+
Party 1
Baron Samedi
Baron Samedi
Eloquente
Baron Samedi
Level 123
God Stats
4W - 1L
1,669 SR
Queue Stats
248W - 227L
1,531 Elo+
Solo
Zeus
Zeus
MrGardevoir2808
Zeus
Level 116
God Stats
4W - 0L
1,921 SR
Queue Stats
141W - 148L
1,542 Elo+
Party 1
Vulcan
Vulcan
giulio98117
Vulcan
Level 107
God Stats
2W - 2L
1,488 SR
Queue Stats
69W - 83L
1,515 Elo+
Party 1
Team Averages
Level 117
1,661 SR
1,511 Elo+

VS

Team Averages
Level 75
1,518 SR
1,418 Elo+
Olorun
Olorun
Bublgume
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,325 Elo+
Party 2
Hou Yi
Hou Yi
Rastoma
Hou Yi
Level 144
God Stats
0W - 1L
1,672 SR
Queue Stats
1W - 3L
1,395 Elo+
Party 2
Sobek
Sobek
RoxasDrake11
Sobek
Level 87
God Stats
3W - 3L
1,468 SR
Queue Stats
81W - 70L
1,516 Elo+
Solo
Bellona
Bellona
Schlissbert
Bellona
Level 101
God Stats
3W - 6L
1,447 SR
Queue Stats
588W - 603L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UnleashedPlz
Ah Muzen Cab
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 19L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
11 / 6 / 12
12,070
805
27,425
13,307
5,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
BlueRanger012
Gilgamesh
17
1 / 5 / 23
11,389
759
8,314
25,018
18,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Eloquente
Baron Samedi
19
3 / 2 / 21
11,519
768
12,280
12,700
7,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
9 / 2 / 19
12,090
806
33,315
8,890
3,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
20
7 / 4 / 16
12,780
852
16,189
16,769
7,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bublgume
Olorun
12
0 / 11 / 8
8,826
588
2,683
16,717
6,610
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Rastoma
Hou Yi
18
6 / 4 / 10
12,092
806
19,364
17,276
6,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
0 / 6 / 14
10,981
732
8,413
32,376
44,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Schlissbert
Bellona
16
2 / 6 / 11
10,890
726
10,284
21,551
19,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
UnleashedPlz
Ah Muzen Cab
19
11 / 4 / 5
11,970
798
23,777
17,706
7,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
67
31
Kills
19
19
Deaths
31
91
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
11
6
12
2.83
W
Gilgamesh
BlueRanger012
Gilgamesh
1
5
23
2.5
L
Olorun
Bublgume
Olorun
0
11
8
0.36
W
Baron Samedi
Eloquente
Baron Samedi
3
2
21
6.75
W
9
2
19
9.25
L
Hou Yi
Rastoma
Hou Yi
6
4
10
2.75
L
0
6
14
1.17
L
Bellona
Schlissbert
Bellona
2
6
11
1.25
L
Ah Muzen Cab
UnleashedPlz
Ah Muzen Cab
11
4
5
3.38
W
Vulcan
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,523
Damage
64,521
76,684
Taken
105,626
43,064
Mitigated
84,179
35,356
Healing
41,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
27,425
3,096
1,251
1,006
13,307
5,502
271
1,399
11,908
0
36,132
W
Gilgamesh
BlueRanger012
Gilgamesh
8,314
1,607
3,914
7,910
25,018
18,446
147
3,420
21,598
1,276
13,155
L
Olorun
Bublgume
Olorun
2,683
628
943
1,334
16,717
6,610
1,493
9,202
7,515
9,417
0
W
Baron Samedi
Eloquente
Baron Samedi
12,280
125
7,164
5,845
12,700
7,791
852
2,274
10,426
32,561
0
W
33,315
3,453
1,138
1,306
8,890
3,833
2,451
1,007
7,883
56,201
0
L
Hou Yi
Rastoma
Hou Yi
19,364
11,249
1,901
4,230
17,276
6,496
2,105
10,351
6,925
0
36,136
L
8,413
672
4,488
8,808
32,376
44,478
290
20,364
12,012
21,852
0
L
Bellona
Schlissbert
Bellona
10,284
2,221
5,629
4,594
21,551
19,359
310
10,575
10,976
0
20,165
L
Ah Muzen Cab
UnleashedPlz
Ah Muzen Cab
23,777
9,270
1,252
7,980
17,706
7,236
1,870
11,792
5,914
0
49,242
W
Vulcan
16,189
5,297
1,200
4,622
16,769
7,492
1,384
2,996
13,773
43,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,848
Gold Earned
54,759
205
Minions Killed
175
0
Camps Cleared
0
1,474,670
Distance Traveled
1,323,470
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,070
805
16
1
0
305,891
0
W
Gilgamesh
11,389
759
5
0
0
287,664
0
L
Olorun
8,826
588
24
2
0
227,776
0
W
Baron Samedi
11,519
768
62
4
0
289,322
0
W
Zeus
12,090
806
68
5
0
286,506
0
L
Hou Yi
12,092
806
58
4
0
263,459
1
L
Sobek
10,981
732
15
1
0
282,977
0
L
Bellona
10,890
726
25
2
0
258,013
1
L
Ah Muzen Cab
11,970
798
53
4
0
291,245
0
W
Vulcan
12,780
852
54
4
0
305,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role