Player Matchup

Atlas
Atlas
CaUsAl_DiNo_BaNa
Atlas
Level 153
God Stats
26W - 22L
1,691 SR
Queue Stats
71W - 88L
1,549 Elo+
Solo
Medusa
Medusa
ElIte Sh0cKw4vE
Medusa
Level 117
God Stats
0W - 1L
1,671 SR
Queue Stats
98W - 77L
1,598 Elo+
Solo
Freya
Freya
REAFWERD
Freya
Level 122
God Stats
9W - 7L
1,658 SR
Queue Stats
247W - 232L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
Reverend_Hex
Gilgamesh
Level 109
God Stats
14W - 20L
1,554 SR
Queue Stats
506W - 453L
1,568 Elo+
Solo
Bastet
Bastet
fakesnowball
Bastet
Level 124
God Stats
18W - 18L
1,190 SR
Queue Stats
287W - 291L
1,527 Elo+
Solo
Team Averages
Level 125
1,553 SR
1,555 Elo+

VS

Team Averages
Level 126
1,630 SR
1,553 Elo+
Achilles
Achilles
GodTierBussy
Achilles
Level 157
God Stats
18W - 7L
1,637 SR
Queue Stats
370W - 323L
1,543 Elo+
Party 1
Merlin
Merlin
SubtleSpark2384
Merlin
Level 65
God Stats
3W - 0L
1,872 SR
Queue Stats
14W - 11L
1,528 Elo+
Party 1
Cernunnos
Cernunnos
ZxFusionzX
Cernunnos
Level 141
God Stats
21W - 17L
1,604 SR
Queue Stats
359W - 340L
1,603 Elo+
Solo
Yemoja
Yemoja
uhhhmason
Yemoja
Level 129
God Stats
6W - 4L
1,553 SR
Queue Stats
275W - 282L
1,566 Elo+
Party 1
Bakasura
Bakasura
zietus
Bakasura
Level 139
God Stats
3W - 1L
1,484 SR
Queue Stats
81W - 90L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,079
508
2,329
7,514
3,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 2
5,925
593
3,065
6,455
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
REAFWERD
Freya
8
1 / 4 / 2
5,327
533
2,343
5,879
1,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Reverend_Hex
Gilgamesh
9
1 / 4 / 1
5,635
564
4,078
7,678
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
10
4 / 0 / 3
6,261
626
3,410
5,175
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GodTierBussy
Achilles
12
4 / 2 / 0
7,032
703
6,194
7,611
3,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 1
5,489
549
3,629
3,915
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
ZxFusionzX
Cernunnos
10
3 / 2 / 1
5,989
599
5,188
6,014
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
uhhhmason
Yemoja
10
1 / 1 / 3
5,790
579
2,251
4,908
3,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
zietus
Bakasura
11
4 / 2 / 2
6,483
648
4,989
7,235
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
9
Kills
12
12
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
2
2
2
1.5
W
Achilles
GodTierBussy
Achilles
4
2
0
2
L
Freya
REAFWERD
Freya
1
4
2
0.5
L
Gilgamesh
Reverend_Hex
Gilgamesh
1
4
1
0.38
W
0
2
1
0.25
W
Cernunnos
ZxFusionzX
Cernunnos
3
2
1
1.75
L
Bastet
4
0
3
5.5
W
Yemoja
uhhhmason
Yemoja
1
1
3
2.5
W
Bakasura
zietus
Bakasura
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,225
Damage
22,251
32,701
Taken
29,683
12,065
Mitigated
12,367
10,890
Healing
14,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,329
1,019
0
1,973
7,514
3,439
99
1,819
5,343
7,916
0
L
3,065
879
0
2,270
6,455
1,989
0
1,836
4,096
0
40,836
W
Achilles
GodTierBussy
Achilles
6,194
1,713
0
3,277
7,611
3,905
0
0
7,611
0
39,667
L
Freya
REAFWERD
Freya
2,343
918
0
1,432
5,879
1,086
0
956
4,901
24,528
0
L
Gilgamesh
Reverend_Hex
Gilgamesh
4,078
1,570
0
2,399
7,678
4,089
0
0
7,034
0
29,568
W
3,629
105
0
1,554
3,915
851
0
0
3,915
32,919
0
W
Cernunnos
ZxFusionzX
Cernunnos
5,188
2,659
0
2,194
6,014
1,546
0
1,980
4,034
0
37,954
L
Bastet
3,410
827
0
2,816
5,175
1,462
0
843
4,147
0
25,484
W
Yemoja
uhhhmason
Yemoja
2,251
838
1,161
2,140
4,908
3,089
0
2,334
2,574
9,385
0
W
Bakasura
zietus
Bakasura
4,989
3,016
0
3,793
7,235
2,976
0
358
6,877
0
35,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,227
Gold Earned
30,783
262
Minions Killed
342
0
Camps Cleared
0
1,010,441
Distance Traveled
1,066,526
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,079
508
10
1
0
201,666
0
L
Medusa
5,925
593
87
9
0
203,810
3
W
Achilles
7,032
703
97
10
0
209,422
1
L
Freya
5,327
533
50
5
0
161,283
2
L
Gilgamesh
5,635
564
59
6
0
213,561
2
W
Merlin
5,489
549
76
8
0
212,871
3
W
Cernunnos
5,989
599
76
8
0
195,581
5
L
Bastet
6,261
626
56
6
0
230,121
2
W
Yemoja
5,790
579
13
1
0
196,304
0
W
Bakasura
6,483
648
80
8
0
252,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role