Player Matchup

Awilix
Awilix
GTG__GRIMCREEPER
Awilix
Level 108
God Stats
6W - 8L
1,197 SR
Queue Stats
254W - 298L
1,336 Elo+
Solo
Chaac
Chaac
Lla Croix
Chaac
Level 144
God Stats
6W - 1L
1,580 SR
Queue Stats
21W - 19L
1,412 Elo+
Party 2
Sol
Sol
PSwizzy9607
Sol
Level 49
God Stats
6W - 2L
1,120 SR
Queue Stats
19W - 17L
1,340 Elo+
Party 2
Team Averages
Level 100
1,299 SR
1,363 Elo+

VS

Team Averages
Level 87
1,393 SR
1,457 Elo+
Nox
Nox
CR45HD3M0L1T10N
Nox
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 78L
1,398 Elo+
Solo
Atlas
Atlas
Rowkius
Atlas
Level 67
God Stats
1W - 1L
1,206 SR
Queue Stats
101W - 85L
1,460 Elo+
Party 1
Neith
Neith
Shadowolf998
Neith
Level 129
God Stats
2W - 6L
1,472 SR
Queue Stats
350W - 328L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 6
10,871
725
7,939
9,990
3,489
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Lla Croix
Chaac
16
4 / 1 / 13
10,523
702
17,387
16,779
18,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 1 / 10
10,579
705
11,915
12,233
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
8,403
560
6,943
11,373
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Rowkius
Atlas
12
2 / 7 / 2
9,806
654
7,812
18,967
21,335
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 4 / 2
9,525
635
12,870
10,926
3,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
17
Kills
4
4
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
8
2
6
5.5
W
Chaac
Lla Croix
Chaac
4
1
13
10.5
W
5
1
10
10
L
Atlas
Rowkius
Atlas
2
7
2
0.43
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,241
Damage
27,625
39,002
Taken
41,266
25,402
Mitigated
29,141
18,376
Healing
7,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,943
885
0
1,663
11,373
4,117
0
2,278
8,764
22,764
0
W
7,939
3,717
0
1,528
9,990
3,489
51
3,787
6,107
0
24,788
W
Chaac
Lla Croix
Chaac
17,387
1,788
0
9,419
16,779
18,130
164
5,525
11,074
15
40,982
W
11,915
5,413
0
7,429
12,233
3,783
176
5,545
6,436
55,025
0
L
Atlas
Rowkius
Atlas
7,812
2,608
408
4,032
18,967
21,335
0
7,538
10,648
17,823
0
L
12,870
4,344
0
1,428
10,926
3,689
213
2,337
8,028
0
36,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,973
Gold Earned
27,734
187
Minions Killed
134
10
Camps Cleared
4
853,721
Distance Traveled
746,305
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,403
560
57
4
3
249,728
2
W
Awilix
10,871
725
38
3
2
294,187
4
W
Chaac
10,523
702
58
4
2
296,210
3
W
Sol
10,579
705
91
6
6
263,324
0
L
Atlas
9,806
654
24
2
0
256,491
5
L
Neith
9,525
635
53
4
1
240,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role