Player Matchup

Sol
Sol
Diamond III
 
Sol
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Diamond III
AzukiArai
Guan Yu
Diamond III
Level 155
God Stats
21W - 16L
1,746 SR
Queue Stats
35W - 38L
2,212 MMR
Solo
Hachiman
Hachiman
Diamond II
ChadFiggle
Hachiman
Diamond II
Level 144
God Stats
1W - 5L
1,633 SR
Queue Stats
231W - 223L
2,362 MMR
Solo
Susano
Susano
Diamond I
MoeChetta
Susano
Diamond I
Level 147
God Stats
43W - 35L
1,689 SR
Queue Stats
323W - 298L
2,445 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond III
TxNeron
Erlang Shen
Diamond III
Level 156
God Stats
49W - 33L
1,670 SR
Queue Stats
948W - 936L
2,259 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,648 SR
2,156 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,565 SR
2,013 MMR
Ra
Ra
Diamond IV
 
Ra
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond II
DistinctTaste
Sylvanus
Diamond II
Level 149
God Stats
2W - 1L
1,603 SR
Queue Stats
72W - 54L
2,474 MMR
Solo
Charybdis
Charybdis
Platinum I
Nuke43
Charybdis
Platinum I
Level 154
God Stats
2W - 0L
1,570 SR
Queue Stats
98W - 77L
2,202 MMR
Party 2
Camazotz
Camazotz
Masters
Vehnymm
Camazotz
Masters
Level 160
God Stats
11W - 10L
1,653 SR
Queue Stats
782W - 762L
2,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 6 / 3
8,759
487
13,830
14,038
4,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
AzukiArai
Guan Yu
15
0 / 3 / 3
8,854
492
10,178
17,539
18,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
ChadFiggle
Hachiman
16
1 / 2 / 1
9,210
512
8,596
10,506
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
MoeChetta
Susano
15
5 / 8 / 1
9,082
505
8,735
17,395
5,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
TxNeron
Erlang Shen
10
0 / 6 / 2
7,040
391
6,634
20,626
15,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
BastetAchillesMedusa

VS

Bans
GebMulanCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
5 / 2 / 15
11,112
617
17,276
12,307
5,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
 
Bacchus
16
0 / 3 / 2
9,862
548
8,741
15,289
17,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
DistinctTaste
Sylvanus
14
2 / 1 / 12
9,758
542
5,712
16,499
20,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Nuke43
Charybdis
18
5 / 1 / 7
11,164
620
13,936
14,016
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Vehnymm
Camazotz
19
13 / 0 / 5
12,236
680
15,187
18,734
7,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
7
Kills
25
25
Deaths
7
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
3
0.42
W
Ra
 
Ra
5
2
15
6.25
W
Bacchus
 
Bacchus
0
3
2
0.33
L
Guan Yu
AzukiArai
Guan Yu
0
3
3
0.5
L
Hachiman
ChadFiggle
Hachiman
1
2
1
0.75
W
Sylvanus
DistinctTaste
Sylvanus
2
1
12
8
L
Susano
MoeChetta
Susano
5
8
1
0.69
W
Charybdis
Nuke43
Charybdis
5
1
7
8.5
L
Erlang Shen
TxNeron
Erlang Shen
0
6
2
0.17
W
Camazotz
Vehnymm
Camazotz
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,973
Damage
60,852
80,104
Taken
76,845
46,018
Mitigated
57,055
27,518
Healing
46,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,830
4,376
0
4,529
14,038
4,425
188
5,545
8,131
65,608
7,557
W
Ra
 
Ra
17,276
2,627
2,816
5,332
12,307
5,933
1,781
3,907
8,304
87,690
0
W
Bacchus
 
Bacchus
8,741
988
0
4,862
15,289
17,509
196
313
13,930
60,782
0
L
Guan Yu
AzukiArai
Guan Yu
10,178
1,639
396
9,051
17,539
18,290
342
7,405
10,064
0
56,236
L
Hachiman
ChadFiggle
Hachiman
8,596
4,826
0
4,261
10,506
2,277
0
1,474
9,032
0
78,326
W
Sylvanus
DistinctTaste
Sylvanus
5,712
1,424
5,155
7,704
16,499
20,363
617
3,658
12,793
19,203
0
L
Susano
MoeChetta
Susano
8,735
2,396
0
4,872
17,395
5,603
0
8,004
9,139
0
57,084
W
Charybdis
Nuke43
Charybdis
13,936
10,022
0
7,947
14,016
5,262
2,625
1,135
12,881
0
103,477
L
Erlang Shen
TxNeron
Erlang Shen
6,634
1,641
0
4,409
20,626
15,423
0
8,474
12,009
0
22,392
W
Camazotz
Vehnymm
Camazotz
15,187
4,918
0
13,151
18,734
7,988
832
4,399
14,242
0
87,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,945
Gold Earned
54,132
538
Minions Killed
577
0
Camps Cleared
0
1,728,303
Distance Traveled
1,856,194
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,759
487
131
7
0
302,532
3
W
Ra
11,112
617
166
9
0
372,296
3
W
Bacchus
9,862
548
111
6
0
367,224
5
L
Guan Yu
8,854
492
114
6
0
391,558
10
L
Hachiman
9,210
512
152
8
0
327,501
5
W
Sylvanus
9,758
542
17
1
0
349,052
3
L
Susano
9,082
505
101
6
0
331,913
4
W
Charybdis
11,164
620
151
8
0
335,210
4
L
Erlang Shen
7,040
391
40
2
0
374,799
7
W
Camazotz
12,236
680
132
7
0
432,412
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role