Player Matchup

Medusa
Medusa
DarkBliZZard420
Medusa
Level 126
God Stats
3W - 1L
1,203 SR
Queue Stats
146W - 122L
1,579 Elo+
Party 1
Horus
Horus
PremiumRedhead
Horus
Level 128
God Stats
2W - 1L
1,762 SR
Queue Stats
292W - 260L
1,578 Elo+
Solo
The Morrigan
The Morrigan
Rustgoal
The Morrigan
Level 155
God Stats
40W - 49L
1,491 SR
Queue Stats
852W - 822L
1,582 Elo+
Solo
Cthulhu
Cthulhu
WrinklyR1C4rd0
Cthulhu
Level 148
God Stats
1W - 0L
1,603 SR
Queue Stats
145W - 116L
1,573 Elo+
Party 1
Hades
Hades
lDE28l
Hades
Level 154
God Stats
2W - 0L
1,698 SR
Queue Stats
204W - 181L
1,618 Elo+
Party 1
Team Averages
Level 142
1,551 SR
1,586 Elo+

VS

Team Averages
Level 108
1,490 SR
1,444 Elo+
Chaac
Chaac
Apophis202
Chaac
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,359 Elo+
Party 2
Artemis
Artemis
C-DUBBLE-DUB
Artemis
Level 108
God Stats
0W - 4L
1,675 SR
Queue Stats
27W - 41L
1,450 Elo+
Party 2
Ymir
Ymir
KILLER_CHRIS17
Ymir
Level 146
God Stats
1W - 4L
1,593 SR
Queue Stats
83W - 113L
1,494 Elo+
Party 2
Discordia
Discordia
StevenEvansJr-YT
Discordia
Level 107
God Stats
1W - 5L
1,378 SR
Queue Stats
36W - 51L
1,469 Elo+
Party 2
Bastet
Bastet
chancadoodaldo
Bastet
Level 126
God Stats
8W - 6L
1,302 SR
Queue Stats
46W - 61L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 6
11,918
568
10,756
12,387
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
10 / 1 / 14
12,678
604
10,854
21,226
20,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Rustgoal
The Morrigan
17
7 / 3 / 8
11,753
560
11,016
12,573
4,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 3 / 11
12,485
595
17,596
16,773
19,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
lDE28l
Hades
19
6 / 2 / 12
12,334
587
14,748
19,484
11,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 6 / 2
7,853
374
6,005
16,040
15,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
C-DUBBLE-DUB
Artemis
5
0 / 4 / 0
6,136
292
1,028
4,542
912
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 8 / 1
9,068
432
8,351
22,179
18,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
13
1 / 12 / 5
9,058
431
9,834
16,791
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 6 / 4
10,880
518
16,715
23,105
9,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
36
Kills
9
9
Deaths
36
51
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
6
2
0.33
L
Artemis
C-DUBBLE-DUB
Artemis
0
4
0
0
W
9
0
6
12
L
3
8
1
0.44
W
10
1
14
17
W
The Morrigan
Rustgoal
The Morrigan
7
3
8
3.67
L
Discordia
1
12
5
0.29
W
4
3
11
3.17
L
4
6
4
1
W
Hades
lDE28l
Hades
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,970
Damage
41,933
82,443
Taken
82,657
60,932
Mitigated
49,124
39,376
Healing
14,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
6,005
985
0
2,356
16,040
15,742
0
9,233
5,993
0
34,494
L
Artemis
C-DUBBLE-DUB
Artemis
1,028
447
0
218
4,542
912
0
897
3,592
0
9,944
W
10,756
4,906
0
5,937
12,387
4,564
7,414
2,756
9,440
0
83,542
L
8,351
1,440
0
3,269
22,179
18,266
0
9,755
11,936
34,403
0
W
10,854
4,358
1,485
8,931
21,226
20,770
123
4,689
16,133
0
50,747
W
The Morrigan
Rustgoal
The Morrigan
11,016
1,630
0
3,714
12,573
4,602
2,502
4,194
8,038
60,982
9,173
L
Discordia
9,834
669
272
961
16,791
5,142
224
8,882
7,512
52,444
0
W
17,596
1,446
944
5,255
16,773
19,233
786
3,771
12,324
88,855
0
L
16,715
5,090
0
7,457
23,105
9,062
0
9,227
13,526
0
85,420
W
Hades
lDE28l
Hades
14,748
1,589
491
12,619
19,484
11,763
2,789
4,789
14,327
77,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,168
Gold Earned
42,995
573
Minions Killed
362
0
Camps Cleared
0
1,973,093
Distance Traveled
1,492,209
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,853
374
59
3
0
386,894
0
L
Artemis
6,136
292
28
1
0
104,419
0
W
Medusa
11,918
568
115
5
0
378,211
7
L
Ymir
9,068
432
40
2
0
295,935
6
W
Horus
12,678
604
75
4
0
456,843
4
W
The Morrigan
11,753
560
103
5
0
357,805
1
L
Discordia
9,058
431
110
5
0
318,984
2
W
Cthulhu
12,485
595
146
7
0
399,200
1
L
Bastet
10,880
518
125
6
0
385,977
1
W
Hades
12,334
587
134
6
0
381,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role