Player Matchup

Sobek
Sobek
BigYoshi
Sobek
Level 71
God Stats
0W - 1L
1,752 SR
Queue Stats
21W - 33L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
ZenKarito
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,271 Elo+
Party 1
Ah Puch
Ah Puch
alithanarasur
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 92L
1,486 Elo+
Solo
Anhur
Anhur
iZpixl5
Anhur
Level 106
God Stats
0W - 1L
1,629 SR
Queue Stats
60W - 72L
1,464 Elo+
Party 1
Discordia
Discordia
nanibananii
Discordia
Level 28
God Stats
12W - 9L
1,549 SR
Queue Stats
86W - 110L
1,464 Elo+
Party 1
Team Averages
Level 57
1,586 SR
1,414 Elo+

VS

Team Averages
Level 87
1,706 SR
1,533 Elo+
Scylla
Scylla
BankTheWollas
Scylla
Level 83
God Stats
9W - 5L
1,704 SR
Queue Stats
78W - 75L
1,463 Elo+
Solo
Athena
Athena
LordBarnaby
Athena
Level 86
God Stats
3W - 0L
1,774 SR
Queue Stats
9W - 4L
1,733 Elo+
Party 2
Amaterasu
Amaterasu
NINJNERD
Amaterasu
Level 122
God Stats
5W - 4L
1,500 SR
Queue Stats
57W - 44L
1,475 Elo+
Party 2
Hades
Hades
ScrubGodStephen
Hades
Level 127
God Stats
2W - 1L
1,774 SR
Queue Stats
42W - 36L
1,482 Elo+
Party 2
Pele
Pele
Vestuys
Pele
Level 17
God Stats
6W - 2L
1,774 SR
Queue Stats
56W - 45L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BigYoshi
Sobek
15
0 / 3 / 5
9,279
928
5,365
13,301
12,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
ZenKarito
Nu Wa
15
0 / 7 / 6
8,780
878
5,033
10,617
3,137
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
15
1 / 8 / 4
9,463
946
10,740
13,425
4,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
iZpixl5
Anhur
15
3 / 9 / 4
9,940
994
14,168
16,572
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
nanibananii
Discordia
15
3 / 9 / 2
10,122
1,012
9,375
11,388
3,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

106

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 15
10,741
1,074
11,493
5,339
1,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
17
3 / 1 / 23
10,442
1,044
9,927
15,002
12,353
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
NINJNERD
Amaterasu
17
7 / 2 / 17
10,812
1,081
9,948
10,856
6,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
12 / 2 / 18
11,699
1,170
20,204
13,965
7,529
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
Vestuys
Pele
17
7 / 2 / 5
10,595
1,060
9,336
5,609
1,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
114
7
Kills
36
36
Deaths
7
21
Assists
78
Player
Kills
Deaths
Assists
KDA
W
7
0
15
14.5
L
Sobek
BigYoshi
Sobek
0
3
5
0.83
W
Athena
3
1
23
14.5
W
Amaterasu
NINJNERD
Amaterasu
7
2
17
7.75
W
12
2
18
10.5
W
Pele
Vestuys
Pele
7
2
5
4.75
L
Nu Wa
ZenKarito
Nu Wa
0
7
6
0.43
L
Ah Puch
1
8
4
0.38
L
Anhur
iZpixl5
Anhur
3
9
4
0.56
L
Discordia
nanibananii
Discordia
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,681
Damage
60,908
65,303
Taken
50,771
30,011
Mitigated
30,309
3,576
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,493
540
0
0
5,339
1,829
0
3,511
1,828
27,999
0
L
Sobek
BigYoshi
Sobek
5,365
454
0
1,409
13,301
12,923
0
9,497
3,804
8,717
0
W
Athena
9,927
1,288
0
4,387
15,002
12,353
0
8,604
6,398
16,646
0
W
Amaterasu
NINJNERD
Amaterasu
9,948
2,699
0
1,296
10,856
6,983
0
6,822
4,034
0
17,006
W
20,204
1,673
655
4,387
13,965
7,529
0
9,339
4,626
41,964
0
W
Pele
Vestuys
Pele
9,336
1,734
0
217
5,609
1,615
0
2,237
3,372
0
34,793
L
Nu Wa
ZenKarito
Nu Wa
5,033
2,347
60
193
10,617
3,137
0
7,440
3,177
10,126
0
L
Ah Puch
10,740
805
51
576
13,425
4,765
0
10,774
2,651
38,366
0
L
Anhur
iZpixl5
Anhur
14,168
9,338
0
1,214
16,572
5,500
0
8,543
8,029
0
34,601
L
Discordia
nanibananii
Discordia
9,375
1,146
0
73
11,388
3,686
0
5,370
6,018
34,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,584
Gold Earned
54,289
168
Minions Killed
190
4
Camps Cleared
9
865,390
Distance Traveled
1,082,833
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,741
1,074
37
4
2
236,743
1
L
Sobek
9,279
928
11
1
0
193,481
0
W
Athena
10,442
1,044
12
1
1
201,744
1
W
Amaterasu
10,812
1,081
18
2
1
228,278
0
W
Hades
11,699
1,170
60
6
1
204,544
0
W
Pele
10,595
1,060
63
6
4
211,524
0
L
Nu Wa
8,780
878
10
1
1
143,784
0
L
Ah Puch
9,463
946
55
6
2
181,051
0
L
Anhur
9,940
994
42
4
1
173,432
1
L
Discordia
10,122
1,012
50
5
0
173,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role