Player Matchup

Bacchus
Bacchus
AStupidWarrior
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,497 Elo+
Party 1
Cliodhna
Cliodhna
LegallyDistinct
Cliodhna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,258 Elo+
Party 1
Eset
Eset
RebelManager959
Eset
Level 148
God Stats
2W - 4L
1,452 SR
Queue Stats
522W - 557L
1,450 Elo+
Solo
Team Averages
Level 94
1,484 SR
1,402 Elo+

VS

Team Averages
Level 38
1,502 SR
1,585 Elo+
Janus
Janus
DdoGGG
Janus
Level 18
God Stats
1W - 1L
1,280 SR
Queue Stats
22W - 24L
1,513 Elo+
Party 2
Ne Zha
Ne Zha
PhDsCUF
Ne Zha
Level 28
God Stats
2W - 0L
1,725 SR
Queue Stats
16W - 11L
1,565 Elo+
Party 2
Ymir
Ymir
letstranscend
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 9
11,356
710
12,213
17,933
20,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
14
7 / 10 / 2
11,574
723
10,645
15,607
4,857
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 7 / 5
10,769
673
7,268
12,570
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DdoGGG
Janus
17
7 / 2 / 12
11,945
747
15,462
7,860
3,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
PhDsCUF
Ne Zha
17
12 / 7 / 8
12,436
777
18,858
15,850
8,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 16
12,189
762
5,067
18,763
18,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
12
Kills
23
23
Deaths
12
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
6
9
1.25
W
Janus
DdoGGG
Janus
7
2
12
6.5
L
Cliodhna
7
10
2
0.8
W
Ne Zha
PhDsCUF
Ne Zha
12
7
8
2.29
L
2
7
5
0.64
W
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,126
Damage
39,387
46,110
Taken
42,473
28,235
Mitigated
30,084
3,513
Healing
12,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,213
1,558
0
797
17,933
20,062
208
8,928
8,528
30,487
0
W
Janus
DdoGGG
Janus
15,462
732
0
754
7,860
3,053
1,771
5,448
2,412
48,511
0
L
Cliodhna
10,645
381
0
369
15,607
4,857
0
7,232
8,002
0
22,145
W
Ne Zha
PhDsCUF
Ne Zha
18,858
3,740
0
3,938
15,850
8,461
465
9,490
6,360
0
41,952
L
7,268
116
894
1,453
12,570
3,316
442
4,723
7,544
36,977
0
W
5,067
1,011
1,034
6,956
18,763
18,570
389
5,384
13,379
18,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,699
Gold Earned
36,570
139
Minions Killed
148
6
Camps Cleared
7
779,924
Distance Traveled
739,447
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,356
710
34
2
3
279,561
4
W
Janus
11,945
747
86
5
3
261,916
2
L
Cliodhna
11,574
723
26
2
1
236,935
0
W
Ne Zha
12,436
777
33
2
1
244,361
0
L
Eset
10,769
673
79
5
2
263,428
2
W
Ymir
12,189
762
29
2
3
233,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role