Player Matchup

Odin
Odin
Epsilon7602
Odin
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 23L
994 Elo+
Party 1
Raijin
Raijin
Fixer81
Raijin
Level 31
God Stats
0W - 1L
1,768 SR
Queue Stats
21W - 23L
994 Elo+
Party 1
Atlas
Atlas
Ibukun
Atlas
Level 103
God Stats
1W - 2L
1,274 SR
Queue Stats
11W - 10L
1,400 Elo+
Solo
Team Averages
Level 54
1,514 SR
1,129 Elo+

VS

Team Averages
Level 79
1,608 SR
1,307 Elo+
Ullr
Ullr
God of war45880
Ullr
Level 139
God Stats
2W - 1L
1,511 SR
Queue Stats
50W - 60L
1,238 Elo+
Solo
Achilles
Achilles
Liljpablo
Achilles
Level 33
God Stats
14W - 22L
1,500 SR
Queue Stats
215W - 295L
1,226 Elo+
Solo
Thoth
Thoth
fauxranger
Thoth
Level 65
God Stats
5W - 3L
1,813 SR
Queue Stats
44W - 37L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 9 / 3
7,240
724
9,360
15,588
6,343
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
Fixer81
Raijin
10
3 / 6 / 3
7,006
701
6,919
8,768
2,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Ibukun
Atlas
7
0 / 2 / 2
6,028
603
1,369
5,275
2,853
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 8
8,026
803
6,678
7,793
2,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Liljpablo
Achilles
12
7 / 2 / 8
8,342
834
7,375
9,013
6,520
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
13
5 / 2 / 11
8,189
819
11,172
6,052
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
17
17
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
L
Raijin
Fixer81
Raijin
3
6
3
0.75
W
5
3
8
3
L
Atlas
Ibukun
Atlas
0
2
2
0.5
W
Achilles
Liljpablo
Achilles
7
2
8
5.5
W
Thoth
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,648
Damage
25,225
29,631
Taken
22,858
11,393
Mitigated
11,180
3,583
Healing
2,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,360
5,539
0
1,808
15,588
6,343
0
4,368
10,859
0
14,692
L
Raijin
Fixer81
Raijin
6,919
1,253
0
0
8,768
2,197
0
3,521
5,021
18,106
0
W
6,678
4,048
0
275
7,793
2,733
278
2,326
5,467
0
19,339
L
Atlas
Ibukun
Atlas
1,369
38
247
1,528
5,275
2,853
0
2,761
2,335
6,237
0
W
Achilles
Liljpablo
Achilles
7,375
2,008
45
1,163
9,013
6,520
778
4,216
4,797
0
15,206
W
Thoth
11,172
1,643
0
1,132
6,052
1,927
725
2,287
3,765
32,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,274
Gold Earned
24,557
51
Minions Killed
107
1
Camps Cleared
6
386,285
Distance Traveled
522,627
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,240
724
19
2
1
150,670
2
L
Raijin
7,006
701
21
2
0
152,241
0
W
Ullr
8,026
803
31
3
3
152,031
0
L
Atlas
6,028
603
11
1
0
83,374
0
W
Achilles
8,342
834
28
3
0
186,644
0
W
Thoth
8,189
819
48
5
3
183,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role