Player Matchup

Ravana
Ravana
 
Ravana
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
ChrisedChris
Discordia
Level 122
God Stats
4W - 5L
1,645 SR
Queue Stats
531W - 575L
1,432 Elo+
Party 3
Ymir
Ymir
Razadoum
Ymir
Level 121
God Stats
2W - 9L
1,229 SR
Queue Stats
689W - 745L
1,390 Elo+
Party 3
Amaterasu
Amaterasu
Vilkatha
Amaterasu
Level 123
God Stats
3W - 9L
1,286 SR
Queue Stats
500W - 525L
1,426 Elo+
Party 3
Danzaburou
Danzaburou
roninjim89
Danzaburou
Level 67
God Stats
16W - 18L
1,521 SR
Queue Stats
123W - 119L
1,399 Elo+
Party 2
Team Averages
Level 111
1,436 SR
1,429 Elo+

VS

Team Averages
Level 95
1,441 SR
1,431 Elo+
Tsukuyomi
Tsukuyomi
Akumu-No-Jamu
Tsukuyomi
Level 61
God Stats
29W - 32L
1,417 SR
Queue Stats
181W - 182L
1,389 Elo+
Party 1
Achilles
Achilles
Akumu-No-Yurei
Achilles
Level 127
God Stats
7W - 6L
1,385 SR
Queue Stats
478W - 445L
1,431 Elo+
Party 1
Fafnir
Fafnir
LegyVince
Fafnir
Level 106
God Stats
5W - 8L
1,420 SR
Queue Stats
368W - 384L
1,429 Elo+
Solo
Jing Wei
Jing Wei
PS-3_in_RED
Jing Wei
Level 105
God Stats
4W - 4L
1,472 SR
Queue Stats
212W - 223L
1,430 Elo+
Solo
Zeus
Zeus
nano-s31
Zeus
Level 76
God Stats
74W - 62L
1,510 SR
Queue Stats
407W - 432L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
3 / 6 / 10
10,644
444
15,557
17,979
8,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
ChrisedChris
Discordia
17
7 / 6 / 3
10,979
457
17,410
17,350
6,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
15
3 / 6 / 7
9,915
413
8,522
26,285
25,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
Vilkatha
Amaterasu
17
2 / 8 / 2
10,789
450
7,413
21,170
12,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
roninjim89
Danzaburou
16
3 / 5 / 1
10,513
438
12,205
19,421
7,882
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Akumu-No-Jamu
Tsukuyomi
20
6 / 7 / 11
12,277
512
15,561
21,413
8,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
20
14 / 0 / 12
13,298
554
25,659
22,760
29,560
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
LegyVince
Fafnir
17
1 / 2 / 17
11,557
482
9,902
18,513
21,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
PS-3_in_RED
Jing Wei
19
3 / 4 / 5
11,657
486
10,846
19,050
6,376
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
18
7 / 5 / 6
12,089
504
13,334
11,410
3,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
82
18
Kills
31
31
Deaths
18
23
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
6
10
1.33
W
Tsukuyomi
Akumu-No-Jamu
Tsukuyomi
6
7
11
1.64
W
Achilles
14
0
12
20
L
Discordia
ChrisedChris
Discordia
7
6
3
1.42
W
Fafnir
LegyVince
Fafnir
1
2
17
4.75
W
Jing Wei
PS-3_in_RED
Jing Wei
3
4
5
1.38
L
Ymir
3
6
7
1.08
L
Amaterasu
Vilkatha
Amaterasu
2
8
2
0.38
W
Zeus
7
5
6
2
L
Danzaburou
roninjim89
Danzaburou
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,107
Damage
75,302
102,205
Taken
93,146
60,780
Mitigated
70,170
26,190
Healing
44,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
15,557
4,923
0
4,585
17,979
8,893
0
3,570
13,891
0
80,766
W
Tsukuyomi
Akumu-No-Jamu
Tsukuyomi
15,561
2,069
695
10,091
21,413
8,603
855
5,359
15,718
0
91,407
W
Achilles
25,659
4,967
0
14,671
22,760
29,560
536
4,777
17,745
13,994
60,257
L
Discordia
ChrisedChris
Discordia
17,410
871
1,081
4,117
17,350
6,343
0
7,912
8,718
63,223
0
W
Fafnir
LegyVince
Fafnir
9,902
3,637
635
6,285
18,513
21,655
518
6,556
11,654
31,679
0
W
Jing Wei
PS-3_in_RED
Jing Wei
10,846
7,721
0
9,138
19,050
6,376
2,439
4,312
14,630
0
93,766
L
Ymir
8,522
1,602
739
4,950
26,285
25,597
44
8,171
17,593
36,731
0
L
Amaterasu
Vilkatha
Amaterasu
7,413
3,023
0
5,434
21,170
12,065
0
4,109
16,024
0
57,005
W
Zeus
13,334
653
0
2,500
11,410
3,976
696
3,771
7,275
67,060
0
L
Danzaburou
roninjim89
Danzaburou
12,205
4,112
0
5,284
19,421
7,882
144
3,219
15,937
0
80,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,840
Gold Earned
60,878
520
Minions Killed
566
0
Camps Cleared
0
2,113,471
Distance Traveled
2,346,792
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,644
444
121
5
0
486,088
4
W
Tsukuyomi
12,277
512
146
6
0
525,687
2
W
Achilles
13,298
554
105
4
0
510,158
1
L
Discordia
10,979
457
112
5
0
412,445
2
W
Fafnir
11,557
482
41
2
0
407,703
5
W
Jing Wei
11,657
486
144
6
0
450,932
6
L
Ymir
9,915
413
59
2
0
399,717
2
L
Amaterasu
10,789
450
97
4
0
409,616
5
W
Zeus
12,089
504
130
5
0
452,312
4
L
Danzaburou
10,513
438
131
5
0
405,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role