Player Matchup

Ymir
Ymir
BIG_Dum999
Ymir
Level 32
God Stats
5W - 14L
1,331 SR
Queue Stats
84W - 78L
1,418 Elo+
Party 1
Atlas
Atlas
JaYdEn_A_VaSqUeZ
Atlas
Level 70
God Stats
2W - 2L
1,330 SR
Queue Stats
83W - 83L
1,439 Elo+
Party 1
Bacchus
Bacchus
scotpark
Bacchus
Level 67
God Stats
16W - 17L
1,526 SR
Queue Stats
294W - 287L
1,462 Elo+
Party 1
Team Averages
Level 56
1,396 SR
1,440 Elo+

VS

Team Averages
Level 123
1,327 SR
1,443 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Gargamel1213
Atlas
Level 122
God Stats
1W - 2L
1,282 SR
Queue Stats
605W - 721L
1,386 Elo+
Solo
Chernobog
Chernobog
XxShMeXyBaCoNxX
Chernobog
Level 89
God Stats
1W - 1L
1,199 SR
Queue Stats
69W - 87L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 13
13,166
598
8,921
24,714
18,190
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 8 / 6
13,362
607
14,606
21,926
10,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bacchus
scotpark
Bacchus
18
11 / 6 / 7
15,275
694
21,934
25,873
17,892
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
13 / 2 / 7
16,419
746
26,296
12,724
10,704
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 7 / 8
14,678
667
11,206
22,104
25,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
XxShMeXyBaCoNxX
Chernobog
17
4 / 11 / 13
14,474
658
17,884
22,434
12,264
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
49
20
Kills
21
21
Deaths
20
26
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
13
2
7
8.25
L
2
7
13
1.21
W
4
7
8
1.14
L
7
8
6
1.25
W
Chernobog
XxShMeXyBaCoNxX
Chernobog
4
11
13
0.95
L
Bacchus
scotpark
Bacchus
11
6
7
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,461
Damage
55,386
72,513
Taken
57,262
46,179
Mitigated
48,743
10,424
Healing
10,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
26,296
1,385
0
4,980
12,724
10,704
784
11,049
1,386
86,617
0
L
8,921
2,183
0
4,491
24,714
18,190
542
12,556
12,158
38,927
0
W
11,206
3,968
46
3,313
22,104
25,775
909
15,990
5,005
30,482
0
L
14,606
3,724
923
2,512
21,926
10,097
693
12,469
9,457
40,427
0
W
Chernobog
XxShMeXyBaCoNxX
Chernobog
17,884
11,455
0
2,597
22,434
12,264
1,010
16,735
5,001
0
56,830
L
Bacchus
scotpark
Bacchus
21,934
2,324
0
2,498
25,873
17,892
469
13,296
12,577
47,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,803
Gold Earned
45,571
173
Minions Killed
224
5
Camps Cleared
13
1,090,933
Distance Traveled
1,076,039
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,419
746
133
6
10
393,465
0
L
Ymir
13,166
598
63
3
3
331,804
1
W
Atlas
14,678
667
35
2
0
359,741
1
L
Atlas
13,362
607
49
2
0
342,489
0
W
Chernobog
14,474
658
56
3
3
322,833
5
L
Bacchus
15,275
694
61
3
2
416,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role