Player Matchup

Atlas
Atlas
Goliott
Atlas
Level 66
God Stats
1W - 1L
1,720 SR
Queue Stats
167W - 209L
1,360 Elo+
Party 3
Baron Samedi
Baron Samedi
ScrHallows
Baron Samedi
Level 28
God Stats
4W - 6L
1,455 SR
Queue Stats
38W - 54L
1,289 Elo+
Party 3
Nemesis
Nemesis
giannisnipon
Nemesis
Level 43
God Stats
5W - 17L
1,376 SR
Queue Stats
41W - 49L
1,326 Elo+
Party 2
Neith
Neith
l Kamaitachi l
Neith
Level 40
God Stats
10W - 13L
1,392 SR
Queue Stats
75W - 111L
1,292 Elo+
Party 3
Mulan
Mulan
littlebreakerz
Mulan
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,339 Elo+
Party 2
Team Averages
Level 40
1,489 SR
1,321 Elo+

VS

Team Averages
Level 102
1,589 SR
1,519 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Mr-Dead-Monkey
Gilgamesh
Level 145
God Stats
2W - 1L
1,727 SR
Queue Stats
107W - 78L
1,557 Elo+
Party 1
Zeus
Zeus
iM4_kiz4x-
Zeus
Level 128
God Stats
1W - 2L
1,517 SR
Queue Stats
36W - 35L
1,501 Elo+
Solo
Cabrakan
Cabrakan
iblackbulI
Cabrakan
Level 80
God Stats
15W - 9L
1,578 SR
Queue Stats
162W - 129L
1,463 Elo+
Party 1
Mulan
Mulan
shafee_the_great
Mulan
Level 141
God Stats
6W - 5L
1,621 SR
Queue Stats
58W - 47L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Goliott
Atlas
6
1 / 6 / 0
4,506
451
2,184
9,202
3,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
ScrHallows
Baron Samedi
8
0 / 5 / 0
4,887
489
1,060
4,743
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
giannisnipon
Nemesis
7
0 / 4 / 1
4,642
464
1,890
7,317
1,888
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 1
4,551
455
2,397
4,039
1,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 3 / 0
5,023
502
4,398
8,089
4,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 0 / 8
6,188
619
5,412
3,432
1,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Mr-Dead-Monkey
Gilgamesh
10
5 / 1 / 6
5,830
583
5,568
5,494
3,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 0 / 3
7,197
720
1,934
2,619
816
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
iblackbulI
Cabrakan
10
8 / 0 / 1
6,430
643
3,299
4,343
2,106
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 0 / 3
6,586
659
6,535
8,378
4,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
20
21
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
8
7
L
Atlas
Goliott
Atlas
1
6
0
0.17
W
Gilgamesh
Mr-Dead-Monkey
Gilgamesh
5
1
6
8
L
Baron Samedi
ScrHallows
Baron Samedi
0
5
0
0
L
Nemesis
giannisnipon
Nemesis
0
4
1
0.13
W
3
0
3
4.5
W
Cabrakan
iblackbulI
Cabrakan
8
0
1
8.5
L
0
3
1
0.17
L
0
3
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,929
Damage
22,748
33,390
Taken
24,266
12,585
Mitigated
12,309
4,933
Healing
10,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,412
2,069
0
1,042
3,432
1,214
574
1,106
2,326
0
34,355
L
Atlas
Goliott
Atlas
2,184
911
0
504
9,202
3,743
0
398
8,434
9,265
0
W
Gilgamesh
Mr-Dead-Monkey
Gilgamesh
5,568
847
0
1,070
5,494
3,220
142
868
4,626
2,585
13,332
L
Baron Samedi
ScrHallows
Baron Samedi
1,060
0
32
452
4,743
1,508
0
3,138
1,605
21,956
0
L
Nemesis
giannisnipon
Nemesis
1,890
739
0
1,763
7,317
1,888
0
1,757
5,373
0
21,165
W
1,934
341
0
2,123
2,619
816
0
592
1,965
38,773
0
W
Cabrakan
iblackbulI
Cabrakan
3,299
664
0
1,794
4,343
2,106
0
622
3,674
23,917
0
L
2,397
812
0
1,011
4,039
1,152
0
414
3,487
0
17,038
L
4,398
306
0
1,171
8,089
4,294
190
468
7,207
0
23,708
W
6,535
886
0
4,560
8,378
4,953
202
0
7,989
0
33,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,609
Gold Earned
32,231
205
Minions Killed
297
0
Camps Cleared
0
907,575
Distance Traveled
988,355
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,188
619
57
6
0
189,862
5
L
Atlas
4,506
451
16
2
0
169,177
1
W
Gilgamesh
5,830
583
27
3
0
199,834
4
L
Baron Samedi
4,887
489
47
5
0
162,806
3
L
Nemesis
4,642
464
40
4
0
205,838
0
W
Zeus
7,197
720
92
9
0
175,677
2
W
Cabrakan
6,430
643
41
4
0
214,081
1
L
Neith
4,551
455
37
4
0
180,010
0
L
Mulan
5,023
502
65
7
0
189,744
0
W
Mulan
6,586
659
80
8
0
208,901
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role