Player Matchup

Tsukuyomi
Tsukuyomi
Bronze III
BangBusDriver
Tsukuyomi
Bronze III
Level 88
God Stats
12W - 13L
1,500 SR
Queue Stats
68W - 76L
1,460 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
Nathanjk1
Kumbhakarna
Silver V
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 15L
1,351 MMR
Solo
Sol
Sol
Gold V
Nicgg
Sol
Gold V
Level 158
God Stats
5W - 4L
1,634 SR
Queue Stats
42W - 49L
1,331 MMR
Party 2
Medusa
Medusa
Silver I
Obamakillyou
Medusa
Silver I
Level 129
God Stats
3W - 4L
1,570 SR
Queue Stats
146W - 150L
1,351 MMR
Solo
Loki
Loki
Gold IV
Winpo
Loki
Gold IV
Level 151
God Stats
2W - 4L
1,506 SR
Queue Stats
51W - 59L
1,329 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,542 SR
1,364 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,509 SR
1,365 MMR
Anhur
Anhur
Silver V
HilltopClassic
Anhur
Silver V
Level 139
God Stats
1W - 4L
1,290 SR
Queue Stats
51W - 63L
1,321 MMR
Solo
Chronos
Chronos
Gold II
Kolzar
Chronos
Gold II
Level 160
God Stats
46W - 18L
1,641 SR
Queue Stats
653W - 651L
1,569 MMR
Party 1
Ares
Ares
Gold V
Moshibert
Ares
Gold V
Level 149
God Stats
43W - 26L
1,619 SR
Queue Stats
200W - 203L
1,314 MMR
Solo
Mulan
Mulan
Gold IV
Siddorax
Mulan
Gold IV
Level 57
God Stats
3W - 1L
1,445 SR
Queue Stats
36W - 32L
1,419 MMR
Solo
Thor
Thor
Silver I
srchen
Thor
Silver I
Level 156
God Stats
796W - 832L
1,552 SR
Queue Stats
907W - 927L
1,205 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BangBusDriver
Tsukuyomi
18
6 / 12 / 8
12,658
527
19,889
21,911
9,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Nathanjk1
Kumbhakarna
16
1 / 3 / 6
10,414
434
5,040
23,859
27,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
Nicgg
Sol
17
4 / 7 / 2
11,199
467
15,656
15,433
6,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
18
5 / 10 / 4
11,976
499
13,185
20,229
7,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Winpo
Loki
18
1 / 7 / 1
11,021
459
7,328
14,934
9,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetCliodhnaGilgameshAchillesApollo

VS

Bans
ArtioAthenaArachneGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 8
13,996
583
13,396
14,950
5,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
Kolzar
Chronos
20
7 / 3 / 16
13,603
567
22,444
21,247
11,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
19
5 / 4 / 14
13,246
552
13,353
26,875
32,679
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Siddorax
Mulan
20
10 / 1 / 10
15,055
627
17,195
19,708
21,011
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
srchen
Thor
20
8 / 5 / 11
14,395
600
12,956
21,354
8,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
98
17
Kills
39
39
Deaths
17
21
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BangBusDriver
Tsukuyomi
6
12
8
0.83
W
9
4
8
3.25
W
Chronos
Kolzar
Chronos
7
3
16
5
W
Ares
5
4
14
3
L
Kumbhakarna
Nathanjk1
Kumbhakarna
1
3
6
1.33
L
Sol
Nicgg
Sol
4
7
2
0.71
L
Medusa
5
10
4
0.7
W
Mulan
Siddorax
Mulan
10
1
10
15
L
Loki
Winpo
Loki
1
7
1
0.21
W
Thor
srchen
Thor
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,098
Damage
79,344
96,366
Taken
104,134
59,186
Mitigated
79,147
14,479
Healing
41,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BangBusDriver
Tsukuyomi
19,889
4,331
0
2,673
21,911
9,285
0
9,147
12,585
0
81,188
W
13,396
6,348
0
5,648
14,950
5,617
4,151
2,128
12,822
0
96,671
W
Chronos
Kolzar
Chronos
22,444
7,381
0
9,299
21,247
11,017
7,214
6,916
14,331
89,710
8,962
W
Ares
13,353
337
0
6,767
26,875
32,679
140
6,712
20,163
49,479
0
L
Kumbhakarna
Nathanjk1
Kumbhakarna
5,040
642
144
4,445
23,859
27,285
0
9,875
13,627
23,837
0
L
Sol
Nicgg
Sol
15,656
4,451
0
2,586
15,433
6,426
664
8,619
6,761
89,228
6,641
L
Medusa
13,185
5,311
0
3,130
20,229
7,026
370
5,980
14,197
0
91,632
W
Mulan
Siddorax
Mulan
17,195
1,160
0
9,541
19,708
21,011
616
1,153
18,555
13,010
93,373
L
Loki
Winpo
Loki
7,328
680
0
1,501
14,934
9,164
50
3,540
10,598
0
74,946
W
Thor
srchen
Thor
12,956
2,361
0
10,116
21,354
8,823
2,966
3,293
18,061
0
107,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,268
Gold Earned
70,295
584
Minions Killed
695
0
Camps Cleared
0
2,135,451
Distance Traveled
2,326,070
32
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,658
527
117
5
0
421,195
5
W
Anhur
13,996
583
142
6
0
435,029
2
W
Chronos
13,603
567
125
5
0
484,928
9
W
Ares
13,246
552
53
2
0
432,010
6
L
Kumbhakarna
10,414
434
23
1
0
482,114
15
L
Sol
11,199
467
163
7
0
429,248
6
L
Medusa
11,976
499
154
6
0
369,941
1
W
Mulan
15,055
627
217
9
0
484,802
9
L
Loki
11,021
459
127
5
0
432,953
5
W
Thor
14,395
600
158
7
0
489,301
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role