Player Matchup

Cupid
Cupid
Gio__the__hunter
Cupid
Level 38
God Stats
1W - 5L
1,186 SR
Queue Stats
100W - 118L
1,389 Elo+
Party 2
Ganesha
Ganesha
Sprinte94
Ganesha
Level 160
God Stats
4W - 2L
1,534 SR
Queue Stats
379W - 376L
1,497 Elo+
Party 2
Bastet
Bastet
andre140985
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,441 Elo+
Party 2
Anubis
Anubis
bernyboy84
Anubis
Level 152
God Stats
20W - 23L
1,476 SR
Queue Stats
841W - 889L
1,437 Elo+
Party 2
Sun Wukong
Sun Wukong
farm95
Sun Wukong
Level 101
God Stats
5W - 3L
1,562 SR
Queue Stats
167W - 176L
1,419 Elo+
Party 2
Team Averages
Level 96
1,452 SR
1,437 Elo+

VS

Team Averages
Level 111
1,481 SR
1,473 Elo+
Merlin
Merlin
DarkRose8566
Merlin
Level 89
God Stats
2W - 0L
1,715 SR
Queue Stats
25W - 21L
1,464 Elo+
Party 1
Fafnir
Fafnir
Marshmallow 205
Fafnir
Level 115
God Stats
1W - 0L
1,488 SR
Queue Stats
14W - 10L
1,449 Elo+
Party 1
Baron Samedi
Baron Samedi
Myst DANGER
Baron Samedi
Level 108
God Stats
2W - 3L
1,409 SR
Queue Stats
293W - 283L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
UnfussyRelic18
Ao Kuang
Level 108
God Stats
2W - 0L
1,544 SR
Queue Stats
45W - 34L
1,481 Elo+
Party 1
Xing Tian
Xing Tian
catoyama
Xing Tian
Level 134
God Stats
2W - 3L
1,251 SR
Queue Stats
147W - 144L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 10
9,305
716
7,159
7,856
3,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Sprinte94
Ganesha
16
0 / 5 / 14
9,612
739
9,807
20,438
30,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
16
1 / 9 / 9
9,271
713
10,513
15,967
7,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
bernyboy84
Anubis
18
8 / 4 / 6
11,088
853
18,378
8,944
6,216
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
farm95
Sun Wukong
15
5 / 6 / 8
9,766
751
14,050
13,498
12,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
5 / 4 / 18
11,311
870
16,890
11,837
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 4 / 13
10,518
809
7,362
18,325
21,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Baron Samedi
Myst DANGER
Baron Samedi
20
8 / 2 / 10
11,434
880
16,679
14,908
7,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
18
12 / 6 / 9
11,782
906
10,985
14,743
6,004
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
catoyama
Xing Tian
17
2 / 3 / 21
10,151
781
6,228
18,495
19,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
99
17
Kills
28
28
Deaths
19
47
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
4
18
3.5
L
3
4
10
2
W
1
4
13
1.88
W
Baron Samedi
Myst DANGER
Baron Samedi
8
2
10
6.5
L
Ganesha
Sprinte94
Ganesha
0
5
14
1.4
W
Ao Kuang
12
6
9
2.75
L
Bastet
1
9
9
0.61
L
Anubis
bernyboy84
Anubis
8
4
6
2.75
W
Xing Tian
catoyama
Xing Tian
2
3
21
4.17
L
Sun Wukong
farm95
Sun Wukong
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,907
Damage
58,144
66,703
Taken
78,308
59,844
Mitigated
59,565
15,444
Healing
38,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
16,890
1,012
1,983
1,224
11,837
4,588
1,893
3,796
8,041
39,554
0
L
7,159
2,245
1,085
1,138
7,856
3,221
1,215
6,789
923
0
18,619
W
7,362
2,536
1,580
3,979
18,325
21,725
849
6,821
11,504
18,175
0
W
Baron Samedi
Myst DANGER
Baron Samedi
16,679
1,390
9,619
8,077
14,908
7,337
1,518
6,777
8,131
38,675
0
L
Ganesha
Sprinte94
Ganesha
9,807
505
599
4,446
20,438
30,404
227
16,619
3,322
17,111
0
W
Ao Kuang
10,985
2,334
580
3,938
14,743
6,004
1,102
5,504
9,239
16,446
1,160
L
Bastet
10,513
1,927
766
1,505
15,967
7,079
296
12,858
2,660
0
18,741
L
Anubis
bernyboy84
Anubis
18,378
170
1,751
1,772
8,944
6,216
206
8,315
484
39,491
0
W
Xing Tian
catoyama
Xing Tian
6,228
396
2,358
5,071
18,495
19,911
332
5,287
13,208
15,214
0
L
Sun Wukong
farm95
Sun Wukong
14,050
2,058
773
1,609
13,498
12,924
748
11,413
1,837
0
19,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,042
Gold Earned
55,196
122
Minions Killed
153
0
Camps Cleared
0
1,211,498
Distance Traveled
1,197,678
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,311
870
62
5
0
240,125
0
L
Cupid
9,305
716
33
3
0
260,838
2
W
Fafnir
10,518
809
12
1
0
229,973
1
W
Baron Samedi
11,434
880
54
4
0
213,085
3
L
Ganesha
9,612
739
1
0
0
227,813
0
W
Ao Kuang
11,782
906
12
1
0
226,596
1
L
Bastet
9,271
713
16
1
0
234,602
1
L
Anubis
11,088
853
53
4
0
236,792
1
W
Xing Tian
10,151
781
13
1
0
287,899
2
L
Sun Wukong
9,766
751
19
1
0
251,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role