Player Matchup

Tiamat
Tiamat
BassFungus26327
Tiamat
Level 57
God Stats
11W - 13L
1,457 SR
Queue Stats
206W - 203L
1,429 Elo+
Party 3
Athena
Athena
KiloXrayFoxtrot
Athena
Level 24
God Stats
2W - 4L
1,383 SR
Queue Stats
11W - 24L
1,253 Elo+
Party 1
Charybdis
Charybdis
StickyBunsJr
Charybdis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
480W - 503L
1,408 Elo+
Party 1
Atlas
Atlas
YAKKO555
Atlas
Level 45
God Stats
2W - 5L
1,206 SR
Queue Stats
27W - 26L
1,442 Elo+
Solo
Camazotz
Camazotz
master2good4u
Camazotz
Level 46
God Stats
7W - 8L
1,217 SR
Queue Stats
173W - 186L
1,409 Elo+
Party 3
Team Averages
Level 54
1,353 SR
1,388 Elo+

VS

Team Averages
Level 81
1,509 SR
1,405 Elo+
Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Chrisfusky
Mulan
Level 105
God Stats
22W - 36L
1,394 SR
Queue Stats
327W - 395L
1,291 Elo+
Solo
Artio
Artio
Nodena
Artio
Level 89
God Stats
14W - 8L
1,598 SR
Queue Stats
184W - 171L
1,470 Elo+
Party 2
Medusa
Medusa
bassartist23
Medusa
Level 59
God Stats
30W - 19L
1,470 SR
Queue Stats
153W - 153L
1,296 Elo+
Solo
Fenrir
Fenrir
luckykingl
Fenrir
Level 49
God Stats
5W - 2L
1,586 SR
Queue Stats
72W - 68L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 3
8,014
445
7,806
12,254
5,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 4 / 4
8,586
477
5,361
17,172
15,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
StickyBunsJr
Charybdis
12
2 / 6 / 1
7,647
425
6,803
12,145
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
YAKKO555
Atlas
12
1 / 3 / 2
7,385
410
6,812
10,896
8,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
master2good4u
Camazotz
12
1 / 6 / 0
7,325
407
6,262
15,599
5,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
13 / 1 / 1
10,445
580
16,645
12,676
5,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
15
0 / 2 / 7
9,185
510
6,560
12,860
8,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artio
Nodena
Artio
14
6 / 2 / 9
9,696
539
9,660
17,292
22,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
17
5 / 1 / 6
10,383
577
12,504
9,079
3,277
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
luckykingl
Fenrir
17
4 / 1 / 6
10,237
569
6,299
12,388
6,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
7
Kills
28
28
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
13
1
1
13.5
L
1
9
3
0.28
W
Mulan
0
2
7
1.75
L
2
4
4
1
W
Artio
Nodena
Artio
6
2
9
5.25
L
Charybdis
StickyBunsJr
Charybdis
2
6
1
0.42
L
Atlas
YAKKO555
Atlas
1
3
2
0.67
W
Medusa
5
1
6
8
W
Fenrir
luckykingl
Fenrir
4
1
6
7
L
Camazotz
master2good4u
Camazotz
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,044
Damage
51,668
68,066
Taken
64,295
37,445
Mitigated
45,831
16,024
Healing
27,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,645
7,741
0
7,373
12,676
5,871
2,731
5,227
7,103
54,684
5,635
L
7,806
277
0
1,970
12,254
5,801
64
5,887
6,367
37,061
0
W
Mulan
6,560
1,696
271
4,804
12,860
8,413
493
5,046
7,760
0
54,338
L
5,361
919
0
3,071
17,172
15,078
0
5,050
12,122
23,951
0
W
Artio
Nodena
Artio
9,660
1,129
836
6,973
17,292
22,129
153
4,279
12,757
28,551
0
L
Charybdis
StickyBunsJr
Charybdis
6,803
2,372
0
2,399
12,145
3,346
0
3,523
8,622
0
37,855
L
Atlas
YAKKO555
Atlas
6,812
2,651
0
1,517
10,896
8,093
36
4,106
6,790
37,126
0
W
Medusa
12,504
7,620
0
1,898
9,079
3,277
3,835
1,567
7,466
0
72,196
W
Fenrir
luckykingl
Fenrir
6,299
1,134
0
5,516
12,388
6,141
0
3,054
9,230
0
75,376
L
Camazotz
master2good4u
Camazotz
6,262
1,774
0
7,067
15,599
5,127
0
6,163
9,436
0
39,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,957
Gold Earned
49,946
306
Minions Killed
480
0
Camps Cleared
0
1,545,532
Distance Traveled
1,667,691
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,445
580
100
6
0
315,955
1
L
Tiamat
8,014
445
64
4
0
307,398
5
W
Mulan
9,185
510
101
6
0
294,175
5
L
Athena
8,586
477
46
3
0
306,809
0
W
Artio
9,696
539
30
2
0
327,605
1
L
Charybdis
7,647
425
66
4
0
283,664
3
L
Atlas
7,385
410
55
3
0
296,496
3
W
Medusa
10,383
577
120
7
0
338,946
7
W
Fenrir
10,237
569
129
7
0
391,010
0
L
Camazotz
7,325
407
75
4
0
351,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role