Player Matchup

Medusa
Medusa
Gold V
Darkim3939
Medusa
Gold V
Level 126
God Stats
1W - 0L
1,941 SR
Queue Stats
14W - 7L
1,668 MMR
Party 1
Raijin
Raijin
Silver I
MatthewFranz
Raijin
Silver I
Level 145
God Stats
2W - 0L
1,748 SR
Queue Stats
14W - 8L
1,605 MMR
Party 1
Ganesha
Ganesha
Gold V
Quackston
Ganesha
Gold V
Level 120
God Stats
6W - 0L
1,901 SR
Queue Stats
14W - 7L
1,668 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,863 SR
1,647 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,475 SR
1,454 MMR
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Gold III
 
Aphrodite
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Silver II
Inchman
Sobek
Silver II
Level 145
God Stats
0W - 1L
1,424 SR
Queue Stats
5W - 8L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Darkim3939
Medusa
14
6 / 4 / 5
10,596
706
17,797
10,987
5,073
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
16
6 / 1 / 6
11,359
757
13,412
8,816
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Quackston
Ganesha
14
0 / 2 / 12
10,899
727
6,009
13,789
19,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AchillesAthenaBastetGebThoth

VS

Bans
GilgameshBacchusSolCabrakanScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 4 / 2
9,945
663
13,683
17,415
15,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
 
Aphrodite
13
2 / 5 / 4
9,271
618
9,331
12,314
5,305
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Inchman
Sobek
13
0 / 3 / 5
9,517
634
3,977
16,120
16,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
12
Kills
7
7
Deaths
12
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
2
1.5
L
Aphrodite
 
Aphrodite
2
5
4
0.8
W
Medusa
Darkim3939
Medusa
6
4
5
2.13
L
Sobek
Inchman
Sobek
0
3
5
0.83
W
Raijin
6
1
6
9
W
Ganesha
Quackston
Ganesha
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,218
Damage
26,991
33,592
Taken
45,849
28,123
Mitigated
37,419
6,428
Healing
15,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
13,683
2,169
0
2,720
17,415
15,949
21
7,574
9,841
1,502
22,386
L
Aphrodite
 
Aphrodite
9,331
1,795
4,253
5,414
12,314
5,305
0
6,111
6,203
40,735
0
W
Medusa
Darkim3939
Medusa
17,797
8,407
0
1,402
10,987
5,073
1,633
3,971
6,732
0
49,224
L
Sobek
Inchman
Sobek
3,977
404
0
2,796
16,120
16,165
0
5,961
10,159
20,245
0
W
Raijin
13,412
2,134
0
2,623
8,816
3,982
1,079
4,425
4,117
46,987
0
W
Ganesha
Quackston
Ganesha
6,009
734
0
2,403
13,789
19,068
201
6,257
7,238
21,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,854
Gold Earned
28,733
187
Minions Killed
150
8
Camps Cleared
5
870,096
Distance Traveled
854,744
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,945
663
23
2
2
305,266
4
L
Aphrodite
9,271
618
96
6
3
250,295
4
W
Medusa
10,596
706
86
6
3
284,364
0
L
Sobek
9,517
634
31
2
0
299,183
7
W
Raijin
11,359
757
100
7
5
271,394
3
W
Ganesha
10,899
727
1
0
0
314,338
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role