Player Matchup

Nu Wa
Nu Wa
Anihrisite28
Nu Wa
Level 108
God Stats
1W - 1L
1,436 SR
Queue Stats
7W - 15L
983 Elo+
Party 1
Merlin
Merlin
ImprovedCR
Merlin
Level 114
God Stats
33W - 25L
1,559 SR
Queue Stats
141W - 141L
1,396 Elo+
Solo
Khepri
Khepri
Recruit3468
Khepri
Level 29
God Stats
3W - 5L
1,510 SR
Queue Stats
15W - 18L
1,405 Elo+
Solo
Cernunnos
Cernunnos
TommyDaZombiee
Cernunnos
Level 25
God Stats
1W - 0L
1,464 SR
Queue Stats
4W - 7L
1,240 Elo+
Party 1
Bellona
Bellona
rubadax
Bellona
Level 129
God Stats
11W - 9L
1,532 SR
Queue Stats
51W - 42L
1,537 Elo+
Solo
Team Averages
Level 81
1,500 SR
1,312 Elo+

VS

Team Averages
Level 88
1,430 SR
1,460 Elo+
Achilles
Achilles
GHOSTDOGG12
Achilles
Level 140
God Stats
0W - 2L
1,301 SR
Queue Stats
13W - 10L
1,664 Elo+
Party 2
Baron Samedi
Baron Samedi
GhostDaOne-
Baron Samedi
Level 120
God Stats
0W - 3L
1,200 SR
Queue Stats
2W - 8L
1,281 Elo+
Party 2
Medusa
Medusa
InescapableKarma
Medusa
Level 82
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
SnapbackDarui
Yemoja
Level 17
God Stats
0W - 1L
1,677 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
Wokiki8780
Atlas
Level 81
God Stats
1W - 1L
1,462 SR
Queue Stats
56W - 77L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 18
11,924
701
27,509
12,685
6,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
ImprovedCR
Merlin
19
7 / 5 / 14
13,650
803
28,191
15,507
7,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
17
2 / 2 / 17
12,699
747
8,170
16,959
18,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
TommyDaZombiee
Cernunnos
20
10 / 2 / 13
14,479
852
25,379
17,739
9,703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
rubadax
Bellona
17
4 / 3 / 17
12,066
710
17,798
22,874
27,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GHOSTDOGG12
Achilles
19
9 / 5 / 4
13,612
801
23,677
31,711
24,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
GhostDaOne-
Baron Samedi
15
1 / 7 / 11
10,192
600
13,637
24,562
11,362
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 6 / 4
10,365
610
12,395
20,151
6,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 4 / 7
9,309
548
7,416
21,127
20,744
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Atlas
18
3 / 4 / 8
11,335
667
17,023
22,823
9,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
49
26
Kills
15
16
Deaths
26
79
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
4
18
3
L
Achilles
GHOSTDOGG12
Achilles
9
5
4
2.2
L
Baron Samedi
GhostDaOne-
Baron Samedi
1
7
11
0.93
W
Merlin
ImprovedCR
Merlin
7
5
14
2.8
L
2
6
4
0.67
W
Khepri
2
2
17
5.25
L
0
4
7
0.88
W
Cernunnos
TommyDaZombiee
Cernunnos
10
2
13
8.25
L
Atlas
3
4
8
1.75
W
Bellona
rubadax
Bellona
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,047
Damage
74,148
85,764
Taken
120,374
69,534
Mitigated
72,162
27,293
Healing
28,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,509
13,213
1,067
2,201
12,685
6,700
2,180
6,202
6,443
59,767
0
L
Achilles
GHOSTDOGG12
Achilles
23,677
5,223
0
6,666
31,711
24,296
3
13,448
17,255
13,804
44,622
L
Baron Samedi
GhostDaOne-
Baron Samedi
13,637
608
3,666
6,856
24,562
11,362
0
18,036
6,345
29,236
0
W
Merlin
ImprovedCR
Merlin
28,191
200
1,259
2,138
15,507
7,542
1,369
8,383
6,716
61,770
0
L
12,395
3,451
0
2,334
20,151
6,455
0
10,658
9,112
0
35,989
W
Khepri
8,170
810
0
2,540
16,959
18,305
344
9,430
6,395
20,856
0
L
7,416
563
1,578
1,560
21,127
20,744
0
10,285
10,413
24,708
0
W
Cernunnos
TommyDaZombiee
Cernunnos
25,379
16,038
560
9,100
17,739
9,703
3,690
7,853
9,615
0
65,923
L
Atlas
17,023
3,021
1,529
3,927
22,823
9,305
0
11,669
10,699
62,309
0
W
Bellona
rubadax
Bellona
17,798
5,037
1,849
6,579
22,874
27,284
1,037
9,368
12,260
0
26,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,818
Gold Earned
54,813
294
Minions Killed
291
9
Camps Cleared
8
1,631,116
Distance Traveled
1,466,386
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,924
701
84
5
0
307,269
0
L
Achilles
13,612
801
71
4
4
335,243
1
L
Baron Samedi
10,192
600
39
2
3
274,215
1
W
Merlin
13,650
803
86
5
2
313,011
5
L
Medusa
10,365
610
61
4
0
296,292
0
W
Khepri
12,699
747
26
2
1
360,001
11
L
Yemoja
9,309
548
40
2
0
265,899
0
W
Cernunnos
14,479
852
78
5
5
311,671
0
L
Atlas
11,335
667
80
5
1
294,737
0
W
Bellona
12,066
710
20
1
1
339,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role