Player Matchup

Vulcan
Vulcan
JarvisG
Vulcan
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 36L
1,764 Elo+
Party 1
Achilles
Achilles
Namagem
Achilles
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 36L
1,788 Elo+
Party 1
Apollo
Apollo
insaneshane246
Apollo
Level 28
God Stats
1W - 0L
1,768 SR
Queue Stats
77W - 38L
1,679 Elo+
Party 1
Team Averages
Level 83
1,589 SR
1,744 Elo+

VS

Team Averages
Level 40
1,462 SR
1,457 Elo+
Vulcan
Vulcan
CrazyWombat4212
Vulcan
Level 14
God Stats
1W - 5L
1,354 SR
Queue Stats
7W - 8L
1,522 Elo+
Party 2
Fafnir
Fafnir
JohnMBlues
Fafnir
Level 105
God Stats
0W - 1L
1,531 SR
Queue Stats
15W - 24L
1,464 Elo+
Party 2
Neith
Neith
traitorjoe1
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JarvisG
Vulcan
14
10 / 3 / 8
9,594
872
15,502
6,820
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Namagem
Achilles
13
7 / 1 / 9
8,642
786
8,598
12,609
14,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 12
7,698
700
5,903
7,158
2,456
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 0
7,282
662
7,730
9,800
4,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
JohnMBlues
Fafnir
10
0 / 4 / 3
7,309
664
3,033
13,886
14,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 7 / 2
7,043
640
7,831
10,397
4,405
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
18
Kills
5
5
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
Vulcan
JarvisG
Vulcan
10
3
8
4.67
L
Fafnir
JohnMBlues
Fafnir
0
4
3
0.38
W
Achilles
Namagem
Achilles
7
1
9
11.5
W
1
1
12
7
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,003
Damage
18,594
26,587
Taken
34,083
19,502
Mitigated
23,100
7,777
Healing
4,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,730
2,317
0
535
9,800
4,282
0
4,279
4,894
24,332
0
W
Vulcan
JarvisG
Vulcan
15,502
3,976
0
500
6,820
2,491
627
2,522
4,298
40,540
0
L
Fafnir
JohnMBlues
Fafnir
3,033
831
223
3,017
13,886
14,413
0
5,624
7,688
10,785
0
W
Achilles
Namagem
Achilles
8,598
1,279
0
4,083
12,609
14,555
724
5,356
7,253
2,360
14,794
W
5,903
4,350
0
3,194
7,158
2,456
434
3,310
3,848
0
34,169
L
7,831
2,559
0
802
10,397
4,405
41
5,902
3,817
0
19,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,934
Gold Earned
21,634
142
Minions Killed
95
7
Camps Cleared
2
613,802
Distance Traveled
521,017
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,282
662
40
4
1
174,656
1
W
Vulcan
9,594
872
61
6
1
200,888
3
L
Fafnir
7,309
664
12
1
1
190,602
3
W
Achilles
8,642
786
14
1
3
229,789
1
W
Apollo
7,698
700
67
6
3
183,125
2
L
Neith
7,043
640
43
4
0
155,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role