Player Matchup

Atlas
Atlas
AcidentlyAwsome
Atlas
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 41L
1,376 Elo+
Party 3
Hachiman
Hachiman
Casefacey
Hachiman
Level 48
God Stats
1W - 2L
1,428 SR
Queue Stats
21W - 32L
1,348 Elo+
Solo
Chaac
Chaac
MachGunJesus
Chaac
Level 129
God Stats
14W - 11L
1,510 SR
Queue Stats
387W - 418L
1,399 Elo+
Party 3
Thanatos
Thanatos
MegaPoopyMan
Thanatos
Level 48
God Stats
6W - 8L
1,428 SR
Queue Stats
129W - 184L
1,314 Elo+
Party 1
Scylla
Scylla
Nolanv420
Scylla
Level 47
God Stats
4W - 4L
1,496 SR
Queue Stats
75W - 91L
1,385 Elo+
Party 1
Team Averages
Level 80
1,472 SR
1,364 Elo+

VS

Team Averages
Level 80
1,494 SR
1,335 Elo+
Yemoja
Yemoja
Ghost1231xd
Yemoja
Level 89
God Stats
4W - 2L
1,564 SR
Queue Stats
513W - 602L
1,340 Elo+
Party 2
Sol
Sol
NiceJorgeXP
Sol
Level 88
God Stats
18W - 12L
1,580 SR
Queue Stats
419W - 544L
1,347 Elo+
Party 2
Kukulkan
Kukulkan
joseluisfenix77
Kukulkan
Level 99
God Stats
12W - 10L
1,455 SR
Queue Stats
451W - 553L
1,376 Elo+
Party 2
Chang'e
Chang'e
morcillasabrosa
Chang'e
Level 79
God Stats
28W - 29L
1,372 SR
Queue Stats
77W - 89L
1,423 Elo+
Solo
Danzaburou
Danzaburou
papita-linda-evr
Danzaburou
Level 47
God Stats
6W - 2L
1,500 SR
Queue Stats
33W - 43L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
8,467
423
8,216
17,338
16,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
Casefacey
Hachiman
12
1 / 9 / 3
8,165
408
5,348
12,045
3,315
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
4 / 1 / 1
9,720
486
10,652
19,906
20,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
MegaPoopyMan
Thanatos
12
4 / 9 / 0
8,139
407
7,598
15,525
5,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Nolanv420
Scylla
13
0 / 3 / 3
7,974
399
6,957
11,721
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 4 / 10
8,761
438
4,315
12,469
11,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 1 / 2
10,711
536
8,616
10,343
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
17
9 / 0 / 5
10,694
535
15,835
10,378
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
8 / 3 / 7
9,863
493
9,648
13,130
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
papita-linda-evr
Danzaburou
16
7 / 2 / 6
10,809
540
13,041
12,576
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
10
Kills
27
27
Deaths
10
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Hachiman
Casefacey
Hachiman
1
9
3
0.28
W
Yemoja
1
4
10
1.5
L
4
1
1
4.5
L
Thanatos
MegaPoopyMan
Thanatos
4
9
0
0.44
W
2
1
2
3
L
Scylla
Nolanv420
Scylla
0
3
3
0.5
W
Kukulkan
9
0
5
11.5
W
8
3
7
3.83
W
Danzaburou
papita-linda-evr
Danzaburou
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,771
Damage
51,455
76,535
Taken
58,896
49,198
Mitigated
28,417
22,457
Healing
26,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,216
2,315
555
1,916
17,338
16,470
0
7,434
9,516
28,198
0
L
Hachiman
Casefacey
Hachiman
5,348
2,830
0
0
12,045
3,315
1,056
4,685
7,140
0
46,854
W
Yemoja
4,315
993
2,325
2,423
12,469
11,684
95
2,340
9,588
22,182
0
L
10,652
1,391
120
10,272
19,906
20,174
0
10,121
9,489
0
52,723
L
Thanatos
MegaPoopyMan
Thanatos
7,598
993
0
7,340
15,525
5,786
0
9,095
5,738
0
38,924
W
8,616
3,075
0
5,886
10,343
4,392
3,971
1,081
8,815
65,023
9,919
L
Scylla
Nolanv420
Scylla
6,957
292
128
2,126
11,721
3,453
0
4,543
6,980
45,656
0
W
Kukulkan
15,835
782
0
3,374
10,378
3,805
478
2,971
7,253
69,037
0
W
9,648
521
1,990
5,911
13,130
4,045
162
3,953
8,845
41,543
0
W
Danzaburou
papita-linda-evr
Danzaburou
13,041
6,392
263
4,523
12,576
4,491
615
4,192
8,194
0
70,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,465
Gold Earned
50,838
353
Minions Killed
474
0
Camps Cleared
0
1,714,042
Distance Traveled
1,874,987
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,467
423
40
2
0
348,901
3
L
Hachiman
8,165
408
84
4
0
299,614
2
W
Yemoja
8,761
438
26
1
0
356,718
2
L
Chaac
9,720
486
106
5
0
361,964
1
L
Thanatos
8,139
407
50
3
0
362,759
0
W
Sol
10,711
536
141
7
0
334,411
1
L
Scylla
7,974
399
73
4
0
340,804
0
W
Kukulkan
10,694
535
141
7
0
408,990
2
W
Chang'e
9,863
493
64
3
0
408,006
2
W
Danzaburou
10,809
540
102
5
0
366,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role