Player Matchup

Danzaburou
Danzaburou
Jrock8293
Danzaburou
Level 69
God Stats
0W - 2L
1,465 SR
Queue Stats
7W - 9L
1,372 Elo+
Party 2
Atlas
Atlas
Kryptic_3Freeze
Atlas
Level 106
God Stats
0W - 1L
1,666 SR
Queue Stats
20W - 21L
1,464 Elo+
Party 2
Scylla
Scylla
Sug____Madik
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 60
1,544 SR
1,446 Elo+

VS

Team Averages
Level 68
1,509 SR
1,428 Elo+
Olorun
Olorun
Grossti
Olorun
Level 29
God Stats
7W - 8L
1,470 SR
Queue Stats
206W - 233L
1,441 Elo+
Party 1
Chaac
Chaac
rexygamer1
Chaac
Level 127
God Stats
8W - 3L
1,681 SR
Queue Stats
286W - 310L
1,477 Elo+
Party 1
Anhur
Anhur
xMLGxSLOTHx
Anhur
Level 47
God Stats
4W - 4L
1,376 SR
Queue Stats
246W - 281L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jrock8293
Danzaburou
13
7 / 6 / 2
9,715
810
8,854
9,378
2,846
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 7
9,187
766
5,108
14,547
13,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
9
1 / 9 / 1
6,806
567
1,782
11,845
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Grossti
Olorun
13
8 / 3 / 8
9,752
813
9,657
9,627
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
13
8 / 3 / 7
9,595
800
12,542
12,177
11,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 3 / 13
8,580
715
7,019
6,114
1,597
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
9
Kills
18
18
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Olorun
Grossti
Olorun
8
3
8
4
L
Danzaburou
Jrock8293
Danzaburou
7
6
2
1.33
L
1
3
7
1.5
L
Scylla
1
9
1
0.17
W
Chaac
8
3
7
3.83
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,744
Damage
29,218
35,770
Taken
27,918
19,671
Mitigated
16,923
3,434
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Grossti
Olorun
9,657
3,504
80
3,358
9,627
3,924
824
2,485
7,142
33,869
4,338
L
Danzaburou
Jrock8293
Danzaburou
8,854
3,574
0
961
9,378
2,846
535
2,266
6,923
0
25,251
L
5,108
1,487
0
2,128
14,547
13,949
34
3,416
10,511
20,184
0
L
Scylla
1,782
1,049
0
345
11,845
2,876
86
3,642
7,876
8,209
0
W
Chaac
12,542
1,309
0
4,617
12,177
11,402
37
3,202
8,879
0
35,809
W
7,019
4,325
0
1,150
6,114
1,597
1,540
1,654
4,420
0
19,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,708
Gold Earned
27,927
68
Minions Killed
143
2
Camps Cleared
8
569,859
Distance Traveled
637,487
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,752
813
70
6
4
202,978
1
L
Danzaburou
9,715
810
32
3
0
176,673
0
L
Atlas
9,187
766
18
2
0
231,833
1
L
Scylla
6,806
567
18
2
2
161,353
0
W
Chaac
9,595
800
36
3
4
246,929
3
W
Anhur
8,580
715
37
3
0
187,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role