Player Matchup

Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Chisira
Artemis
Level 129
God Stats
7W - 7L
1,707 SR
Queue Stats
128W - 71L
1,780 Elo+
Party 1
Atlas
Atlas
SnackNoodleYT
Atlas
Level 156
God Stats
1W - 2L
1,771 SR
Queue Stats
223W - 153L
1,713 Elo+
Party 1
Team Averages
Level 148
1,659 SR
1,664 Elo+

VS

Team Averages
Level 106
1,521 SR
1,563 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Griffang
Nemesis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
WASDMAFIA
Chang'e
Level 157
God Stats
6W - 7L
1,562 SR
Queue Stats
108W - 109L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
7 / 4 / 11
10,329
795
10,038
8,522
4,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Chisira
Artemis
15
8 / 3 / 9
10,415
801
13,411
9,020
2,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 1 / 14
10,012
770
12,313
14,505
10,837
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 6 / 5
8,966
690
9,894
12,433
4,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
Griffang
Nemesis
12
1 / 7 / 5
8,195
630
6,579
13,722
4,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
WASDMAFIA
Chang'e
12
4 / 6 / 3
8,887
684
9,750
13,908
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
19
Kills
8
8
Deaths
19
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
4
11
3.13
L
Danzaburou
 
Danzaburou
3
6
5
0.92
W
Artemis
Chisira
Artemis
8
3
9
4.17
L
Nemesis
Griffang
Nemesis
1
7
5
0.5
W
4
1
14
11
L
Chang'e
WASDMAFIA
Chang'e
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,762
Damage
26,223
32,047
Taken
40,063
17,520
Mitigated
13,692
5,827
Healing
9,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,038
1,020
0
1,850
8,522
4,088
153
3,224
5,298
37,815
0
L
Danzaburou
 
Danzaburou
9,894
3,005
0
2,142
12,433
4,445
336
6,679
5,754
0
34,353
W
Artemis
Chisira
Artemis
13,411
6,715
0
2,624
9,020
2,595
2,355
1,806
7,214
0
38,600
L
Nemesis
Griffang
Nemesis
6,579
1,542
0
2,002
13,722
4,800
0
7,756
5,966
0
19,465
W
12,313
4,155
0
1,353
14,505
10,837
235
4,955
9,550
25,610
0
L
Chang'e
WASDMAFIA
Chang'e
9,750
559
1,558
4,184
13,908
4,447
0
8,138
5,770
32,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,756
Gold Earned
26,048
166
Minions Killed
150
4
Camps Cleared
7
696,162
Distance Traveled
673,391
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,329
795
74
6
1
200,595
4
L
Danzaburou
8,966
690
55
4
3
208,400
3
W
Artemis
10,415
801
64
5
2
232,410
4
L
Nemesis
8,195
630
28
2
1
236,730
3
W
Atlas
10,012
770
28
2
1
263,157
5
L
Chang'e
8,887
684
67
5
3
228,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role