Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BerserkEgg23595
Olorun
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 133L
1,487 Elo+
Solo
Kali
Kali
Pikestu
Kali
Level 85
God Stats
2W - 10L
1,238 SR
Queue Stats
839W - 903L
1,512 Elo+
Solo
Scylla
Scylla
vule63
Scylla
Level 127
God Stats
7W - 8L
1,545 SR
Queue Stats
353W - 355L
1,531 Elo+
Solo
Team Averages
Level 107
1,457 SR
1,506 Elo+

VS

Team Averages
Level 133
1,721 SR
1,491 Elo+
Raijin
Raijin
BlueLN
Raijin
Level 129
God Stats
2W - 0L
1,702 SR
Queue Stats
17W - 18L
1,482 Elo+
Solo
Olorun
Olorun
HerrLancevrot
Olorun
Level 127
God Stats
2W - 0L
1,692 SR
Queue Stats
100W - 99L
1,550 Elo+
Solo
Odin
Odin
neutje11
Odin
Level 148
God Stats
5W - 0L
1,872 SR
Queue Stats
454W - 469L
1,484 Elo+
Party 1
Cerberus
Cerberus
overthera1nbow
Cerberus
Level 103
God Stats
2W - 2L
1,759 SR
Queue Stats
111W - 113L
1,448 Elo+
Solo
Bellona
Bellona
xinox89
Bellona
Level 158
God Stats
6W - 3L
1,580 SR
Queue Stats
910W - 895L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
8 / 7 / 6
12,361
883
16,540
14,819
6,977
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
 
Ganesha
18
0 / 3 / 18
10,187
728
9,050
16,457
21,801
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 7 / 5
9,563
683
12,521
16,975
7,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kali
Pikestu
Kali
16
4 / 10 / 8
10,440
746
12,857
18,708
14,930
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
vule63
Scylla
17
3 / 5 / 10
10,298
736
20,344
11,117
4,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BlueLN
Raijin
19
7 / 3 / 20
11,404
815
19,959
16,167
9,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
19 / 4 / 8
13,123
937
20,555
19,417
12,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
17
1 / 4 / 23
10,066
719
7,728
16,798
17,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
18
4 / 3 / 20
10,519
751
7,561
22,538
29,825
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
xinox89
Bellona
17
1 / 4 / 25
10,188
728
12,454
21,845
30,403
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
128
18
Kills
32
32
Deaths
18
47
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
8
7
6
1.57
L
Ganesha
 
Ganesha
0
3
18
3
L
3
7
5
0.79
W
Raijin
BlueLN
Raijin
7
3
20
5.67
W
19
4
8
5.75
L
Kali
Pikestu
Kali
4
10
8
0.8
W
Odin
1
4
23
3.13
W
Cerberus
4
3
20
4.67
L
Scylla
vule63
Scylla
3
5
10
1.6
W
Bellona
xinox89
Bellona
1
4
25
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,312
Damage
68,257
78,076
Taken
96,765
56,094
Mitigated
98,682
26,690
Healing
37,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
16,540
8,082
919
2,405
14,819
6,977
2,357
9,474
5,345
0
32,849
L
Ganesha
 
Ganesha
9,050
352
896
4,476
16,457
21,801
399
8,834
7,623
16,310
0
L
12,521
6,084
2,862
5,678
16,975
7,468
1,740
11,313
5,662
28,450
0
W
Raijin
BlueLN
Raijin
19,959
2,093
3,476
5,829
16,167
9,142
1,051
8,792
7,375
47,468
0
W
20,555
10,933
6,121
7,394
19,417
12,022
3,318
10,007
9,410
41,932
0
L
Kali
Pikestu
Kali
12,857
4,822
1,169
4,380
18,708
14,930
1,010
10,620
8,088
0
21,250
W
Odin
7,728
337
2,121
2,252
16,798
17,290
651
7,458
9,340
0
17,753
W
Cerberus
7,561
625
363
5,395
22,538
29,825
267
8,382
14,156
15,562
0
L
Scylla
vule63
Scylla
20,344
878
1,717
2,188
11,117
4,918
363
8,445
2,672
31,661
0
W
Bellona
xinox89
Bellona
12,454
1,217
1,729
2,979
21,845
30,403
438
7,276
14,569
611
17,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,849
Gold Earned
55,300
131
Minions Killed
159
0
Camps Cleared
0
1,050,837
Distance Traveled
1,204,600
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,361
883
42
3
0
158,215
0
L
Ganesha
10,187
728
0
0
0
250,617
0
L
Olorun
9,563
683
38
3
0
207,360
1
W
Raijin
11,404
815
44
3
0
250,856
0
W
Olorun
13,123
937
68
5
0
228,664
1
L
Kali
10,440
746
18
1
0
205,266
4
W
Odin
10,066
719
25
2
0
233,857
0
W
Cerberus
10,519
751
11
1
0
224,760
4
L
Scylla
10,298
736
33
2
0
229,379
4
W
Bellona
10,188
728
11
1
0
266,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role