Player Matchup

Medusa
Medusa
 
Medusa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
funkyy96
Raijin
Level 100
God Stats
2W - 1L
1,253 SR
Queue Stats
50W - 38L
1,432 Elo+
Party 1
Guan Yu
Guan Yu
kibitaro
Guan Yu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,360 Elo+
Party 1
Zeus
Zeus
storas700
Zeus
Level 64
God Stats
2W - 0L
1,624 SR
Queue Stats
31W - 25L
1,418 Elo+
Party 1
Team Averages
Level 102
1,476 SR
1,442 Elo+

VS

Team Averages
Level 100
1,563 SR
1,386 Elo+
Terra
Terra
 
Terra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Chaosdreams14
Cu Chulainn
Level 83
God Stats
1W - 1L
1,698 SR
Queue Stats
80W - 60L
1,501 Elo+
Party 2
Raijin
Raijin
Ptikipik
Raijin
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 43L
1,162 Elo+
Party 3
Nox
Nox
Quintaros
Nox
Level 129
God Stats
3W - 1L
1,690 SR
Queue Stats
71W - 68L
1,313 Elo+
Party 3
Artemis
Artemis
bulldogcoffee59
Artemis
Level 80
God Stats
2W - 5L
1,425 SR
Queue Stats
230W - 221L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
11 / 5 / 10
13,060
871
24,037
16,977
6,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
 
Discordia
17
1 / 3 / 15
10,495
700
11,207
7,449
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
funkyy96
Raijin
18
3 / 2 / 13
11,437
762
9,710
15,946
6,570
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
kibitaro
Guan Yu
19
5 / 2 / 20
11,716
781
10,035
17,681
18,383
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
18
8 / 7 / 8
12,382
825
19,356
14,326
5,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
2 / 2 / 11
9,771
651
4,186
17,990
16,878
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
Chaosdreams14
Cu Chulainn
16
4 / 6 / 7
10,296
686
7,789
16,697
7,849
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
Ptikipik
Raijin
16
1 / 9 / 11
9,873
658
13,525
16,401
6,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 4 / 8
11,883
792
16,886
15,730
7,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 7 / 5
10,185
679
10,843
13,766
5,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
61
28
Kills
19
19
Deaths
28
66
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
5
10
3.2
W
Discordia
 
Discordia
1
3
15
2.83
L
Terra
 
Terra
2
2
11
3.75
L
Cu Chulainn
Chaosdreams14
Cu Chulainn
4
6
7
1.25
L
Raijin
Ptikipik
Raijin
1
9
11
0.72
L
7
4
8
2.75
L
5
7
5
1.07
W
Raijin
funkyy96
Raijin
3
2
13
4.75
W
Guan Yu
kibitaro
Guan Yu
5
2
20
7.5
W
Zeus
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,345
Damage
53,229
72,379
Taken
80,584
40,017
Mitigated
44,380
35,218
Healing
29,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
24,037
11,187
1,813
4,231
16,977
6,990
2,292
9,945
7,032
0
47,545
W
Discordia
 
Discordia
11,207
839
1,385
1,241
7,449
2,784
712
4,149
3,300
24,789
0
L
Terra
 
Terra
4,186
356
9,609
9,141
17,990
16,878
0
9,283
8,414
13,992
0
L
Cu Chulainn
Chaosdreams14
Cu Chulainn
7,789
1,322
728
463
16,697
7,849
53
7,561
8,910
0
10,216
L
Raijin
Ptikipik
Raijin
13,525
1,077
592
1,806
16,401
6,094
51
8,459
7,758
23,905
0
L
16,886
573
1,328
3,803
15,730
7,931
0
9,293
6,121
48,986
0
L
10,843
2,579
814
1,294
13,766
5,628
0
4,661
9,025
0
18,360
W
Raijin
funkyy96
Raijin
9,710
499
1,924
2,950
15,946
6,570
1,112
5,952
9,994
29,327
0
W
Guan Yu
kibitaro
Guan Yu
10,035
874
11,343
8,048
17,681
18,383
84
6,576
11,105
83
14,234
W
Zeus
19,356
1,899
1,014
1,269
14,326
5,290
927
7,975
6,351
34,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,090
Gold Earned
52,008
159
Minions Killed
129
0
Camps Cleared
0
1,338,997
Distance Traveled
1,144,473
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,060
871
51
3
0
252,663
2
W
Discordia
10,495
700
19
1
0
256,493
0
L
Terra
9,771
651
9
1
0
303,982
4
L
Cu Chulainn
10,296
686
11
1
0
192,687
0
L
Raijin
9,873
658
24
2
0
219,597
0
L
Nox
11,883
792
73
5
0
271,590
0
L
Artemis
10,185
679
12
1
0
156,617
0
W
Raijin
11,437
762
42
3
0
283,456
0
W
Guan Yu
11,716
781
8
1
0
330,202
3
W
Zeus
12,382
825
39
3
0
216,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role