Player Matchup

King Arthur
King Arthur
Honored_speedy
King Arthur
Level 75
God Stats
11W - 10L
1,390 SR
Queue Stats
242W - 287L
1,309 Elo+
Party 1
Hades
Hades
TDH_knightslayer
Hades
Level 5
God Stats
1W - 2L
1,256 SR
Queue Stats
1W - 3L
1,116 Elo+
Party 1
Arachne
Arachne
pool-strappy673
Arachne
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 84L
1,229 Elo+
Party 1
Team Averages
Level 36
1,382 SR
1,218 Elo+

VS

Team Averages
Level 103
1,407 SR
1,374 Elo+
Morgan Le Fay
Morgan Le Fay
ThatKidSavy
Morgan Le Fay
Level 100
God Stats
14W - 13L
1,552 SR
Queue Stats
160W - 185L
1,436 Elo+
Solo
Anhur
Anhur
Windschneise420
Anhur
Level 107
God Stats
4W - 13L
1,349 SR
Queue Stats
293W - 372L
1,323 Elo+
Solo
Atlas
Atlas
dirtyharry808
Atlas
Level 101
God Stats
13W - 17L
1,320 SR
Queue Stats
539W - 640L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Honored_speedy
King Arthur
14
2 / 3 / 4
10,907
642
13,118
18,819
19,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 4 / 3
9,675
569
9,559
14,451
7,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 2 / 1
12,347
726
9,652
13,044
5,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ThatKidSavy
Morgan Le Fay
7
0 / 0 / 2
8,543
503
367
439
111
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 5 / 3
11,096
653
14,685
17,594
8,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 2 / 3
11,386
670
14,081
20,688
24,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
7
Kills
9
9
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Honored_speedy
King Arthur
2
3
4
1.33
W
0
4
3
0.38
L
Morgan Le Fay
ThatKidSavy
Morgan Le Fay
0
0
2
1
L
4
5
3
1.1
L
5
2
3
3.25
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,329
Damage
29,133
46,314
Taken
38,721
32,622
Mitigated
32,922
11,980
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Honored_speedy
King Arthur
13,118
2,445
0
2,645
18,819
19,801
339
4,970
13,849
102
34,372
W
9,559
2,301
438
4,665
14,451
7,537
276
4,224
10,227
21,760
0
L
Morgan Le Fay
ThatKidSavy
Morgan Le Fay
367
45
0
45
439
111
0
0
439
1,153
0
L
14,685
7,347
0
3,211
17,594
8,554
0
3,440
13,753
0
60,480
L
14,081
4,161
412
3,926
20,688
24,257
0
5,649
14,357
33,811
0
W
9,652
7,317
0
4,232
13,044
5,284
1,932
6,359
6,685
0
62,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,929
Gold Earned
31,025
149
Minions Killed
162
10
Camps Cleared
5
992,776
Distance Traveled
587,599
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,907
642
37
2
1
329,050
1
W
Hades
9,675
569
26
2
2
294,319
0
L
Morgan Le Fay
8,543
503
2
0
0
15,617
0
L
Anhur
11,096
653
129
8
4
267,552
2
L
Atlas
11,386
670
31
2
1
304,430
3
W
Arachne
12,347
726
86
5
7
369,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role