Player Matchup

Artio
Artio
BitterMedal653
Artio
Level 109
God Stats
8W - 5L
1,685 SR
Queue Stats
398W - 388L
1,406 Elo+
Solo
Atlas
Atlas
RockyHickory7
Atlas
Level 127
God Stats
13W - 25L
1,368 SR
Queue Stats
468W - 506L
1,369 Elo+
Party 2
Danzaburou
Danzaburou
SicarioSuperman
Danzaburou
Level 126
God Stats
24W - 19L
1,615 SR
Queue Stats
513W - 577L
1,479 Elo+
Solo
Sol
Sol
ctkegirl
Sol
Level 149
God Stats
11W - 14L
1,357 SR
Queue Stats
65W - 84L
1,380 Elo+
Party 2
Arachne
Arachne
jws1177
Arachne
Level 109
God Stats
112W - 89L
1,531 SR
Queue Stats
333W - 360L
1,432 Elo+
Solo
Team Averages
Level 124
1,511 SR
1,413 Elo+

VS

Team Averages
Level 93
1,453 SR
1,453 Elo+
Bacchus
Bacchus
BaysideBanditoo
Bacchus
Level 84
God Stats
16W - 16L
1,486 SR
Queue Stats
342W - 381L
1,514 Elo+
Solo
Ra
Ra
bears4life075
Ra
Level 100
God Stats
12W - 12L
1,536 SR
Queue Stats
150W - 124L
1,475 Elo+
Party 1
Chernobog
Chernobog
cornflake115
Chernobog
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 67L
1,401 Elo+
Party 1
Bakasura
Bakasura
o-JustinCredible
Bakasura
Level 65
God Stats
0W - 4L
1,226 SR
Queue Stats
137W - 146L
1,442 Elo+
Party 1
Erlang Shen
Erlang Shen
rocklugger
Erlang Shen
Level 128
God Stats
2W - 4L
1,516 SR
Queue Stats
71W - 77L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 8
12,990
500
7,210
28,531
24,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 1 / 11
14,555
560
26,168
28,012
25,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SicarioSuperman
Danzaburou
19
1 / 5 / 5
12,734
490
4,849
13,826
4,365
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
3 / 3 / 10
13,606
523
15,226
14,361
6,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
jws1177
Arachne
20
11 / 6 / 2
16,341
629
23,071
29,194
13,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 6
11,197
431
12,325
24,348
32,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

2
0 / 0 / 0
5,327
205
0
681
38
Chernobog
cornflake115
Chernobog
20
8 / 3 / 2
14,445
556
12,209
18,678
8,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 9 / 3
11,560
445
12,982
27,389
12,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
rocklugger
Erlang Shen
19
4 / 9 / 2
12,707
489
25,523
39,028
29,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
25
Kills
17
17
Deaths
26
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
1
2
8
2.5
W
9
1
11
14.5
W
Danzaburou
SicarioSuperman
Danzaburou
1
5
5
0.7
L
0
0
0
0
L
Chernobog
cornflake115
Chernobog
8
3
2
3
W
3
3
10
2.67
W
Arachne
jws1177
Arachne
11
6
2
2
L
5
9
3
0.72
L
Erlang Shen
rocklugger
Erlang Shen
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,524
Damage
63,039
113,924
Taken
110,124
74,699
Mitigated
82,582
44,085
Healing
34,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,325
1,048
387
5,083
24,348
32,430
562
8,782
15,566
59,555
0
W
7,210
1,022
3,373
10,136
28,531
24,889
1,042
1,657
26,614
69,346
0
W
26,168
9,103
0
7,035
28,012
25,738
2,788
3,119
24,752
78,367
7,137
W
Danzaburou
SicarioSuperman
Danzaburou
4,849
2,574
0
4,015
13,826
4,365
2,324
440
13,325
0
96,599
L
0
0
0
0
681
38
0
315
366
0
0
L
Chernobog
cornflake115
Chernobog
12,209
8,562
0
4,185
18,678
8,703
701
9,690
8,988
0
131,247
W
15,226
5,151
0
5,158
14,361
6,131
6,099
2,702
11,376
79,707
5,792
W
Arachne
jws1177
Arachne
23,071
18,426
162
14,206
29,194
13,576
3,041
4,407
24,312
0
122,457
L
12,982
9,139
0
8,597
27,389
12,346
17
12,373
15,016
0
74,970
L
Erlang Shen
rocklugger
Erlang Shen
25,523
13,851
0
15,934
39,028
29,065
491
14,847
24,181
0
108,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,226
Gold Earned
55,236
649
Minions Killed
583
0
Camps Cleared
0
2,213,618
Distance Traveled
1,923,397
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,197
431
73
3
0
515,620
0
W
Artio
12,990
500
101
4
0
400,385
1
W
Atlas
14,555
560
113
4
0
529,737
4
W
Danzaburou
12,734
490
115
4
0
278,647
0
L
Ra
5,327
205
0
0
0
0
0
L
Chernobog
14,445
556
226
9
0
489,160
2
W
Sol
13,606
523
138
5
0
497,789
0
W
Arachne
16,341
629
182
7
0
507,060
0
L
Bakasura
11,560
445
129
5
0
439,279
0
L
Erlang Shen
12,707
489
155
6
0
479,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role