Player Matchup

Danzaburou
Danzaburou
ADownBadChad
Danzaburou
Level 106
God Stats
5W - 3L
1,584 SR
Queue Stats
223W - 250L
1,467 Elo+
Party 2
Tiamat
Tiamat
Jay_H112
Tiamat
Level 118
God Stats
6W - 2L
1,376 SR
Queue Stats
285W - 328L
1,473 Elo+
Party 2
Achilles
Achilles
R-WASH34
Achilles
Level 120
God Stats
22W - 30L
1,423 SR
Queue Stats
372W - 402L
1,358 Elo+
Solo
Team Averages
Level 115
1,461 SR
1,433 Elo+

VS

Team Averages
Level 54
1,573 SR
1,405 Elo+
Ah Puch
Ah Puch
Iizzakk
Ah Puch
Level 89
God Stats
1W - 1L
1,572 SR
Queue Stats
16W - 34L
1,277 Elo+
Solo
Nemesis
Nemesis
ProGamer5930
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
Sunyrie_xClean
Gilgamesh
Level 69
God Stats
3W - 3L
1,646 SR
Queue Stats
108W - 125L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ADownBadChad
Danzaburou
14
11 / 4 / 6
10,529
877
11,296
10,126
4,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
Jay_H112
Tiamat
12
3 / 4 / 11
8,979
748
6,419
7,858
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
R-WASH34
Achilles
14
5 / 2 / 12
9,772
814
12,467
13,752
12,966
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Iizzakk
Ah Puch
12
3 / 5 / 5
8,435
703
7,781
8,707
2,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
ProGamer5930
Nemesis
10
1 / 7 / 6
7,500
625
2,971
11,034
4,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Sunyrie_xClean
Gilgamesh
12
6 / 7 / 4
9,812
818
12,373
13,934
5,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
19
Kills
10
10
Deaths
19
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ADownBadChad
Danzaburou
11
4
6
3.5
L
Ah Puch
Iizzakk
Ah Puch
3
5
5
1.1
W
Tiamat
Jay_H112
Tiamat
3
4
11
2.13
L
Nemesis
ProGamer5930
Nemesis
1
7
6
0.57
W
Achilles
R-WASH34
Achilles
5
2
12
5.5
L
Gilgamesh
Sunyrie_xClean
Gilgamesh
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,182
Damage
23,125
31,736
Taken
33,675
20,556
Mitigated
13,017
4,520
Healing
1,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ADownBadChad
Danzaburou
11,296
4,768
0
1,919
10,126
4,001
924
2,214
7,912
0
33,527
L
Ah Puch
Iizzakk
Ah Puch
7,781
117
0
934
8,707
2,720
0
1,407
7,170
26,989
0
W
Tiamat
Jay_H112
Tiamat
6,419
331
0
544
7,858
3,589
667
2,764
5,094
16,846
0
L
Nemesis
ProGamer5930
Nemesis
2,971
584
0
212
11,034
4,395
0
2,765
7,993
637
7,157
W
Achilles
R-WASH34
Achilles
12,467
2,458
553
1,504
13,752
12,966
283
3,471
10,281
9,454
24,016
L
Gilgamesh
Sunyrie_xClean
Gilgamesh
12,373
2,875
0
314
13,934
5,902
0
4,221
9,473
0
24,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,280
Gold Earned
25,747
126
Minions Killed
96
9
Camps Cleared
1
667,651
Distance Traveled
626,791
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,529
877
48
4
2
194,399
1
L
Ah Puch
8,435
703
61
5
1
165,285
2
W
Tiamat
8,979
748
35
3
5
229,863
1
L
Nemesis
7,500
625
9
1
0
242,216
0
W
Achilles
9,772
814
43
4
2
243,389
1
L
Gilgamesh
9,812
818
26
2
0
219,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role