Player Matchup

Achilles
Achilles
Bigundead
Achilles
Level 127
God Stats
1W - 3L
1,563 SR
Queue Stats
189W - 215L
1,445 Elo+
Solo
Ravana
Ravana
Quarxs
Ravana
Level 155
God Stats
1W - 3L
1,181 SR
Queue Stats
671W - 681L
1,478 Elo+
Solo
Skadi
Skadi
Sitishe
Skadi
Level 109
God Stats
3W - 4L
1,473 SR
Queue Stats
408W - 430L
1,428 Elo+
Solo
Cupid
Cupid
dehivitcano88
Cupid
Level 108
God Stats
5W - 6L
1,426 SR
Queue Stats
351W - 355L
1,453 Elo+
Solo
Fenrir
Fenrir
dizzydrissi
Fenrir
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 82L
1,362 Elo+
Solo
Team Averages
Level 115
1,429 SR
1,433 Elo+

VS

Team Averages
Level 100
1,393 SR
1,420 Elo+
Khepri
Khepri
 
Khepri
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Carlsson722
Cupid
Level 143
God Stats
1W - 1L
1,290 SR
Queue Stats
64W - 84L
1,357 Elo+
Party 1
Da Ji
Da Ji
DanteKyne
Da Ji
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 34L
1,463 Elo+
Party 2
Kukulkan
Kukulkan
Flash09
Kukulkan
Level 108
God Stats
2W - 2L
1,267 SR
Queue Stats
45W - 51L
1,305 Elo+
Party 1
Chiron
Chiron
Mitsu_TakK
Chiron
Level 130
God Stats
5W - 9L
1,408 SR
Queue Stats
357W - 387L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bigundead
Achilles
13
1 / 5 / 3
7,526
753
9,222
14,507
18,463
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
Quarxs
Ravana
13
1 / 3 / 4
7,399
740
6,189
7,824
4,199
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
Sitishe
Skadi
13
2 / 4 / 3
7,676
768
7,508
8,108
3,407
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 3
7,089
709
5,681
10,358
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
12
1 / 4 / 2
7,002
700
3,322
12,716
7,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
0 / 1 / 15
8,758
876
5,482
13,124
18,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 0 / 16
8,386
839
9,824
8,902
5,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
DanteKyne
Da Ji
15
10 / 3 / 9
9,388
939
12,324
6,568
3,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Flash09
Kukulkan
14
4 / 1 / 10
8,309
831
12,504
3,743
2,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
Mitsu_TakK
Chiron
15
4 / 1 / 11
8,569
857
9,952
5,513
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
6
Kills
20
20
Deaths
6
15
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
15
7.5
L
Achilles
Bigundead
Achilles
1
5
3
0.5
W
2
0
16
10
W
Da Ji
DanteKyne
Da Ji
10
3
9
4.83
W
Kukulkan
Flash09
Kukulkan
4
1
10
9
W
Chiron
Mitsu_TakK
Chiron
4
1
11
9.5
L
Ravana
Quarxs
Ravana
1
3
4
1
L
Skadi
Sitishe
Skadi
2
4
3
0.88
L
1
4
3
0.63
L
Fenrir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,922
Damage
50,086
53,513
Taken
37,850
38,165
Mitigated
31,740
13,645
Healing
18,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,482
1,014
630
2,047
13,124
18,174
258
232
12,421
11,816
0
L
Achilles
Bigundead
Achilles
9,222
2,213
312
2,117
14,507
18,463
0
5,545
8,962
3,832
13,368
W
9,824
5,640
2,086
2,894
8,902
5,001
1,238
438
8,276
0
17,581
W
Da Ji
DanteKyne
Da Ji
12,324
4,120
936
1,188
6,568
3,363
511
0
6,493
0
16,379
W
Kukulkan
Flash09
Kukulkan
12,504
477
978
503
3,743
2,497
685
317
3,313
25,947
0
W
Chiron
Mitsu_TakK
Chiron
9,952
2,128
4,711
2,103
5,513
2,705
1,353
777
4,489
0
24,943
L
Ravana
Quarxs
Ravana
6,189
2,031
991
972
7,824
4,199
0
2,923
4,901
0
13,285
L
Skadi
Sitishe
Skadi
7,508
2,285
1,216
1,509
8,108
3,407
0
1,503
6,605
0
21,335
L
5,681
2,459
1,357
2,588
10,358
4,463
0
3,616
6,742
0
13,749
L
Fenrir
3,322
1,084
0
2,583
12,716
7,633
0
4,399
8,317
0
5,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,692
Gold Earned
43,410
89
Minions Killed
112
0
Camps Cleared
0
905,982
Distance Traveled
926,833
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,758
876
12
1
0
189,921
0
L
Achilles
7,526
753
17
2
0
182,075
1
W
Cupid
8,386
839
20
2
0
166,945
1
W
Da Ji
9,388
939
11
1
0
184,929
0
W
Kukulkan
8,309
831
34
3
0
186,782
0
W
Chiron
8,569
857
35
4
0
198,256
1
L
Ravana
7,399
740
22
2
0
193,529
0
L
Skadi
7,676
768
25
3
0
158,094
1
L
Cupid
7,089
709
21
2
0
174,750
0
L
Fenrir
7,002
700
4
0
0
197,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role