Player Matchup

Gilgamesh
Gilgamesh
AoW3_BlackArrow
Gilgamesh
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 5L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
AoW3_BlueArrow
Baron Samedi
Level 25
God Stats
1W - 0L
1,833 SR
Queue Stats
14W - 2L
1,829 Elo+
Party 1
Fenrir
Fenrir
VL001TJI3
Fenrir
Level 47
God Stats
3W - 1L
1,628 SR
Queue Stats
23W - 3L
1,808 Elo+
Party 1
Team Averages
Level 28
1,654 SR
1,710 Elo+

VS

Team Averages
Level 63
1,563 SR
1,610 Elo+
Medusa
Medusa
I VashPR I
Medusa
Level 128
God Stats
18W - 5L
1,709 SR
Queue Stats
568W - 196L
1,758 Elo+
Party 2
Vamana
Vamana
Psychic_5n1p3r
Vamana
Level 34
God Stats
2W - 5L
1,279 SR
Queue Stats
98W - 146L
1,298 Elo+
Solo
Atlas
Atlas
sGooseyyy
Atlas
Level 26
God Stats
1W - 1L
1,700 SR
Queue Stats
263W - 44L
1,776 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AoW3_BlackArrow
Gilgamesh
13
8 / 1 / 10
8,559
856
9,767
10,404
7,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
AoW3_BlueArrow
Baron Samedi
12
6 / 1 / 10
8,314
831
9,719
7,430
4,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
VL001TJI3
Fenrir
13
5 / 1 / 11
8,199
820
10,440
11,196
5,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
I VashPR I
Medusa
9
2 / 8 / 1
6,585
659
6,155
9,128
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 7 / 2
5,999
600
4,464
11,479
5,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
sGooseyyy
Atlas
10
1 / 4 / 1
6,893
689
6,782
12,972
10,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
19
Kills
3
3
Deaths
19
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AoW3_BlackArrow
Gilgamesh
8
1
10
13
W
Baron Samedi
AoW3_BlueArrow
Baron Samedi
6
1
10
11
L
Medusa
I VashPR I
Medusa
2
8
1
0.31
L
0
7
2
0.14
W
Fenrir
VL001TJI3
Fenrir
5
1
11
10.5
L
Atlas
sGooseyyy
Atlas
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,926
Damage
17,401
29,030
Taken
33,579
17,659
Mitigated
18,192
13,128
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AoW3_BlackArrow
Gilgamesh
9,767
2,075
982
3,744
10,404
7,938
12
3,004
7,258
2,204
16,102
W
Baron Samedi
AoW3_BlueArrow
Baron Samedi
9,719
516
1,423
3,342
7,430
4,397
912
1,635
5,642
24,216
0
L
Medusa
I VashPR I
Medusa
6,155
2,298
0
322
9,128
3,115
0
1,982
6,397
0
22,141
L
4,464
1,032
0
1,428
11,479
5,071
0
4,510
6,140
0
8,460
W
Fenrir
VL001TJI3
Fenrir
10,440
2,526
98
3,539
11,196
5,324
0
2,506
8,397
0
30,680
L
Atlas
sGooseyyy
Atlas
6,782
2,163
114
3,721
12,972
10,006
0
3,200
8,553
16,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,072
Gold Earned
19,477
103
Minions Killed
76
6
Camps Cleared
3
627,357
Distance Traveled
545,776
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,559
856
19
2
1
224,279
3
W
Baron Samedi
8,314
831
39
4
0
184,835
1
L
Medusa
6,585
659
42
4
1
172,438
1
L
Vamana
5,999
600
7
1
1
183,922
2
W
Fenrir
8,199
820
45
5
5
218,243
4
L
Atlas
6,893
689
27
3
1
189,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role