Player Matchup

Ares
Ares
Cr0noir
Ares
Level 8
God Stats
3W - 2L
1,722 SR
Queue Stats
4W - 2L
1,742 Elo+
Party 2
Hera
Hera
Talyrja
Hera
Level 65
God Stats
16W - 6L
1,774 SR
Queue Stats
236W - 127L
1,678 Elo+
Party 2
Ullr
Ullr
Vlittrax
Ullr
Level 157
God Stats
22W - 5L
1,993 SR
Queue Stats
391W - 130L
1,719 Elo+
Party 2
Team Averages
Level 77
1,829 SR
1,713 Elo+

VS

Team Averages
Level 101
1,449 SR
1,552 Elo+
Ares
Ares
Inflarke
Ares
Level 29
God Stats
1W - 1L
1,149 SR
Queue Stats
21W - 12L
1,565 Elo+
Party 1
Fenrir
Fenrir
Tibolab
Fenrir
Level 148
God Stats
5W - 0L
1,691 SR
Queue Stats
180W - 164L
1,558 Elo+
Party 1
Sol
Sol
Vermingot
Sol
Level 126
God Stats
6W - 8L
1,506 SR
Queue Stats
140W - 144L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cr0noir
Ares
9
0 / 8 / 1
7,247
604
2,644
13,692
14,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
Talyrja
Hera
11
1 / 4 / 0
7,205
600
7,599
7,613
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
11
0 / 2 / 0
6,860
572
6,590
7,540
2,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 0 / 13
9,181
765
4,996
10,779
14,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Tibolab
Fenrir
13
8 / 1 / 6
9,235
770
8,316
8,461
6,886
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 0 / 9
9,201
767
10,630
4,807
2,605
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
14
14
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ares
Cr0noir
Ares
0
8
1
0.06
W
Ares
1
0
13
7.5
L
Hera
Talyrja
Hera
1
4
0
0.25
W
Fenrir
Tibolab
Fenrir
8
1
6
11
W
5
0
9
9.5
L
Ullr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,833
Damage
23,942
28,845
Taken
24,047
19,914
Mitigated
23,602
2,154
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Cr0noir
Ares
2,644
514
0
453
13,692
14,277
0
7,224
6,468
6,473
0
W
Ares
4,996
642
0
3,647
10,779
14,111
350
3,450
7,157
9,442
0
L
Hera
Talyrja
Hera
7,599
1,443
63
569
7,613
2,894
0
4,541
3,072
27,414
0
W
Fenrir
Tibolab
Fenrir
8,316
2,349
0
1,431
8,461
6,886
623
4,349
3,936
653
23,104
W
10,630
3,635
0
3,166
4,807
2,605
2,664
2,294
2,393
57,590
5,071
L
Ullr
6,590
3,081
0
1,069
7,540
2,743
0
4,041
3,499
0
30,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,312
Gold Earned
27,617
121
Minions Killed
138
3
Camps Cleared
7
584,692
Distance Traveled
696,686
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,247
604
22
2
0
172,233
0
W
Ares
9,181
765
5
0
0
226,078
1
L
Hera
7,205
600
33
3
1
220,813
4
W
Fenrir
9,235
770
25
2
2
237,244
2
W
Sol
9,201
767
108
9
5
233,364
3
L
Ullr
6,860
572
66
6
2
191,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role