Player Matchup

Neith
Neith
Hirre12
Neith
Level 55
God Stats
1W - 3L
1,399 SR
Queue Stats
38W - 30L
1,572 Elo+
Party 3
Atlas
Atlas
RIPFallenTaurus
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 203L
1,581 Elo+
Party 4
Ra
Ra
SoraxRias
Ra
Level 27
God Stats
2W - 2L
1,576 SR
Queue Stats
64W - 58L
1,503 Elo+
Party 4
Cerberus
Cerberus
Trining
Cerberus
Level 44
God Stats
2W - 2L
1,490 SR
Queue Stats
22W - 15L
1,555 Elo+
Party 3
Cabrakan
Cabrakan
yamom62
Cabrakan
Level 148
God Stats
1W - 3L
1,728 SR
Queue Stats
560W - 443L
1,523 Elo+
Party 4
Team Averages
Level 69
1,539 SR
1,547 Elo+

VS

Team Averages
Level 82
1,475 SR
1,480 Elo+
Neith
Neith
AngelAyume
Neith
Level 31
God Stats
2W - 3L
1,409 SR
Queue Stats
84W - 72L
1,499 Elo+
Party 1
Terra
Terra
Gatrig
Terra
Level 120
God Stats
1W - 0L
1,280 SR
Queue Stats
47W - 30L
1,536 Elo+
Party 1
Bastet
Bastet
Nexev
Bastet
Level 127
God Stats
5W - 2L
1,761 SR
Queue Stats
92W - 67L
1,532 Elo+
Party 1
Olorun
Olorun
Retiax
Olorun
Level 17
God Stats
17W - 14L
1,484 SR
Queue Stats
20W - 27L
1,401 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ShZo_Mebby_
Cu Chulainn
Level 116
God Stats
3W - 4L
1,441 SR
Queue Stats
211W - 199L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hirre12
Neith
12
1 / 4 / 1
6,941
463
5,351
7,293
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 2 / 2
6,860
457
4,889
10,237
6,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 9 / 1
6,903
460
3,490
10,749
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Trining
Cerberus
13
1 / 1 / 1
7,572
505
4,260
10,130
5,783
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
yamom62
Cabrakan
9
0 / 3 / 1
5,987
399
1,524
7,414
3,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 1 / 5
7,413
494
2,124
4,263
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
Gatrig
Terra
12
1 / 0 / 7
7,802
520
5,052
10,008
8,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Nexev
Bastet
14
13 / 3 / 1
9,436
629
14,990
11,975
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Retiax
Olorun
14
3 / 3 / 4
8,486
566
4,546
8,536
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
ShZo_Mebby_
Cu Chulainn
15
1 / 0 / 3
9,297
620
6,344
5,753
4,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
19
19
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
1
1
5
3.5
W
Terra
Gatrig
Terra
1
0
7
4.5
L
Neith
Hirre12
Neith
1
4
1
0.38
W
Bastet
Nexev
Bastet
13
3
1
4.5
L
2
2
2
1.5
W
Olorun
Retiax
Olorun
3
3
4
1.67
W
Cu Chulainn
ShZo_Mebby_
Cu Chulainn
1
0
3
2.5
L
2
9
1
0.28
L
Cerberus
Trining
Cerberus
1
1
1
1.5
L
Cabrakan
yamom62
Cabrakan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,514
Damage
33,056
45,823
Taken
40,535
21,172
Mitigated
21,621
10,720
Healing
15,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
2,124
497
0
1,307
4,263
1,708
1,802
1,418
2,845
0
39,214
W
Terra
Gatrig
Terra
5,052
897
1,044
3,853
10,008
8,874
375
3,355
6,653
18,322
0
L
Neith
Hirre12
Neith
5,351
1,544
0
722
7,293
2,543
0
1,286
5,965
0
39,577
W
Bastet
Nexev
Bastet
14,990
5,143
0
4,964
11,975
3,889
1,290
3,699
8,276
0
52,274
L
4,889
1,316
0
1,443
10,237
6,122
0
3,426
6,811
15,856
0
W
Olorun
Retiax
Olorun
4,546
1,473
110
2,641
8,536
2,796
1,834
4,191
4,345
45,966
0
W
Cu Chulainn
ShZo_Mebby_
Cu Chulainn
6,344
774
0
1,765
5,753
4,354
247
1,500
4,253
10,801
51,072
L
3,490
651
262
1,547
10,749
2,872
0
3,103
7,554
39,980
0
L
Cerberus
Trining
Cerberus
4,260
167
0
4,391
10,130
5,783
0
955
8,604
46,906
0
L
Cabrakan
yamom62
Cabrakan
1,524
154
0
2,355
7,414
3,852
0
1,426
5,924
24,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,263
Gold Earned
42,434
364
Minions Killed
413
0
Camps Cleared
0
1,323,253
Distance Traveled
1,491,668
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,413
494
96
6
0
268,038
3
W
Terra
7,802
520
30
2
0
290,691
4
L
Neith
6,941
463
89
6
0
271,179
4
W
Bastet
9,436
629
64
4
0
315,307
4
L
Atlas
6,860
457
29
2
0
290,808
1
W
Olorun
8,486
566
89
6
0
290,810
6
W
Cu Chulainn
9,297
620
134
9
0
326,822
2
L
Ra
6,903
460
73
5
0
257,367
3
L
Cerberus
7,572
505
111
7
0
305,249
0
L
Cabrakan
5,987
399
62
4
0
198,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role