Player Matchup

Chronos
Chronos
 
Chronos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Einbrecher2146
Danzaburou
Level 42
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 2
Charybdis
Charybdis
Schnepfer13
Charybdis
Level 45
God Stats
0W - 1L
1,312 SR
Queue Stats
0W - 2L
1,314 Elo+
Party 2
Freya
Freya
SirMaamDude
Freya
Level 160
God Stats
0W - 1L
1,724 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Team Averages
Level 89
1,459 SR
1,456 Elo+

VS

Team Averages
Level 146
1,597 SR
1,502 Elo+
Nox
Nox
Joik
Nox
Level 143
God Stats
1W - 0L
1,629 SR
Queue Stats
11W - 12L
1,464 Elo+
Party 3
Achilles
Achilles
Morror
Achilles
Level 147
God Stats
4W - 3L
1,622 SR
Queue Stats
15W - 12L
1,541 Elo+
Party 3
Atlas
Atlas
Oersted
Atlas
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,541 Elo+
Party 3
Loki
Loki
cepnime
Loki
Level 147
God Stats
1W - 1L
1,636 SR
Queue Stats
99W - 149L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
3 / 4 / 1
10,847
723
10,328
11,377
4,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Einbrecher2146
Danzaburou
15
0 / 7 / 1
9,414
628
5,764
11,219
3,446
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Schnepfer13
Charybdis
15
0 / 7 / 0
9,443
630
4,018
13,051
3,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 7 / 2
11,391
759
14,589
19,201
7,383
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Joik
Nox
18
4 / 1 / 12
11,899
793
9,549
9,443
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Morror
Achilles
18
11 / 3 / 7
12,397
826
15,591
19,008
16,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atlas
Oersted
Atlas
17
5 / 1 / 12
12,375
825
9,130
13,847
17,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
cepnime
Loki
18
5 / 2 / 5
11,896
793
10,085
12,901
7,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
7
Kills
25
25
Deaths
7
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
4
1
0.88
L
Danzaburou
Einbrecher2146
Danzaburou
0
7
1
0.07
W
Nox
Joik
Nox
4
1
12
10
W
Achilles
Morror
Achilles
11
3
7
4.83
W
Atlas
Oersted
Atlas
5
1
12
11
L
Charybdis
Schnepfer13
Charybdis
0
7
0
0
L
4
7
2
0.71
W
Loki
cepnime
Loki
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,699
Damage
44,355
54,848
Taken
55,199
19,141
Mitigated
45,188
14,070
Healing
15,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,328
3,743
0
2,274
11,377
4,694
0
4,269
6,785
35,035
3,984
L
Danzaburou
Einbrecher2146
Danzaburou
5,764
1,945
522
2,092
11,219
3,446
767
4,323
6,502
0
31,682
W
Nox
Joik
Nox
9,549
914
0
1,786
9,443
4,185
1,843
3,207
6,236
49,192
0
W
Achilles
Morror
Achilles
15,591
4,657
865
6,537
19,008
16,528
0
8,223
10,785
0
45,436
W
Atlas
Oersted
Atlas
9,130
3,105
591
4,060
13,847
17,280
703
7,337
6,510
31,246
0
L
Charybdis
Schnepfer13
Charybdis
4,018
1,433
168
1,380
13,051
3,618
1,586
3,820
8,367
0
33,637
L
14,589
5,042
0
7,634
19,201
7,383
103
7,100
11,335
48,121
0
W
Loki
cepnime
Loki
10,085
2,147
54
2,012
12,901
7,195
3,751
5,612
7,289
0
36,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,095
Gold Earned
48,567
227
Minions Killed
248
11
Camps Cleared
9
887,000
Distance Traveled
1,211,499
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,847
723
60
4
7
284,401
0
L
Danzaburou
9,414
628
41
3
3
202,510
0
W
Nox
11,899
793
92
6
2
295,839
2
W
Achilles
12,397
826
58
4
4
303,569
2
W
Atlas
12,375
825
23
2
2
288,980
1
L
Charybdis
9,443
630
61
4
1
202,022
0
L
Freya
11,391
759
65
4
0
198,067
2
W
Loki
11,896
793
75
5
1
323,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role