Player Matchup

Geb
Geb
Silver I
Darkrai2468
Geb
Silver I
Level 149
God Stats
3W - 4L
1,522 SR
Queue Stats
358W - 372L
1,325 MMR
Solo
Izanami
Izanami
Gold IV
Luke Forde 92
Izanami
Gold IV
Level 158
God Stats
28W - 26L
1,566 SR
Queue Stats
737W - 758L
1,439 MMR
Solo
Ullr
Ullr
Silver I
OgPosty
Ullr
Silver I
Level 107
God Stats
1W - 1L
1,600 SR
Queue Stats
10W - 9L
1,538 MMR
Party 1
Loki
Loki
Gold IV
Ramos19-411142
Loki
Gold IV
Level 108
God Stats
6W - 10L
1,455 SR
Queue Stats
379W - 378L
1,450 MMR
Solo
Chronos
Chronos
Silver I
TheDreadFrost
Chronos
Silver I
Level 144
God Stats
1W - 3L
1,687 SR
Queue Stats
11W - 11L
1,584 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,566 SR
1,467 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,562 SR
1,487 MMR
Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold V
IM YOUR MANAGER
Vulcan
Gold V
Level 82
God Stats
8W - 10L
1,509 SR
Queue Stats
73W - 77L
1,440 MMR
Solo
Artio
Artio
Platinum V
LordAinz202
Artio
Platinum V
Level 133
God Stats
4W - 2L
1,648 SR
Queue Stats
327W - 325L
1,465 MMR
Solo
Khepri
Khepri
Gold III
MKS0TALL
Khepri
Gold III
Level 160
God Stats
6W - 6L
1,499 SR
Queue Stats
563W - 570L
1,447 MMR
Solo
Skadi
Skadi
Gold III
noble gear 07
Skadi
Gold III
Level 117
God Stats
61W - 45L
1,655 SR
Queue Stats
89W - 87L
1,584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,164
411
3,201
11,505
5,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
15
0 / 2 / 0
8,283
552
3,810
9,542
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
OgPosty
Ullr
12
0 / 3 / 0
7,250
483
5,896
13,807
4,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 0
6,946
463
6,384
9,679
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
14
1 / 2 / 0
7,900
527
2,080
10,244
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AnubisAthenaCharybdisNeith

VS

Bans
BastetMulanCliodhnaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 1 / 1
7,850
523
5,382
9,542
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 1 / 0
8,005
534
9,436
4,560
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 0 / 3
8,121
541
12,521
13,989
8,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
MKS0TALL
Khepri
11
0 / 0 / 5
6,648
443
3,194
7,582
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 0 / 2
8,656
577
4,961
5,250
1,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
13
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
1
4.5
L
0
5
1
0.1
W
3
1
0
3
W
2
0
3
3.5
L
Izanami
0
2
0
0
W
Khepri
MKS0TALL
Khepri
0
0
5
2.5
L
Ullr
OgPosty
Ullr
0
3
0
0
L
1
1
0
1
L
Chronos
1
2
0
0.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,371
Damage
35,494
54,777
Taken
40,923
18,821
Mitigated
21,411
17,749
Healing
22,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,382
2,037
0
4,928
9,542
3,246
0
664
8,878
0
52,725
L
3,201
833
397
1,612
11,505
5,802
0
2,723
8,702
17,143
0
W
9,436
3,028
0
876
4,560
2,075
94
1,725
2,835
55,705
0
W
12,521
1,842
463
10,467
13,989
8,253
362
347
13,642
53,995
0
L
Izanami
3,810
2,503
0
4,851
9,542
2,764
698
507
9,035
0
84,562
W
Khepri
MKS0TALL
Khepri
3,194
420
0
2,280
7,582
6,455
0
1,724
5,858
19,189
0
L
Ullr
OgPosty
Ullr
5,896
3,372
0
4,201
13,807
4,223
0
9,278
3,382
0
49,696
L
6,384
1,971
0
3,150
9,679
2,606
0
4,034
5,439
0
38,375
L
Chronos
2,080
280
0
3,538
10,244
3,426
0
7,245
2,999
57,720
0
W
4,961
2,699
0
3,063
5,250
1,382
0
884
4,366
0
69,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,543
Gold Earned
39,280
507
Minions Killed
473
0
Camps Cleared
0
1,338,451
Distance Traveled
1,456,862
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,850
523
91
6
0
333,701
1
L
Geb
6,164
411
26
2
0
251,198
2
W
Vulcan
8,005
534
108
7
0
267,761
8
W
Artio
8,121
541
110
7
0
284,935
4
L
Izanami
8,283
552
164
11
0
260,673
3
W
Khepri
6,648
443
26
2
0
297,270
5
L
Ullr
7,250
483
101
7
0
213,519
0
L
Loki
6,946
463
82
5
0
309,570
1
L
Chronos
7,900
527
134
9
0
303,491
3
W
Skadi
8,656
577
138
9
0
273,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role