Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Coruptedmask
Camazotz
Level 102
God Stats
19W - 19L
1,446 SR
Queue Stats
275W - 273L
1,511 Elo+
Solo
Hercules
Hercules
OsoPerezoso89
Hercules
Level 84
God Stats
1W - 1L
1,836 SR
Queue Stats
277W - 292L
1,455 Elo+
Solo
Hachiman
Hachiman
Ricisco
Hachiman
Level 80
God Stats
8W - 9L
1,506 SR
Queue Stats
210W - 194L
1,507 Elo+
Solo
Zeus
Zeus
skunkmega187
Zeus
Level 150
God Stats
5W - 9L
1,361 SR
Queue Stats
197W - 189L
1,466 Elo+
Solo
Team Averages
Level 104
1,530 SR
1,488 Elo+

VS

Team Averages
Level 108
1,503 SR
1,487 Elo+
Gilgamesh
Gilgamesh
Anikicroak300
Gilgamesh
Level 126
God Stats
26W - 21L
1,473 SR
Queue Stats
367W - 333L
1,534 Elo+
Solo
Merlin
Merlin
DeanMyers
Merlin
Level 66
God Stats
1W - 1L
1,328 SR
Queue Stats
42W - 53L
1,456 Elo+
Solo
Atlas
Atlas
Slayajay
Atlas
Level 119
God Stats
83W - 82L
1,581 SR
Queue Stats
608W - 654L
1,494 Elo+
Party 1
Medusa
Medusa
WhoYaNewDad
Medusa
Level 129
God Stats
67W - 52L
1,579 SR
Queue Stats
526W - 547L
1,486 Elo+
Party 1
Hou Yi
Hou Yi
iZaintV7
Hou Yi
Level 98
God Stats
16W - 14L
1,556 SR
Queue Stats
211W - 250L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
1 / 3 / 0
5,181
518
2,059
8,111
4,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Camazotz
Coruptedmask
Camazotz
9
1 / 2 / 0
5,109
511
4,050
7,436
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hercules
OsoPerezoso89
Hercules
6
0 / 3 / 0
4,430
443
3,210
6,863
3,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Ricisco
Hachiman
9
0 / 3 / 1
5,240
524
2,836
6,944
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 1
5,503
550
5,285
5,741
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anikicroak300
Gilgamesh
11
9 / 2 / 4
6,870
687
6,834
7,883
2,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
DeanMyers
Merlin
10
1 / 0 / 6
5,974
597
4,268
4,839
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Slayajay
Atlas
9
2 / 0 / 4
5,744
574
4,157
4,586
2,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
11
2 / 0 / 3
5,821
582
4,250
4,185
931
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
iZaintV7
Hou Yi
11
2 / 0 / 1
6,103
610
4,781
4,930
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
16
16
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
3
0
0.33
W
Gilgamesh
Anikicroak300
Gilgamesh
9
2
4
5.5
L
Camazotz
Coruptedmask
Camazotz
1
2
0
0.5
W
Merlin
DeanMyers
Merlin
1
0
6
4
L
Hercules
OsoPerezoso89
Hercules
0
3
0
0
L
Hachiman
Ricisco
Hachiman
0
3
1
0.17
W
Atlas
Slayajay
Atlas
2
0
4
4
W
Medusa
2
0
3
3.5
W
Hou Yi
iZaintV7
Hou Yi
2
0
1
2.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,440
Damage
24,290
35,095
Taken
26,423
12,833
Mitigated
9,239
13,772
Healing
8,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,059
351
2,160
3,129
8,111
4,547
0
2,945
5,018
17,449
0
W
Gilgamesh
Anikicroak300
Gilgamesh
6,834
2,166
0
464
7,883
2,785
0
1,841
5,890
0
33,612
L
Camazotz
Coruptedmask
Camazotz
4,050
523
349
3,649
7,436
1,822
378
2,053
5,253
0
19,548
W
Merlin
DeanMyers
Merlin
4,268
202
46
1,512
4,839
1,355
0
2,054
2,495
29,888
0
L
Hercules
OsoPerezoso89
Hercules
3,210
791
0
2,103
6,863
3,895
0
180
6,683
605
15,533
L
Hachiman
Ricisco
Hachiman
2,836
1,159
0
1,852
6,944
1,212
0
1,382
5,562
0
33,640
W
Atlas
Slayajay
Atlas
4,157
1,334
578
2,702
4,586
2,452
172
1,889
2,623
14,576
0
W
Medusa
4,250
1,852
0
1,195
4,185
931
1,392
462
3,723
0
33,258
W
Hou Yi
iZaintV7
Hou Yi
4,781
1,647
0
1,717
4,930
1,716
1,003
920
3,719
0
29,545
L
5,285
347
0
530
5,741
1,357
0
1,607
3,934
36,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,463
Gold Earned
30,512
257
Minions Killed
277
0
Camps Cleared
0
862,960
Distance Traveled
989,138
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,181
518
25
3
0
173,461
2
W
Gilgamesh
6,870
687
59
6
0
216,434
4
L
Camazotz
5,109
511
49
5
0
207,238
3
W
Merlin
5,974
597
67
7
0
192,641
2
L
Hercules
4,430
443
33
3
0
140,139
0
L
Hachiman
5,240
524
71
7
0
165,128
1
W
Atlas
5,744
574
13
1
0
202,502
2
W
Medusa
5,821
582
78
8
0
191,542
4
W
Hou Yi
6,103
610
60
6
0
186,019
3
L
Zeus
5,503
550
79
8
0
176,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role