Player Matchup

Atlas
Atlas
GreekGods870
Atlas
Level 119
God Stats
2W - 5L
1,783 SR
Queue Stats
83W - 83L
1,480 Elo+
Party 2
Discordia
Discordia
HELLbentHAMSTER
Discordia
Level 145
God Stats
18W - 14L
1,605 SR
Queue Stats
332W - 313L
1,520 Elo+
Solo
Nu Wa
Nu Wa
Jitra29
Nu Wa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,618 Elo+
Solo
Geb
Geb
PlutonicDust532
Geb
Level 106
God Stats
4W - 5L
1,543 SR
Queue Stats
19W - 15L
1,625 Elo+
Solo
Cernunnos
Cernunnos
SkippTheThird42
Cernunnos
Level 69
God Stats
3W - 8L
1,490 SR
Queue Stats
48W - 63L
1,405 Elo+
Party 2
Team Averages
Level 102
1,584 SR
1,530 Elo+

VS

Team Averages
Level 135
1,577 SR
1,501 Elo+
Bastet
Bastet
 
Bastet
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
PapaFreddd
Gilgamesh
Level 149
God Stats
5W - 4L
1,776 SR
Queue Stats
94W - 81L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
PapaHosselhof
Kukulkan
Level 121
God Stats
11W - 11L
1,514 SR
Queue Stats
202W - 191L
1,485 Elo+
Party 1
Sol
Sol
PillsberryDoeBoy
Sol
Level 119
God Stats
2W - 1L
1,483 SR
Queue Stats
180W - 201L
1,423 Elo+
Solo
Ares
Ares
dannyg10
Ares
Level 158
God Stats
3W - 2L
1,611 SR
Queue Stats
427W - 396L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,609
661
4,688
13,666
13,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
HELLbentHAMSTER
Discordia
14
0 / 2 / 1
6,886
689
8,279
6,554
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Jitra29
Nu Wa
12
1 / 6 / 1
6,656
666
6,643
8,811
3,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 5 / 3
6,503
650
5,135
14,137
10,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
SkippTheThird42
Cernunnos
13
1 / 5 / 2
6,956
696
6,171
10,011
3,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 1 / 9
7,820
782
6,860
7,278
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
PapaFreddd
Gilgamesh
15
7 / 1 / 12
9,727
973
10,416
9,878
8,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
PapaHosselhof
Kukulkan
16
7 / 0 / 10
9,259
926
12,131
3,894
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 13
7,922
792
9,892
9,343
3,877
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
14
6 / 0 / 13
9,384
938
8,479
11,223
15,024
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
80
3
Kills
23
23
Deaths
3
9
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
1
9
6.5
L
1
5
2
0.4
L
Discordia
HELLbentHAMSTER
Discordia
0
2
1
0.25
L
Nu Wa
Jitra29
Nu Wa
1
6
1
0.25
W
Gilgamesh
PapaFreddd
Gilgamesh
7
1
12
13
W
Kukulkan
PapaHosselhof
Kukulkan
7
0
10
12
W
1
1
13
7.5
L
0
5
3
0.3
L
Cernunnos
SkippTheThird42
Cernunnos
1
5
2
0.4
W
Ares
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,916
Damage
47,778
53,179
Taken
41,616
32,890
Mitigated
32,299
5,557
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,860
1,516
0
782
7,278
2,843
0
5,235
2,043
0
15,395
L
4,688
1,678
120
651
13,666
13,109
0
8,861
4,454
11,601
0
L
Discordia
HELLbentHAMSTER
Discordia
8,279
262
0
544
6,554
2,179
0
2,232
4,186
34,669
0
L
Nu Wa
Jitra29
Nu Wa
6,643
2,152
0
26
8,811
3,065
1
4,953
3,616
23,147
0
W
Gilgamesh
PapaFreddd
Gilgamesh
10,416
2,464
0
1,786
9,878
8,966
261
4,310
5,568
0
31,650
W
Kukulkan
PapaHosselhof
Kukulkan
12,131
380
0
1,595
3,894
1,589
112
2,660
1,234
44,744
0
W
9,892
4,375
181
2,988
9,343
3,877
1,970
7,046
2,297
33,096
0
L
5,135
29
626
2,289
14,137
10,882
1
9,404
4,375
13,706
0
L
Cernunnos
SkippTheThird42
Cernunnos
6,171
2,189
133
1,168
10,011
3,655
0
4,622
5,075
0
20,270
W
Ares
8,479
210
817
1,334
11,223
15,024
0
6,345
4,878
19,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,610
Gold Earned
44,112
200
Minions Killed
248
5
Camps Cleared
11
926,568
Distance Traveled
1,082,914
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,820
782
29
3
2
221,111
6
L
Atlas
6,609
661
20
2
0
188,070
2
L
Discordia
6,886
689
69
7
3
184,548
1
L
Nu Wa
6,656
666
46
5
2
178,125
0
W
Gilgamesh
9,727
973
39
4
3
217,984
2
W
Kukulkan
9,259
926
98
10
3
223,317
2
W
Sol
7,922
792
69
7
1
199,044
0
L
Geb
6,503
650
18
2
0
198,745
0
L
Cernunnos
6,956
696
47
5
0
177,080
1
W
Ares
9,384
938
13
1
2
221,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role