Player Matchup

Thanatos
Thanatos
Androsoz
Thanatos
Level 48
God Stats
35W - 37L
1,441 SR
Queue Stats
56W - 74L
1,347 Elo+
Party 2
Sobek
Sobek
EmrysAvellyn
Sobek
Level 84
God Stats
14W - 10L
1,608 SR
Queue Stats
241W - 253L
1,427 Elo+
Party 3
Nike
Nike
FINGERinGANDU23
Nike
Level 23
God Stats
7W - 9L
1,464 SR
Queue Stats
27W - 49L
1,380 Elo+
Party 2
Merlin
Merlin
Grimxddd
Merlin
Level 113
God Stats
0W - 7L
1,082 SR
Queue Stats
523W - 636L
1,362 Elo+
Party 2
Charybdis
Charybdis
bladesmoss
Charybdis
Level 128
God Stats
0W - 2L
1,269 SR
Queue Stats
182W - 189L
1,458 Elo+
Party 3
Team Averages
Level 79
1,373 SR
1,395 Elo+

VS

Team Averages
Level 84
1,547 SR
1,434 Elo+
King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
D3athEatEr465
Zeus
Level 74
God Stats
1W - 0L
1,603 SR
Queue Stats
13W - 11L
1,427 Elo+
Party 1
Fenrir
Fenrir
Mirador2
Fenrir
Level 103
God Stats
12W - 5L
1,552 SR
Queue Stats
86W - 63L
1,475 Elo+
Solo
Neith
Neith
Vayda
Neith
Level 61
God Stats
2W - 3L
1,327 SR
Queue Stats
18W - 38L
1,350 Elo+
Party 1
Ares
Ares
rowley254
Ares
Level 57
God Stats
5W - 1L
1,754 SR
Queue Stats
262W - 300L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Androsoz
Thanatos
10
4 / 1 / 0
6,117
612
3,838
4,583
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 4 / 1
4,716
472
1,544
9,406
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 0
4,905
491
3,441
7,253
4,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Grimxddd
Merlin
10
1 / 2 / 3
6,038
604
4,035
4,741
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
bladesmoss
Charybdis
7
0 / 3 / 0
4,543
454
3,238
4,928
1,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 1 / 2
6,420
642
4,285
7,283
3,231
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 3 / 2
5,249
525
4,170
5,077
1,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Mirador2
Fenrir
9
3 / 2 / 3
5,671
567
2,503
5,649
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Vayda
Neith
11
7 / 0 / 2
6,622
662
6,775
4,661
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
9
1 / 1 / 8
5,287
529
3,357
7,142
5,179
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
12
12
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
2
2
L
Thanatos
Androsoz
Thanatos
4
1
0
4
W
0
3
2
0.33
L
1
4
1
0.38
L
1
2
0
0.5
L
Merlin
Grimxddd
Merlin
1
2
3
1.25
W
Fenrir
Mirador2
Fenrir
3
2
3
2.25
W
Neith
Vayda
Neith
7
0
2
8
L
Charybdis
bladesmoss
Charybdis
0
3
0
0
W
Ares
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,096
Damage
21,090
30,911
Taken
29,812
12,972
Mitigated
12,951
12,385
Healing
8,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,285
608
0
3,244
7,283
3,231
112
166
6,610
2,987
31,943
L
Thanatos
Androsoz
Thanatos
3,838
741
0
4,791
4,583
1,719
61
561
4,022
0
33,475
W
4,170
135
0
899
5,077
1,204
0
1,487
3,366
31,330
0
L
1,544
190
188
2,715
9,406
4,560
0
3,793
5,613
6,639
0
L
3,441
490
0
2,354
7,253
4,191
0
445
6,808
1,180
19,933
L
Merlin
Grimxddd
Merlin
4,035
110
0
1,218
4,741
1,453
48
2,559
2,182
30,784
0
W
Fenrir
Mirador2
Fenrir
2,503
738
0
2,065
5,649
1,766
0
1,241
4,247
0
21,948
W
Neith
Vayda
Neith
6,775
3,579
0
2,312
4,661
1,571
152
341
4,320
0
40,044
L
Charybdis
bladesmoss
Charybdis
3,238
1,686
0
1,119
4,928
1,049
162
614
4,314
0
21,659
W
Ares
3,357
254
0
125
7,142
5,179
0
2,168
4,872
10,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,319
Gold Earned
29,249
254
Minions Killed
285
0
Camps Cleared
0
922,298
Distance Traveled
959,708
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,420
642
87
9
0
191,769
0
L
Thanatos
6,117
612
70
7
0
219,687
3
W
Zeus
5,249
525
68
7
0
181,772
3
L
Sobek
4,716
472
9
1
0
181,955
1
L
Nike
4,905
491
49
5
0
161,595
2
L
Merlin
6,038
604
79
8
0
193,709
2
W
Fenrir
5,671
567
43
4
0
198,040
0
W
Neith
6,622
662
75
8
0
186,728
3
L
Charybdis
4,543
454
47
5
0
165,352
4
W
Ares
5,287
529
12
1
0
201,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role