Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
SeasonalBand298
Cerberus
Level 49
God Stats
7W - 5L
1,558 SR
Queue Stats
158W - 161L
1,445 Elo+
Party 1
Arachne
Arachne
TrixSadistik
Arachne
Level 65
God Stats
55W - 44L
1,609 SR
Queue Stats
280W - 295L
1,420 Elo+
Solo
Hades
Hades
Waffle610
Hades
Level 86
God Stats
117W - 88L
1,607 SR
Queue Stats
426W - 462L
1,468 Elo+
Party 1
Team Averages
Level 96
1,555 SR
1,467 Elo+

VS

Team Averages
Level 62
1,602 SR
1,584 Elo+
Kali
Kali
BlankPlayerX
Kali
Level 29
God Stats
0W - 1L
1,875 SR
Queue Stats
1W - 1L
1,751 Elo+
Party 2
Apollo
Apollo
DRAGO7V
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 2
Anubis
Anubis
Meivicious
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
hoppypoppy
Baron Samedi
Level 72
God Stats
2W - 2L
1,559 SR
Queue Stats
6W - 2L
1,777 Elo+
Party 2
Sobek
Sobek
sakari_12
Sobek
Level 105
God Stats
12W - 9L
1,575 SR
Queue Stats
471W - 566L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 1 / 1
6,824
620
4,587
5,232
1,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
 
Achilles
11
0 / 0 / 1
6,095
554
2,473
5,753
4,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
10
3 / 1 / 6
6,044
549
5,099
9,248
6,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
TrixSadistik
Arachne
12
7 / 0 / 1
7,132
648
5,703
6,730
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
Waffle610
Hades
10
4 / 1 / 5
6,499
591
9,282
8,445
3,499
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,277
480
3,618
10,468
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
DRAGO7V
Apollo
7
0 / 4 / 3
4,711
428
4,396
7,632
1,518
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Meivicious
Anubis
8
0 / 1 / 1
4,725
430
2,140
4,353
1,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
hoppypoppy
Baron Samedi
6
0 / 3 / 1
4,816
438
2,330
8,696
2,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
sakari_12
Sobek
11
3 / 2 / 0
6,487
590
5,512
8,300
6,094
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
3
3
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
1
1.5
W
Achilles
 
Achilles
0
0
1
0.5
L
0
5
2
0.2
L
Apollo
DRAGO7V
Apollo
0
4
3
0.38
L
Anubis
Meivicious
Anubis
0
1
1
0.5
W
Cerberus
3
1
6
6
W
Arachne
TrixSadistik
Arachne
7
0
1
7.5
W
Hades
Waffle610
Hades
4
1
5
6.5
L
Baron Samedi
hoppypoppy
Baron Samedi
0
3
1
0.17
L
Sobek
sakari_12
Sobek
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,144
Damage
17,996
35,408
Taken
39,449
19,081
Mitigated
15,209
16,450
Healing
13,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,587
1,531
0
2,593
5,232
1,687
4,945
1,837
3,395
39,373
3,871
W
Achilles
 
Achilles
2,473
1,052
0
2,558
5,753
4,396
794
2,677
3,076
0
23,996
L
3,618
2,606
0
4,056
10,468
3,004
0
3,447
7,021
0
26,531
L
Apollo
DRAGO7V
Apollo
4,396
3,073
0
1,194
7,632
1,518
0
5,496
2,136
0
16,430
L
Anubis
Meivicious
Anubis
2,140
383
0
1,286
4,353
1,664
0
2,395
1,958
16,829
0
W
Cerberus
5,099
143
512
2,321
9,248
6,953
60
2,910
6,338
19,366
0
W
Arachne
TrixSadistik
Arachne
5,703
4,190
0
2,435
6,730
2,546
0
795
5,935
0
39,931
W
Hades
Waffle610
Hades
9,282
1,376
981
5,050
8,445
3,499
246
1,763
6,682
39,705
0
L
Baron Samedi
hoppypoppy
Baron Samedi
2,330
291
1,265
2,432
8,696
2,929
0
5,102
3,594
12,203
0
L
Sobek
sakari_12
Sobek
5,512
541
0
3,543
8,300
6,094
0
2,153
6,147
28,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,594
Gold Earned
26,016
337
Minions Killed
194
0
Camps Cleared
0
1,044,903
Distance Traveled
926,792
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,824
620
89
8
0
190,884
4
W
Achilles
6,095
554
49
4
0
219,362
0
L
Kali
5,277
480
64
6
0
183,056
0
L
Apollo
4,711
428
26
2
0
195,818
0
L
Anubis
4,725
430
36
3
0
194,461
0
W
Cerberus
6,044
549
35
3
0
207,107
3
W
Arachne
7,132
648
79
7
0
241,483
2
W
Hades
6,499
591
85
8
0
186,067
1
L
Baron Samedi
4,816
438
9
1
0
182,456
1
L
Sobek
6,487
590
59
5
0
171,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role