Player Matchup

Hun Batz
Hun Batz
Cactusbeser
Hun Batz
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,442 Elo+
Solo
Cliodhna
Cliodhna
GladiOolus
Cliodhna
Level 78
God Stats
0W - 2L
1,296 SR
Queue Stats
414W - 464L
1,424 Elo+
Solo
Zeus
Zeus
LiTcH-iQ
Zeus
Level 146
God Stats
5W - 2L
1,580 SR
Queue Stats
105W - 99L
1,505 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
blink_OMG
Morgan Le Fay
Level 121
God Stats
1W - 1L
1,449 SR
Queue Stats
138W - 129L
1,505 Elo+
Party 2
Cupid
Cupid
НякоСэнсей
Cupid
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,346 Elo+
Solo
Team Averages
Level 110
1,465 SR
1,445 Elo+

VS

Team Averages
Level 88
1,513 SR
1,430 Elo+
Geb
Geb
 
Geb
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
DanteKyne
Olorun
Level 37
God Stats
3W - 0L
1,660 SR
Queue Stats
37W - 34L
1,451 Elo+
Party 1
Ullr
Ullr
Impeesa
Ullr
Level 83
God Stats
6W - 3L
1,501 SR
Queue Stats
500W - 513L
1,418 Elo+
Solo
Ymir
Ymir
Maruxt
Ymir
Level 109
God Stats
5W - 3L
1,332 SR
Queue Stats
217W - 238L
1,343 Elo+
Solo
Cthulhu
Cthulhu
xGodlike1991
Cthulhu
Level 132
God Stats
9W - 5L
1,570 SR
Queue Stats
349W - 348L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cactusbeser
Hun Batz
13
1 / 7 / 8
8,628
539
8,432
12,707
4,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
GladiOolus
Cliodhna
20
4 / 5 / 15
11,920
745
13,487
12,375
4,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
20
10 / 6 / 8
11,775
736
25,743
14,492
5,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
blink_OMG
Morgan Le Fay
19
10 / 6 / 10
11,582
724
14,478
15,607
6,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 6 / 15
9,875
617
8,831
14,452
5,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
2 / 6 / 15
10,973
686
8,870
17,750
23,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
DanteKyne
Olorun
19
8 / 6 / 13
12,094
756
16,335
17,853
16,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
Impeesa
Ullr
16
6 / 7 / 11
10,438
652
9,798
14,411
7,384
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Maruxt
Ymir
20
2 / 2 / 17
11,333
708
5,313
18,386
24,846
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
xGodlike1991
Cthulhu
20
12 / 4 / 12
13,478
842
23,186
18,775
16,415
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
98
25
Kills
30
30
Deaths
25
56
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
6
15
1.58
L
Hun Batz
Cactusbeser
Hun Batz
1
7
8
0.71
W
Olorun
DanteKyne
Olorun
8
6
13
2.42
L
Cliodhna
GladiOolus
Cliodhna
4
5
15
2.3
W
Ullr
Impeesa
Ullr
6
7
11
1.64
L
Zeus
10
6
8
2.33
W
Ymir
Maruxt
Ymir
2
2
17
5.25
L
Morgan Le Fay
blink_OMG
Morgan Le Fay
10
6
10
2.5
W
Cthulhu
xGodlike1991
Cthulhu
12
4
12
4.5
L
0
6
15
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,971
Damage
63,502
69,633
Taken
87,175
25,958
Mitigated
88,212
22,866
Healing
29,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,870
394
1,079
2,281
17,750
23,258
641
8,399
9,351
21,287
0
L
Hun Batz
Cactusbeser
Hun Batz
8,432
1,053
792
1,798
12,707
4,399
0
7,131
5,160
0
11,849
W
Olorun
DanteKyne
Olorun
16,335
9,472
2,270
4,477
17,853
16,309
1,137
9,577
8,276
26,844
0
L
Cliodhna
GladiOolus
Cliodhna
13,487
785
1,250
1,683
12,375
4,911
0
9,603
2,407
0
30,449
W
Ullr
Impeesa
Ullr
9,798
6,003
1,156
1,555
14,411
7,384
4,131
8,459
5,952
0
16,456
L
Zeus
25,743
3,195
1,377
3,140
14,492
5,562
141
10,642
3,314
40,590
0
W
Ymir
Maruxt
Ymir
5,313
848
4,946
3,436
18,386
24,846
721
8,615
9,771
17,595
0
L
Morgan Le Fay
blink_OMG
Morgan Le Fay
14,478
1,088
478
3,369
15,607
6,065
156
12,218
2,991
27,923
0
W
Cthulhu
xGodlike1991
Cthulhu
23,186
271
3,872
4,519
18,775
16,415
393
5,171
13,604
50,378
0
L
8,831
3,204
4,820
4,159
14,452
5,021
203
11,626
2,057
0
21,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,780
Gold Earned
58,316
141
Minions Killed
143
0
Camps Cleared
0
1,239,666
Distance Traveled
1,343,284
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,973
686
19
1
0
278,799
1
L
Hun Batz
8,628
539
6
0
0
199,335
1
W
Olorun
12,094
756
28
2
0
254,228
0
L
Cliodhna
11,920
745
44
3
0
276,499
3
W
Ullr
10,438
652
13
1
0
232,894
0
L
Zeus
11,775
736
35
2
0
226,778
2
W
Ymir
11,333
708
17
1
0
298,639
5
L
Morgan Le Fay
11,582
724
33
2
0
260,009
0
W
Cthulhu
13,478
842
66
4
0
278,724
3
L
Cupid
9,875
617
23
1
0
277,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role