Player Matchup

Chronos
Chronos
Diamond V
TenousLux
Chronos
Diamond V
Level 119
God Stats
3W - 2L
1,637 SR
Queue Stats
141W - 138L
1,960 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,637 SR
1,960 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,500 SR
1,500 MMR
Neith
Neith
Gold II
 
Neith
Gold II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
TenousLux
Chronos
13
1 / 0 / 0
7,037
880
6,674
5,905
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
UllrSetAnhurIzanamiSkadi

VS

Bans
Ah Muzen CabPoseidonHou YiBellonaOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 1 / 0
6,081
760
3,370
7,819
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Chronos
TenousLux
Chronos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,674
Damage
3,370
5,905
Taken
7,819
3,443
Mitigated
2,879
3,208
Healing
3,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,370
1,493
0
3,441
7,819
2,879
102
6,080
1,739
0
30,980
W
Chronos
TenousLux
Chronos
6,674
2,675
0
3,208
5,905
3,443
363
294
5,611
39,135
5,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,037
Gold Earned
6,081
85
Minions Killed
82
6
Camps Cleared
2
155,958
Distance Traveled
150,951
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,081
760
82
10
2
150,951
1
W
Chronos
7,037
880
85
11
6
155,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role