Player Matchup

Merlin
Merlin
Gardiner_B
Merlin
Level 20
God Stats
5W - 1L
1,590 SR
Queue Stats
20W - 4L
1,642 Elo+
Party 2
Cthulhu
Cthulhu
OldSchool0128
Cthulhu
Level 88
God Stats
9W - 4L
1,665 SR
Queue Stats
201W - 156L
1,505 Elo+
Party 2
Cernunnos
Cernunnos
moan_in_german
Cernunnos
Level 75
God Stats
3W - 1L
1,646 SR
Queue Stats
64W - 44L
1,507 Elo+
Party 2
Team Averages
Level 61
1,633 SR
1,552 Elo+

VS

Team Averages
Level 43
1,597 SR
1,259 Elo+
Baron Samedi
Baron Samedi
UltimateChamp62
Baron Samedi
Level 20
God Stats
2W - 6L
1,761 SR
Queue Stats
8W - 26L
1,219 Elo+
Party 1
Bastet
Bastet
YanksPal
Bastet
Level 43
God Stats
5W - 8L
1,531 SR
Queue Stats
56W - 73L
1,286 Elo+
Party 1
Hercules
Hercules
ZWolf_1
Hercules
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 52L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gardiner_B
Merlin
14
2 / 3 / 6
10,824
637
11,303
8,472
3,456
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
15
3 / 1 / 5
11,118
654
16,841
14,850
18,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
moan_in_german
Cernunnos
14
3 / 4 / 3
10,605
624
11,503
8,866
3,490
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
UltimateChamp62
Baron Samedi
14
2 / 3 / 6
9,899
582
8,657
13,568
5,239
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bastet
YanksPal
Bastet
13
2 / 4 / 3
9,456
556
5,641
14,945
4,608
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
ZWolf_1
Hercules
14
4 / 1 / 4
10,268
604
9,789
23,027
12,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
8
Kills
8
8
Deaths
8
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
Gardiner_B
Merlin
2
3
6
1.67
W
Cthulhu
3
1
5
5.5
L
Baron Samedi
UltimateChamp62
Baron Samedi
2
3
6
1.67
L
Bastet
YanksPal
Bastet
2
4
3
0.88
L
Hercules
ZWolf_1
Hercules
4
1
4
6
W
Cernunnos
moan_in_german
Cernunnos
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,647
Damage
24,087
32,188
Taken
51,540
25,754
Mitigated
22,800
9,566
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Gardiner_B
Merlin
11,303
765
133
2,281
8,472
3,456
1,220
2,323
6,149
41,704
0
W
Cthulhu
16,841
1,120
1,245
4,952
14,850
18,808
465
4,582
10,268
47,612
0
L
Baron Samedi
UltimateChamp62
Baron Samedi
8,657
550
622
2,653
13,568
5,239
0
8,615
4,953
32,623
0
L
Bastet
YanksPal
Bastet
5,641
1,982
0
1,113
14,945
4,608
0
8,376
6,569
0
22,782
L
Hercules
ZWolf_1
Hercules
9,789
2,282
0
3,577
23,027
12,953
0
11,753
11,274
0
30,229
W
Cernunnos
moan_in_german
Cernunnos
11,503
5,826
0
955
8,866
3,490
1,096
2,561
6,305
0
39,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,547
Gold Earned
29,623
175
Minions Killed
106
10
Camps Cleared
4
875,672
Distance Traveled
928,968
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,824
637
58
3
3
280,133
0
W
Cthulhu
11,118
654
57
3
2
319,659
5
L
Baron Samedi
9,899
582
33
2
2
274,073
0
L
Bastet
9,456
556
32
2
2
338,657
0
L
Hercules
10,268
604
41
2
0
316,238
2
W
Cernunnos
10,605
624
60
4
5
275,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role