Player Matchup

Ra
Ra
CharmedImSur
Ra
Level 104
God Stats
5W - 5L
1,583 SR
Queue Stats
105W - 106L
1,430 Elo+
Party 1
Atlas
Atlas
Eternal-Gee
Atlas
Level 121
God Stats
10W - 3L
1,761 SR
Queue Stats
215W - 212L
1,584 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GamzMaka12
Ah Muzen Cab
Level 157
God Stats
13W - 7L
1,710 SR
Queue Stats
581W - 517L
1,565 Elo+
Party 1
Sylvanus
Sylvanus
Griffin4206
Sylvanus
Level 74
God Stats
11W - 12L
1,563 SR
Queue Stats
167W - 132L
1,562 Elo+
Solo
Bellona
Bellona
RollTimeFeller-
Bellona
Level 104
God Stats
3W - 6L
1,698 SR
Queue Stats
172W - 155L
1,472 Elo+
Solo
Team Averages
Level 112
1,663 SR
1,523 Elo+

VS

Team Averages
Level 109
1,511 SR
1,487 Elo+
Achilles
Achilles
 
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AftChalice53133
Heimdallr
Level 85
God Stats
3W - 0L
1,646 SR
Queue Stats
230W - 214L
1,440 Elo+
Solo
Poseidon
Poseidon
GetWrekkdKidd
Poseidon
Level 146
God Stats
4W - 13L
1,449 SR
Queue Stats
240W - 241L
1,541 Elo+
Solo
Loki
Loki
jmag1995
Loki
Level 122
God Stats
16W - 17L
1,462 SR
Queue Stats
142W - 142L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,620
462
1,049
4,327
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 0 / 0
5,327
533
1,572
6,994
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
GamzMaka12
Ah Muzen Cab
10
2 / 2 / 3
5,736
574
6,409
5,263
1,465
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Griffin4206
Sylvanus
8
2 / 1 / 1
5,351
535
2,527
7,166
2,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
2 / 1 / 0
5,425
543
4,099
6,796
5,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 2 / 0
5,689
569
2,706
6,806
4,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
 
Ymir
8
1 / 2 / 2
5,433
543
4,480
7,133
2,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
AftChalice53133
Heimdallr
8
1 / 2 / 0
5,194
519
4,000
4,872
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
GetWrekkdKidd
Poseidon
11
2 / 0 / 0
6,511
651
5,420
3,416
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
1 / 1 / 1
5,694
569
1,054
4,751
1,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
7
Kills
6
6
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
2
0
0.5
W
Ymir
 
Ymir
1
2
2
1
W
Heimdallr
AftChalice53133
Heimdallr
1
2
0
0.5
L
0
2
0
0
L
1
0
0
1
L
Ah Muzen Cab
GamzMaka12
Ah Muzen Cab
2
2
3
1.75
W
Poseidon
GetWrekkdKidd
Poseidon
2
0
0
2
L
Sylvanus
Griffin4206
Sylvanus
2
1
1
2.5
L
2
1
0
2
W
Loki
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,656
Damage
17,660
30,546
Taken
26,978
13,670
Mitigated
10,548
10,994
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,706
1,092
0
917
6,806
4,463
0
365
6,441
0
29,212
W
Ymir
 
Ymir
4,480
1,470
0
2,099
7,133
2,853
0
2,049
5,044
15,686
0
W
Heimdallr
AftChalice53133
Heimdallr
4,000
2,012
0
1,238
4,872
1,098
0
719
4,153
0
27,795
L
1,049
166
541
1,054
4,327
1,392
0
2,986
1,129
18,727
0
L
1,572
412
0
2,334
6,994
2,585
0
1,971
4,975
21,727
0
L
Ah Muzen Cab
GamzMaka12
Ah Muzen Cab
6,409
2,653
0
855
5,263
1,465
0
1,613
3,608
0
37,261
W
Poseidon
GetWrekkdKidd
Poseidon
5,420
781
0
875
3,416
973
199
1,640
1,690
47,597
0
L
Sylvanus
Griffin4206
Sylvanus
2,527
1,118
1,538
2,534
7,166
2,582
0
2,960
4,138
10,287
0
L
4,099
1,189
0
2,138
6,796
5,646
0
0
6,796
1,541
23,211
W
Loki
1,054
138
0
2,692
4,751
1,161
0
606
4,137
0
29,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,459
Gold Earned
28,521
247
Minions Killed
316
0
Camps Cleared
0
984,864
Distance Traveled
1,004,113
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,689
569
54
5
0
194,174
1
W
Ymir
5,433
543
24
2
0
185,864
2
W
Heimdallr
5,194
519
59
6
0
172,312
3
L
Ra
4,620
462
52
5
0
152,844
0
L
Atlas
5,327
533
62
6
0
228,008
2
L
Ah Muzen Cab
5,736
574
70
7
0
196,348
2
W
Poseidon
6,511
651
102
10
0
225,527
4
L
Sylvanus
5,351
535
20
2
0
207,118
2
L
Bellona
5,425
543
43
4
0
200,546
0
W
Loki
5,694
569
77
8
0
226,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role