Player Matchup

Sol
Sol
Calery
Sol
Level 127
God Stats
5W - 6L
1,539 SR
Queue Stats
101W - 94L
1,422 Elo+
Party 2
Loki
Loki
Mariolo032
Loki
Level 33
God Stats
3W - 5L
1,466 SR
Queue Stats
109W - 152L
1,335 Elo+
Party 4
Ymir
Ymir
PitufoTeFarmea
Ymir
Level 84
God Stats
5W - 1L
1,685 SR
Queue Stats
179W - 224L
1,358 Elo+
Party 4
Anubis
Anubis
Xk1wy
Anubis
Level 49
God Stats
1W - 5L
1,044 SR
Queue Stats
147W - 218L
1,241 Elo+
Party 4
Cupid
Cupid
clxck
Cupid
Level 19
God Stats
10W - 7L
1,515 SR
Queue Stats
12W - 13L
1,274 Elo+
Party 2
Team Averages
Level 62
1,450 SR
1,326 Elo+

VS

Team Averages
Level 58
1,475 SR
1,436 Elo+
Izanami
Izanami
DeonTaos
Izanami
Level 67
God Stats
7W - 13L
1,506 SR
Queue Stats
243W - 295L
1,303 Elo+
Party 3
Zeus
Zeus
Inli
Zeus
Level 64
God Stats
61W - 76L
1,408 SR
Queue Stats
195W - 244L
1,314 Elo+
Party 3
Mercury
Mercury
Nazco
Mercury
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,645 Elo+
Party 1
Nu Wa
Nu Wa
Sheyram
Nu Wa
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1
Tyr
Tyr
Shubnugurath
Tyr
Level 76
God Stats
16W - 23L
1,462 SR
Queue Stats
274W - 378L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Calery
Sol
11
2 / 3 / 4
6,698
609
7,593
6,567
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
6 / 1 / 2
7,168
652
4,335
6,081
1,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 2 / 9
6,797
618
5,678
10,902
7,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Xk1wy
Anubis
11
2 / 1 / 3
6,422
584
2,183
4,871
2,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
clxck
Cupid
10
9 / 0 / 4
6,846
622
5,581
3,568
979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeonTaos
Izanami
8
0 / 4 / 0
4,838
440
1,327
4,934
938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
Inli
Zeus
11
3 / 4 / 0
6,351
577
6,193
7,866
2,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Nazco
Mercury
8
3 / 5 / 0
5,788
526
5,587
7,625
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Sheyram
Nu Wa
8
0 / 7 / 3
4,732
430
2,560
5,232
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 2
6,070
552
3,067
8,349
4,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
23
Kills
7
7
Deaths
23
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
Calery
Sol
2
3
4
1.33
L
Izanami
DeonTaos
Izanami
0
4
0
0
L
Zeus
Inli
Zeus
3
4
0
0.75
W
6
1
2
7
L
Mercury
Nazco
Mercury
3
5
0
0.6
W
4
2
9
4.25
L
Nu Wa
Sheyram
Nu Wa
0
7
3
0.21
L
1
3
2
0.67
W
Anubis
Xk1wy
Anubis
2
1
3
3.5
W
Cupid
clxck
Cupid
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,370
Damage
18,734
31,989
Taken
34,006
14,086
Mitigated
10,514
10,201
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Calery
Sol
7,593
2,198
0
2,968
6,567
1,708
1,337
219
6,128
33,850
0
L
Izanami
DeonTaos
Izanami
1,327
723
0
948
4,934
938
0
731
4,203
0
24,795
L
Zeus
Inli
Zeus
6,193
1,347
0
2,545
7,866
2,151
29
3,984
3,882
36,769
0
W
4,335
1,130
0
250
6,081
1,775
0
790
5,183
0
38,499
L
Mercury
Nazco
Mercury
5,587
3,812
0
1,062
7,625
1,990
0
3,495
4,130
0
14,600
W
5,678
1,254
0
3,550
10,902
7,375
0
3,752
6,948
28,408
0
L
Nu Wa
Sheyram
Nu Wa
2,560
1,448
0
20
5,232
1,092
0
2,425
2,807
9,761
0
L
3,067
872
0
2,148
8,349
4,343
0
4,883
3,466
0
24,509
W
Anubis
Xk1wy
Anubis
2,183
198
0
1,053
4,871
2,249
509
3,360
1,491
28,849
0
W
Cupid
clxck
Cupid
5,581
2,846
277
2,103
3,568
979
880
411
3,097
0
25,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,931
Gold Earned
27,779
308
Minions Killed
254
0
Camps Cleared
0
1,014,388
Distance Traveled
957,712
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,698
609
72
7
0
204,285
3
L
Izanami
4,838
440
58
5
0
177,284
1
L
Zeus
6,351
577
79
7
0
182,189
1
W
Loki
7,168
652
75
7
0
231,175
0
L
Mercury
5,788
526
33
3
0
229,766
1
W
Ymir
6,797
618
42
4
0
198,369
1
L
Nu Wa
4,732
430
18
2
0
167,779
1
L
Tyr
6,070
552
66
6
0
200,694
1
W
Anubis
6,422
584
58
5
0
187,409
1
W
Cupid
6,846
622
61
6
0
193,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role