Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Garastyle
Neith
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,445 Elo+
Solo
Athena
Athena
Nani84
Athena
Level 124
God Stats
3W - 7L
1,326 SR
Queue Stats
454W - 499L
1,400 Elo+
Solo
Ravana
Ravana
Realgheizt
Ravana
Level 128
God Stats
0W - 2L
1,258 SR
Queue Stats
65W - 74L
1,536 Elo+
Solo
Medusa
Medusa
Ulfsaar11
Medusa
Level 109
God Stats
1W - 3L
1,333 SR
Queue Stats
470W - 468L
1,466 Elo+
Solo
Team Averages
Level 127
1,383 SR
1,469 Elo+

VS

Team Averages
Level 114
1,438 SR
1,468 Elo+
Sol
Sol
 
Sol
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AnviFox
Heimdallr
Level 147
God Stats
13W - 5L
1,565 SR
Queue Stats
843W - 802L
1,506 Elo+
Solo
Hercules
Hercules
Pick_Up_23
Hercules
Level 102
God Stats
3W - 7L
981 SR
Queue Stats
174W - 186L
1,443 Elo+
Party 1
Eset
Eset
ThePapiPapito
Eset
Level 116
God Stats
1W - 0L
1,424 SR
Queue Stats
29W - 23L
1,458 Elo+
Solo
Guan Yu
Guan Yu
margese
Guan Yu
Level 127
God Stats
2W - 0L
1,723 SR
Queue Stats
216W - 232L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
11 / 5 / 9
12,171
869
21,171
20,816
19,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Garastyle
Neith
17
2 / 5 / 13
10,357
740
19,699
14,141
6,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Nani84
Athena
16
1 / 5 / 18
10,784
770
12,710
25,315
30,998
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
Realgheizt
Ravana
16
2 / 5 / 16
10,607
758
12,422
24,979
15,225
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Ulfsaar11
Medusa
16
4 / 8 / 11
10,418
744
11,105
15,399
7,838
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
14 / 3 / 11
12,912
922
32,631
17,041
6,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
AnviFox
Heimdallr
18
5 / 7 / 14
11,377
813
19,006
16,734
7,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
Pick_Up_23
Hercules
18
1 / 1 / 18
10,154
725
8,948
20,116
29,157
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
4 / 5 / 17
10,962
783
12,541
14,615
6,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
margese
Guan Yu
18
3 / 4 / 20
11,509
822
8,938
24,859
29,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
107
20
Kills
27
28
Deaths
20
67
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
11
5
9
3.1
W
Sol
 
Sol
14
3
11
6.5
W
Heimdallr
AnviFox
Heimdallr
5
7
14
1.71
L
Neith
Garastyle
Neith
2
5
13
1.7
L
Athena
Nani84
Athena
1
5
18
2
W
Hercules
Pick_Up_23
Hercules
1
1
18
10
L
Ravana
Realgheizt
Ravana
2
5
16
2
W
4
5
17
2.5
L
Medusa
Ulfsaar11
Medusa
4
8
11
1.19
W
Guan Yu
margese
Guan Yu
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,107
Damage
82,064
100,650
Taken
93,365
79,441
Mitigated
78,523
32,256
Healing
50,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
21,171
1,014
6,780
6,832
20,816
19,109
1,403
8,472
11,991
44,625
0
W
Sol
 
Sol
32,631
15,308
1,303
5,871
17,041
6,735
3,981
7,218
9,823
54,097
0
W
Heimdallr
AnviFox
Heimdallr
19,006
5,218
0
250
16,734
7,163
1,981
6,149
10,585
0
40,359
L
Neith
Garastyle
Neith
19,699
8,234
1,264
3,793
14,141
6,271
2,870
7,833
6,022
0
37,266
L
Athena
Nani84
Athena
12,710
2,399
1,210
2,870
25,315
30,998
259
12,333
12,572
22,055
0
W
Hercules
Pick_Up_23
Hercules
8,948
2,009
5,239
9,043
20,116
29,157
266
6,867
13,249
3,571
18,701
L
Ravana
Realgheizt
Ravana
12,422
2,362
1,440
7,109
24,979
15,225
301
10,210
14,473
0
17,159
W
12,541
1,233
1,625
2,136
14,615
6,299
393
4,877
9,738
26,713
0
L
Medusa
Ulfsaar11
Medusa
11,105
6,348
420
538
15,399
7,838
1,485
6,092
8,905
0
21,572
W
Guan Yu
margese
Guan Yu
8,938
617
12,972
11,864
24,859
29,169
71
8,770
16,089
234
19,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,337
Gold Earned
56,914
145
Minions Killed
148
0
Camps Cleared
0
1,353,915
Distance Traveled
1,383,728
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,171
869
53
4
0
275,548
4
W
Sol
12,912
922
39
3
0
250,529
0
W
Heimdallr
11,377
813
39
3
0
243,436
4
L
Neith
10,357
740
43
3
0
224,478
0
L
Athena
10,784
770
8
1
0
264,443
0
W
Hercules
10,154
725
27
2
0
314,271
4
L
Ravana
10,607
758
13
1
0
310,905
0
W
Eset
10,962
783
27
2
0
260,512
0
L
Medusa
10,418
744
28
2
0
278,541
0
W
Guan Yu
11,509
822
16
1
0
314,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role